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  #331  
Old 03-06-2026, 22:46
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Question Make MSC.exe "TAK" use more threads

Hello how can i make MSC.exe "TAK" use more threads.
has anyone modded the executable before?

Thanks.
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  #332  
Old 03-06-2026, 23:39
wrathma wrathma is offline
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Quote:
Originally Posted by Razer-785 View Post
Hello how can i make MSC.exe "TAK" use more threads.
has anyone modded the executable before?

Thanks.
msc isnt multithreaded unfortunately. if you pass -t=4 in msc it translates to "takc.exe use 4 threads" not "4 different takc.exe process working in parallel".
-t=4 is not a limitation of msc but a limitation in tak compressor.
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  #333  
Old 09-06-2026, 15:59
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Question Random Questions

Hello i have multiple questions about DiskSpan-GUI

1.What compression method is the best for general purpose use, i have been using (xtool:lm3:t100p:mzlib+srep_new:490g+LOLZ_ULTRA) with good results but i want to know what you guys think. (yes i know ideally you would use different methods for each game.)

2.How come when i use LZMA2 XZ 256mb to compress Forza Horizon 6 it errors. (i have 48gb ram)

3.Whats the difference between RAZOR MTX, PMT, STDIO, STD.

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  #334  
Old 09-06-2026, 20:56
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1. Tbh you have already answered your own question.

2. We don't know. One have to see the full error log

3. MTX, PMT, STDIO (will be replaced by this in next DSG version), STD = default/standard version of RAZOR compressor.
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  #335  
Old 11-06-2026, 17:09
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Quote:
Originally Posted by KaktoR View Post
1. Tbh you have already answered your own question.

2. We don't know. One have to see the full error log

3. MTX, PMT, STDIO (will be replaced by this in next DSG version), STD = default/standard version of RAZOR compressor.
Any ETA on the next version of DSG?
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  #336  
Old 28-06-2026, 22:05
GybEMHPj4XAp3Cu GybEMHPj4XAp3Cu is offline
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I need some help. Let's say I have the original game in ISO format. I install it in a folder on my desktop, and now I have all the game files. Then I update those files so the game is fully up to date. After that, I repack everything using DiskSpan GUI, compile an installer, and create a new ISO with DiskSpan GUI. Would that work, or not?
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  #337  
Old 30-06-2026, 01:53
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Quote:
Originally Posted by GybEMHPj4XAp3Cu View Post
I need some help. Let's say I have the original game in ISO format. I install it in a folder on my desktop, and now I have all the game files. Then I update those files so the game is fully up to date. After that, I repack everything using DiskSpan GUI, compile an installer, and create a new ISO with DiskSpan GUI. Would that work, or not?
diskspan gui is free bro. try for yourself and see.


(yes it would work)
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  #338  
Old 31-08-2026, 04:29
2obd1bs1 2obd1bs1 is offline
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I've been lurking here for quite some time now but there are still some questions I haven't managed to find answers to so I think it's time I ask away.

When does it make sense to use multiple compressions? Are there any known file type and/or compression combinations which lead to better ratios (i.e. X files compressed with algorithm Y can be then further compressed with algorithm Z)? Or is it always a trial and error matter?

Are there any tools for finding the best compression algorithm for unknown file types?
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  #339  
Old 31-08-2026, 06:33
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You can use xtoolui for this purpose with "skip verifiation" option enabled. Then go through all codecs. Second step is to find out exact settings and library used for the method if you found something.
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  #340  
Old Today, 05:39
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Quote:
Originally Posted by wrathma View Post
msc isnt multithreaded unfortunately. if you pass -t=4 in msc it translates to "takc.exe use 4 threads" not "4 different takc.exe process working in parallel".
-t=4 is not a limitation of msc but a limitation in tak compressor.
Likely hacking it use 8threads add minor fix from correctly detect last v2.3.2/2.3.3 versions!

And wohooo! Still waiting new TAK release (v2.3.4 or v2.4 or v3.0?) from last months the 2026 years. Thomas Becker coming soon releasing in new version! Compression ratios hopefully 1-5% better than last and release it first 64bit editions! Many updating from MSC v0.0.6.5a2 stiil needed, include decoder library. (Updating cls-msc.dll file.) Will Edison007 update the MSC if that happens? (Releasing v0.0.6.5a3 with TAK 2.3.3 and/or v0.0.6.6 with TAK v3.0) Or should we wait for ProFrager?
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