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  #4621  
Old 23-05-2026, 21:03
Dunnowho69 Dunnowho69 is offline
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Is there any way to compress audio files for sekiro ?
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  #4622  
Old 24-05-2026, 00:57
Hexagon123 Hexagon123 is offline
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Quote:
Originally Posted by Dunnowho69 View Post
Is there any way to compress audio files for sekiro ?
Try using FSBext to decrypt?
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  #4623  
Old 24-05-2026, 01:37
wrathma wrathma is online now
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Quote:
Originally Posted by Dunnowho69 View Post
Is there any way to compress audio files for sekiro ?
send sample
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  #4624  
Old 24-05-2026, 02:04
Dunnowho69 Dunnowho69 is offline
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Quote:
Originally Posted by wrathma View Post
send sample
https://gofile.io/d/FdjZ45
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  #4625  
Old 24-05-2026, 02:10
Mushiiii Mushiiii is offline
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Quote:
Originally Posted by Dunnowho69 View Post
Is there any way to compress audio files for sekiro ?
Try compressing the full game at once, xtool+xbk2+srep+lolz
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  #4626  
Old 24-05-2026, 04:25
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Quote:
Originally Posted by Dunnowho69 View Post
you can use oggre, atleast on the file you gave me.
you have to extract the ogg files first with fsbext.
Code:
fsbext.exe -e G0KTrWjS9syqF7vVD6RaVXlFD91gMgkC 1 -d out .\sm10.fsb
this will give you a unencrypted fsb file. you have to extract it to get ogg.
after extraction merge all the ogg files at into a big blob. and
compress it using freearc oggre. but the problem is on building
the original file, as they are encrypted. maybe take a look into the source
code of fsbext.

edit:
making building the original data is fairly easy i just misunderstood it.
after extracting the ogg files, pack them using bincat and make a diffpatch
from ogg blob to the decrypted fsb file. and during installation build the
decrypted ogg file and use the same command above to encrypt it again.
it will produce same file.

Last edited by wrathma; 25-05-2026 at 00:12.
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  #4627  
Old 26-05-2026, 01:57
abidnnt abidnnt is offline
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I'm trying to compress Lego Batman Legacy of the Dark Knight, but I'm getting an "out of memory" error in Diskspan GUI.

Tried these methods (*.utoc, *.cas):
Quote:
xtool:t100p:c32mb:d1:mue5,k0x70390692DBC072E5C6D97 DB6D54F6977BFC8B0B273C6C1E004CEEB30BD47822C:mkrake n:core_2.9.11+srep_new:393+lolz:mtt1:mt12

xtool:t100p:c32mb:d1:mue5,k0x70390692DBC072E5C6D97 DB6D54F6977BFC8B0B273C6C1E004CEEB30BD47822C:mkrake n:core_2.9.11+srep_new:392+lolz:mtt1:mt12

xtool:t100p:c16mb:d1:mue5,k0x70390692DBC072E5C6D97 DB6D54F6977BFC8B0B273C6C1E004CEEB30BD47822C:mkrake n:core_2.9.11+srep_new:393+lolz:mtt1:mt12
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  #4628  
Old 26-05-2026, 02:10
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try use -lm option for xtool
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  #4629  
Old 26-05-2026, 02:13
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Quote:
Originally Posted by KaktoR View Post
try use -lm option for xtool
Should I set it to 0? I have 32 GB of ram and 12 threads.
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  #4630  
Old 26-05-2026, 02:28
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If the error happens on precompression use it like this
Code:
xtool:lm:t100p:c32mb:d1:mue5,k0x70390692DBC072E5C6D97 DB6D54F6977BFC8B0B273C6C1E004CEEB30BD47822C
If the error happens on srep/lolz use other options for those, like lower cpu thread usage and/or chunk size.
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  #4631  
Old 26-05-2026, 03:56
abidnnt abidnnt is offline
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Windrose

For *.utoc, *.ucas and *.pak:
Code:
xtool:c32mb:mue5:mmermaid:core_2.9.0+srep_new:393a+lolz
For rest of the files:
Code:
srep_new:393a+lolz
It has no encryption so no key is needed.
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  #4632  
Old 27-05-2026, 09:19
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Total War Warhammer 3
This is using sort of zstd (maybe zstdsharp).
You can use zstd with level 22 but you won't be able to get all streams. Use the latest zstd library.

Code:
Streams: 96220 / 207465 (61,23%)
Patched: 96220 (126 MB)
Time: 01:23:09 (CPU 07:24:30)

Size: 84,4 GB >> 90,5 GB


-s option
Streams: 207465 / 207465 (61,23%)
Patched: 0 (0,00 MB)
Time: 00:08:41 (CPU 00:04:38)

Size: 84,4 GB >> 131 GB
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  #4633  
Old 27-05-2026, 09:24
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007 First Light
Is using lz4hc so plugin required.
Idk if encryption is used like in Hitman WoA.
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  #4634  
Old 27-05-2026, 13:40
abidnnt abidnnt is offline
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Quote:
Originally Posted by KaktoR View Post
007 First Light
Is using lz4hc so plugin required.
Idk if encryption is used like in Hitman WoA.
Do you know how I can decrypt the key? I think it's encrypted.
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  #4635  
Old 28-05-2026, 04:29
Spinneret94 Spinneret94 is offline
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Hi friends,
Does anyone know how to compress dead cells?
It uses .pak files though the game is not made on unreal engine.
I tried using these two methods but no luck:
xtool:mzstd+srep_new:392+LOLZ_ULTRA
xtool:mzlib+srep+LOLZ_ULTRA
xtool:mlz4f,l10+srep_new:392+LOLZ_HIGH

Last edited by Spinneret94; 28-05-2026 at 05:16.
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