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#4546
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Quote:
I used the same as you did and after 3 hours I was into 30%... still precompression stage of course. I know this game is old and no ass will repack this ever anymore but whatever. So I looked up the game files and came to the following conclusion: The game is shipped with oo2core_6_win64.dll which is v2.6.0 but some of the game files were compressed with a different oodle version, namely v2.5.3. You cannot precompress some of the files with shipped library. You will get 0 streams precompressed, plus it takes a long time. So I wrote a quick xtool plugin. I think all the files are compressed with kraken level6 (I am not in the mood to look up over 20k files, so I assume all the files are compressed with kraken level6). Some examples. Code:
-mwwe2k19 Streams: 809 / 809 Time: 00:00:26 (CPU 00:02:24) Size: 353 MB >> 0,99 GB Done!!! -mkraken:l6 Streams: 498 / 802 Time: 00:01:33 (CPU 00:08:07) Size: 353 MB >> 921 MB Done!!! Code:
-mkraken Compressed 109 files, 1,866,438,656 => 3,240,060,056 bytes. Ratio 173.60% Compression time: cpu 1.50 sec/real 327.79 sec = 0%. Speed 5.69 mB/s All OK -mwwe2k19 Compressed 109 files, 1,866,438,656 => 3,327,328,916 bytes. Ratio 178.27% Compression time: cpu 1.69 sec/real 166.69 sec = 1%. Speed 11.20 mB/s All OK I said that some of the files are packed with a different oodle version, namely v2.5.3. So you have to use two libraries at once to get probably all the streams. Example: Code:
xtool:mwwe2k19:oodleoo2core_5_win64.dll:core_2.5.3+xtool:mwwe2k19:oodleoo2core_6_win64.dll:core_2.6.0 Compressed 1 file, 746,374,144 => 4,560,712,728 bytes. Ratio 611.05% Compression time: cpu 0.88 sec/real 96.40 sec = 1%. Speed 7.74 mB/s All OK xtool:mkraken:oodleoo2core_5_win64.dll:core_2.5.3+xtool:mkraken:oodleoo2core_6_win64.dll:core_2.6.0 Compressed 1 file, 746,374,144 => 3,790,919,089 bytes. Ratio 507.91% Compression time: cpu 1.05 sec/real 296.24 sec = 0%. Speed 2.52 mB/s All OK Edit: I guess it's better to first use the higher library, then the lower (2.6.0 -> 2.5.3). Code:
[Stream1] Name=wwe2k19 Codec=kraken:l6 BigEndian=0 Signature=0x4E4B524B Structure=Signature(4),DSize(4),CSize(4),OodleHdr(2),Stream StreamOffset=-2 CompressedSize=CSize DecompressedSize=DSize Condition1=OodleHdr = 0x068C Condition2=CSize > 64 Code:
23:28:40 - Selected ARC/DS method for Data1a-01.bin was: xtool:c32mb:mkak,wwe2k19:oodleoo2core_6_win64.dll:core_2.6.0+xtool:mkak,wwe2k19:oodleoo2core_5_win64.dll:core_2.5.3:dd3:l10,d128mb 23:28:40 - Selected ARC/DS method for Data1b-01.bin was: xtool:lm:c1792mb:mbik:mbk2:df20p 23:28:40 - Selected ARC/DS method for Data1c-01.bin was: xtool:dd3:l10,d128mb ----------------------------------------------------------------------------------------------------------------------------------------- 02:46:23 - Overall input size: 57,32 GB 02:46:23 - Overall output size: 32,91 GB (Ratio 57.41%) 02:46:23 - Overall conversion time: 03:17:40 Install time was 1h40min
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Last edited by KaktoR; 05-04-2026 at 02:47. |
| The Following 2 Users Say Thank You to KaktoR For This Useful Post: | ||
Carldric Clement (04-04-2026), Razor12911 (09-04-2026) | ||
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#4547
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i am trying to compress this ue4 game released on 2024 called The Black Within, but using xtool with oodle 2.9.11-12 cant decompress all streams. also i dont think the pak is encrypted. here is a 200mb sample+game exe if anyone would like to help me with it.
Code:
XTool is created by Razor12911 Version 0.9.4 Streams: 535 / 1991 Time: 00:01:53 (CPU 00:14:18) Size: 200 MB >> 211 MB Done!!! Last edited by wrathma; 08-04-2026 at 06:19. |
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#4548
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It worked with oo2core_8_win64.dll
Quote:
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| The Following User Says Thank You to dixen For This Useful Post: | ||
wrathma (08-04-2026) | ||
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#4549
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yeah i tried every oodle dll from 2.9.5 to 2.9.12, only 2.9.5 can decompress all 1991 detected streams.
Code:
XTool is created by Razor12911 Version 0.9.4 Streams: 1991 / 1991 Time: 00:00:25 (CPU 00:02:54) Size: 200 MB >> 363 MB Done!!! |
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#4550
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UE4 games mostly use 2.9.5 if they are compressed with oodle, while UE5 use a variety of different libraries, mostly 2.9.10.
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| The Following User Says Thank You to KaktoR For This Useful Post: | ||
wrathma (08-04-2026) | ||
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#4551
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Starfield - Terrain01.ba2
3.9 GB >> 95 GB..Hm Bug? |
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#4552
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GRID Legends
Code:
16:33:28 - Selected ARC/DS method for Data1a-01.bin was: xtool:mzstd,l22:zstd_145:dd3:l10,d128mb 16:33:28 - Selected ARC/DS method for Data1b-01.bin was: xtool:lm:c1792mb:mbik:mbk2:df20p 16:33:28 - Selected ARC/DS method for Data1c-01.bin was: xtool:dd3:l10,d128mb ----------------------------------------------------------------------------------------------------------------------------------------- 19:27:25 - Overall input size: 35,41 GB 19:27:25 - Overall output size: 26,67 GB (Ratio 75.32%) 19:27:25 - Overall conversion time: 02:53:55 Installation time will take a long time (over 1 hour) due to high zstd level.
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Dunnowho69 (20-04-2026) | ||
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#4553
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https://gofile.io/d/PM6spx
This is from RE9. Can anyone share the best compression method for this ? Thanks in advance
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#4554
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Quote:
Needed Xtool 0.9.5 |
| The Following User Says Thank You to dixen For This Useful Post: | ||
Dunnowho69 (09-04-2026) | ||
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#4555
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EA Sports WRC
got this !
"ERROR: general (de)compression error in srep:m3f" how do i fix it ? thx for help! |
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#4556
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Avatar Frontiers of Pandora
Nothing ripped. Extracted and processed wwise audio aswell as bink videos. Code:
21:47:06 - Selected ARC/DS method for Data1a-01.bin was: xtool:mmermaid:core_2.9.10:lib_2:dd3:l10,d128mb 21:47:06 - Selected ARC/DS method for Data1b-01.bin was: xtool:lm:c1792mb:mbik:mbk2:df20p 21:47:06 - Selected ARC/DS method for Data1c-01.bin was: xtool:dd3:l10,d128mb ----------------------------------------------------------------------------------------------------------------------------------------- 04:58:41 - Overall input size: 149,17 GB 04:58:41 - Overall output size: 93,02 GB (Ratio 62.36%) 04:58:41 - Overall conversion time: 07:11:31
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Dunnowho69 (20-04-2026) | ||
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#4557
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Pragmata
Compression same like RE9, like in dixen's post Quote:
Compression size: 26.5 GB |
| The Following User Says Thank You to Toximan69 For This Useful Post: | ||
Dunnowho69 (14-05-2026) | ||
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#4558
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Crimson Desert
Looks like there is no worth mentioning compression. Extracted and processed Wwise audio Code:
09:53:27 - Selected ARC/DS method for Data1a-01.bin was: xtool:dd3:l10,d128mb ----------------------------------------------------------------------------------------------------------------------------------------- 12:39:04 - Overall input size: 126,09 GB 12:39:04 - Overall output size: 73,57 GB (Ratio 58.35%) 12:39:04 - Overall conversion time: 02:45:36
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Dunnowho69 (19-04-2026) | ||
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#4559
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Black myth Wukong
work in progress ...
Data1.bin (*.pak excepted pakchunk10-Windows.pak pakchunk16-Windows.pak) Quote:
Quote:
pakchunk10-Windows.pak have a lot of small wem files. not very efficient with wemtool. better to compress with razor than lolz. Quote:
easy way is to again use razor Quote:
but due to AES i cant' use xtool/ringi/mesa to extract/recover files. I'm working with a bms script in attachment |
| The Following User Says Thank You to wareck For This Useful Post: | ||
Dunnowho69 (19-04-2026) | ||
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#4560
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Try quickbms reimport -w -r
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Dunnowho69 (27-04-2026), wareck (19-04-2026) | ||
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