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  #4396  
Old 27-08-2025, 21:47
dixen dixen is offline
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What about *.war, *.upk & *.tfc from GoW Reloaded?
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  #4397  
Old 28-08-2025, 00:25
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https://www.patreon.com/posts/gears-of-war-137428559
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  #4398  
Old 28-08-2025, 15:38
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Watchmen: The End Is Nigh Part 2

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:mpreflate+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 907,15 MB
Overall output size: 649,43 MB (Ratio 71.59%)
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  #4399  
Old 28-08-2025, 16:05
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Watchmen: The End Is Nigh

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:c1792mb:mbik+xtool:mpreflate+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,44 GB
Overall output size: 869,67 MB (Ratio 58.88%)
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  #4400  
Old 29-08-2025, 16:26
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Marine Sharpshooter II: Jungle Warfare

Code:
Selected ARC/DS method for Data1a-01.bin was: 
msc_tak+srep_new:490g+razor_mtx
------------------------------------------------------------------------------------------
Overall input size: 1,10 GB
Overall output size: 367,44 MB (Ratio 32.53%)
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  #4401  
Old 31-08-2025, 16:08
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Brothers: A Tale of Two Sons (Original Release)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
uelr+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,04 GB
Overall output size: 425,31 MB (Ratio 40.01%)
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  #4402  
Old 01-09-2025, 23:11
Redmist2013 Redmist2013 is offline
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Quote:
Originally Posted by KaktoR View Post
Am I doing something wrong?

xtool.exe precomp -mue3 <infile> <outfile.xt>

None of the GoWR files are decompressing...
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  #4403  
Old 01-09-2025, 23:44
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oh, you'll need oodle library near xtool. Something broke in the update which ended up requiring that library not sure why tho.
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  #4404  
Old 03-09-2025, 07:13
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Murdered: Soul Suspect (Steam Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
uelr+xtool:c1792mb:mbk2:df20p+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 8,39 GB
Overall output size: 4,68 GB (Ratio 55.86%)
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  #4405  
Old 05-09-2025, 19:01
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Driver: San Francisco v1.04.1114 (English Only)

For FMV(Videos) folder use:
Code:
bpk
For rest of the files use:
Code:
srep_new:490g+lolz
------------------------------------------------------------------------------------------

Game size: 5.88 GB
Compressed Game Size: 3.87GB
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  #4406  
Old 07-09-2025, 02:44
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Cronos The New Dawn

Cronos The New Dawn

Quote:
data1 = xtool:mkraken:mmermaid:core_2.9.10:lib_2:mreflate: dd3+LOLZ_NORMAL (ucas utoc pak)
data2 = xtool:dd3+bcm (bk2 are "bk2n" not compressible by bnk)
data3 = xtool:dd3+LZMA-MT (other)
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  #4407  
Old 07-09-2025, 07:03
shazzla shazzla is offline
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Metal EDEN

UE5 0xF61F3586B33384149B52A521B5454CF9D03C84DCDEFD0FE5 C79621ECCECB8BD9+kraken+mermaid

there is a SPACE in the decryption code. i cant remove. sry.
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  #4408  
Old 09-09-2025, 10:01
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Quote:
Originally Posted by Jarmen_Kell View Post
Guys, is there any suggested compression method for RE-Engine, especially for "Dead Rising Deluxe Remaster"?
Most of them had zlib or zstd. Try it out.
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  #4409  
Old 16-09-2025, 16:17
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The Crew - Unlimited

For Video archives use:
Code:
bpk
For Sound archives use:
Code:
srep_new:490g+bcm
For rest of the files use:
Code:
srep_new:490g+razor_mtx
------------------------------------------------------------------------------------------

Game size: 24.2 GB
Compressed game size: 17.1 GB

P.S. You can compress even better if you use lolz compressor instead of razor
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  #4410  
Old 17-09-2025, 00:33
hwang4 hwang4 is offline
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Trail Out - Complete Edition

hi! which version of oo2core.dll should i use ?
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