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#181
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pzlib is not perfect, it does have bugs.
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#182
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But I do every time I use the single-core (t25p), there is no problem and error
![]() Sample Just Cause 3 pZLib e -t100p Crc Error | -t25p No Crc Error BERSERK And The Band Of The Hawk pZLib e -t100p Crc Error | -t25p No Crc Error Final Fantasy X X-2 HD Remaster pZLib e -t100p Crc Error | -t25p No Crc Error |
| The Following 2 Users Say Thank You to Simorq For This Useful Post: | ||
BLACKFIRE69 (24-09-2019), pratikpatel8982 (08-05-2021) | ||
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#183
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Someone on the previous pages telling not to use <stdin> - <stdout>. Then you should use all settings without crc error. But honestly, i don't know how to use this.
__________________
Haters gonna hate
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| The Following User Says Thank You to KaktoR For This Useful Post: | ||
Simorq (06-05-2017) | ||
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#184
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Quote:
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| The Following User Says Thank You to Razor12911 For This Useful Post: | ||
Simorq (06-05-2017) | ||
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#185
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Quote:
However, for me this is it. I've tested many games with large file For example BERSERK And The Band Of The Hawk Just Cause 3 pzlib:m2:x:s:r9:t100p:st100p:ct100p Crc Error pzlib:m1:x:s:r9:t100p:st100p:ct100p Crc Error pzlib:m2:t100p:st100p:ct100p Crc Error pzlib:m2:c250m:t100p Crc Error pzlib:m2:t100p Crc Error pzlib:m2:t75p Crc Error pzlib:m2:t50p Crc Error pzlib:m2:t25p No Crc Error Use External compressor [External compressor:PZLib] header = 0 ;packcmd = pZLib e -m2 - -o - $$arcdatafile$$.tmp -o - <stdout> ;packcmd = pzlib e {options} - -o - <stdin> <stdout> packcmd = pZLib e -m2 -t25p - -o - <stdin> <stdout> unpackcmd = pzlib d -t100p - -o - <stdin> <stdout> Last edited by Simorq; 06-05-2017 at 05:47. |
| The Following User Says Thank You to Simorq For This Useful Post: | ||
BLACKFIRE69 (24-09-2019) | ||
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#186
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CLS uploaded
Cls decodes only, might fix bugs. @Simorq -t#, automatically sets -st# and -ct# to be the same value. Try, pzlib:m2:t100p:st1 |
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#187
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Quote:
btw, thanks still update for PZLIB. update : got some error in cls, always close....
__________________
lol... Last edited by Nizar3003; 06-05-2017 at 07:22. |
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#188
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It just closes?
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#189
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yes, always close. i try in other archive and same, still closing while extracting.
Always close in 54% - 57%... Before, i compress use pzlib.exe for 64-bit but in extacting i use pzlib.exe 32-bit and working fine.
__________________
lol... Last edited by Nizar3003; 07-05-2017 at 03:56. |
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#190
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The CLS works wonderfully, thank you Razor!
Does not require pzlib executable (I assume that's the purpose of cls to begin with?) Tip: If you used pzlib64 to compress your game, rename the cls-pzlib.dll to cls-pzlib64.dll and it'll work just fine. |
| The Following User Says Thank You to romulus_ut3 For This Useful Post: | ||
78372 (07-05-2017) | ||
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#191
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Quote:
But the problem is not solved. Styx Shards of Darkness Code:
pzlib:m2:t100p:st1 Crc Error Code:
pzlib:m2:t25p No Error Code:
pzlib:m2:t100p:st1:c256m Crc Error Code:
pzlib:m2:t25p:c256m No Error |
| The Following User Says Thank You to Simorq For This Useful Post: | ||
BLACKFIRE69 (24-09-2019) | ||
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#192
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With most games i get ok decompression with CLS+Freearc GUI, but with one game specifically i get errors during decompression like others.
Apparently CLS-pzllib.dll is not respecting the argument -t#p or -t# for decompression, even if i set -t50p it always using total of 7 threads (-t75p). I have 8 threads CPU. Edit: Ok i find the cause of decompression errors. If i compress that specific game with -t75p then decompression will cause error. But compressing with -t50p give correct decompression without any error. Anyway decompression always using -t75p for cls-pzlib.dll. Last edited by chum; 08-05-2017 at 12:31. |
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#193
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Like I said before, -t# sets -st# and -ct# to be the same value, so if st1 gives errors, you might wanna try -st2
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| The Following User Says Thank You to Razor12911 For This Useful Post: | ||
Simorq (08-05-2017) | ||
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#194
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Try to set t75p @comp/decomp.
It worked for me flawless! Previously i had many CRCs,too. Let me know the results. And before i forget,do not use pzlib's stdin/out !!! Specify output/temp files,like in precomp !
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#195
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Quote:
I'm testing and I'm Report But it it does not matter It is important for decompression using t100p there is no problem
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