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  #61  
Old 28-10-2014, 06:47
minh_k43sj minh_k43sj is offline
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I use compress with Dante was upload at post #57

Error when test compresss with a folder, not see output Data.bin when compress finish

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  #62  
Old 28-10-2014, 07:17
Dante1995 Dante1995 is offline
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close background programs (antivirus,mail,java,fb,chrome ecc. )
limit memory -ld
example -ld200m
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  #63  
Old 31-10-2014, 20:53
Adonix Adonix is offline
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Quote:
Originally Posted by Dante1995 View Post
Simple Installer ISDone
compiling error..
Attached Images
File Type: jpg Capture.JPG (120.6 KB, 688 views)
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  #64  
Old 01-11-2014, 22:10
Dante1995 Dante1995 is offline
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Use Inno EE (u)
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  #65  
Old 01-11-2014, 22:32
Adonix Adonix is offline
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done :d
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  #66  
Old 02-11-2014, 08:51
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Quote:
Originally Posted by Dante1995 View Post
Spend Time
Hello Dante1995, there is any way to add below in the progress bar status

information about the how many KB remaining to complete the installation.


example:

||||||||||83%|||||........

12546/90000 KB


or mB

thanks advance
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  #67  
Old 02-11-2014, 10:26
Dante1995 Dante1995 is offline
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Quote:
Originally Posted by ChronoCross View Post
Hello Dante1995, there is any way to add below in the progress bar status

information about the how many KB remaining to complete the installation.


example:

||||||||||83%|||||........

12546/90000 KB


or mB

thanks advance
read the code of Bulat, it seems to me that he has already created the sequences
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  #68  
Old 03-11-2014, 20:44
Adonix Adonix is offline
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Quote:
Originally Posted by Dante1995 View Post
Simple Installer ISDone
in output folder there is "data1.arc" what is it for ? should i delete it or it's important file ?

in main_2.iss file what we have to change for different games each time ?

do i have to change the marked things in images each time ??
http://i.imgur.com/XKh8HvR.jpg
http://i.imgur.com/k5sGf9Q.jpg

If i have the different output name like audio-1.bin file then where to make changes in main_2.iss script, please tell all places which we have to change.

if i have only 1 .bin file then do we have to change anything in script ? or if we have 2 or more bin files ??
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  #69  
Old 03-11-2014, 22:43
Dante1995 Dante1995 is offline
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Quote:
Originally Posted by Adonix View Post
in output folder there is "data1.arc" what is it for ? should i delete it or it's important file ?

in main_2.iss file what we have to change for different games each time ?

do i have to change the marked things in images each time ??
http://i.imgur.com/XKh8HvR.jpg
http://i.imgur.com/k5sGf9Q.jpg

If i have the different output name like audio-1.bin file then where to make changes in main_2.iss script, please tell all places which we have to change.

if i have only 1 .bin file then do we have to change anything in script ? or if we have 2 or more bin files ??
=-=-=-==-=-=-==-=-=-==-=-=-==-=-=-==-=-=-==-=-=-==-=-=-==-=-=-=
Components:

Code:
#Define DirectX          'True' 
#Define VisualC          'True'
#Define Physx            'True'
#Define Frameworks    'True'
True = Active
False = Disable



the progress bar must always be 100% same as the final value, otherwise the process will end before reaching this value
Default is set to unpack a single file
to use multiple repositories (data.extension) must make a division
if we set 100% on (2) archives progress unpacked the archive (1) 100% and then continue with the store 2 came to 200%, and is not to arrive at this value.
then you'll have to set as follows.

Archives:
data1.arc 100% = 1 archive

2 Archives
Code:
data1.arc 50% 
data2.arc 50%
3 Archives
Code:
data1.arc 33% 
data2.arc 33% 
data3.arc 34%
4 Archives
Code:
data1.arc 25% 
data2.arc 25% 
data3.arc 25% 
data4.arc 25%
5 Archives
Code:
data1.arc 20% 
data2.arc 20% 
data3.arc 20% 
data4.arc 20% 
data5.arc 20%
Respect the name and extension, it is important that it is (data1, data2, data3) with extension (arc, bin or cab), you can also save with a different extension and give a name to your liking.

example name and extension custom:
data1.game or game.data

final example x 2 Archives:
Code:
#define bin1perc 50 
#define bin2perc 50 

#define bin1 "data1.game" 
#define bin2 "data2.game"

Last edited by Dante1995; 03-11-2014 at 22:54.
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  #70  
Old 03-11-2014, 23:04
Adonix Adonix is offline
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Quote:
Originally Posted by Dante1995 View Post
=-=-=-==-=-=-==-=-=-==-=-=-==-=-=-==-=-=-==-=-=-==-=-=-==-=-=-=
Components:

Code:
#Define DirectX          'True' 
#Define VisualC          'True'
#Define Physx            'True'
#Define Frameworks    'True'
True = Active
False = Disable



the progress bar must always be 100% same as the final value, otherwise the process will end before reaching this value he store 2 came to 200%, and is not to arrive at this value.
then you'll have to set as follows.
.
.
.
.
.
.
.
.

#define bin1 "data1.game"
#define bin2 "data2.game"[/CODE]
Thanks......But

i tested this installer :- http://fileforums.com/showpost.php?p...0&postcount=22

everything was going good but reaching at 25-30% it showed error "precomp.exe has stopped working".
i tested other small file size also but again at 5% it showed precomp problem
please help me. i am using precomp version 0.42 and below compression script to make .bin files.
'''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''
arc a -lc8 -ep1 -ed -r -w.\ Data\Data-1.bin -mprecomp+srep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8
'''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' ''''''''''''''''''''''
Please help to fix the error.

Last edited by Adonix; 06-11-2014 at 00:20.
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  #71  
Old 04-11-2014, 09:49
Dante1995 Dante1995 is offline
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BBoxScript

BBoxScript is test
working 100%
lang english

Last edited by Dante1995; 28-12-2014 at 20:54.
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  #72  
Old 04-11-2014, 10:35
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Quote:
Originally Posted by Dante1995 View Post
BBoxScript
Great Work Bro, do not tell how to add the components page here?
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  #73  
Old 04-11-2014, 13:31
Dante1995 Dante1995 is offline
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Quote:
Adonix
please do not post again in my topic .. this is spam
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  #74  
Old 04-11-2014, 18:13
Adonix Adonix is offline
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please do not post again in my topic .. this is spam
sorry man i got exited too much.
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  #75  
Old 04-11-2014, 20:00
minh_k43sj minh_k43sj is offline
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Quote:
Originally Posted by Dante1995 View Post
BBoxScript is test
working 100%
lang english
great
you can add music background to scrip ?
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