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  #106  
Old 21-02-2014, 15:57
Logrim Logrim is offline
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I try to help you reiji .. sorry for my poor english vocabulary.. for my experience is better to change only the ValueName part in registrys, and let the other parts in the original ways.
There are many games ( in my case a lot of old games), with registrys in HCKU and HKLM, that change lenguajes in the wrong way, stuck in certain parts of installation, or simply, doesnt work. its normal (in some games), that there is registry keys in two or three places, generally, publisher and developers parts . (see for example the registry keys in GOG games installations, they have developers, publishers, and GOG registry entries, in three of four diferent places).

Last edited by Logrim; 21-02-2014 at 16:00.
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  #107  
Old 24-02-2014, 09:14
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Quote:
Originally Posted by Logrim View Post
I try to help you reiji .. sorry for my poor english vocabulary.. for my experience is better to change only the ValueName part in registrys, and let the other parts in the original ways.
There are many games ( in my case a lot of old games), with registrys in HCKU and HKLM, that change lenguajes in the wrong way, stuck in certain parts of installation, or simply, doesnt work. its normal (in some games), that there is registry keys in two or three places, generally, publisher and developers parts . (see for example the registry keys in GOG games installations, they have developers, publishers, and GOG registry entries, in three of four diferent places).
thanks for the help bro
btw currently i'm looking at the sims 3 AIO conversion registry lines.
it contain hundreds of keys
should I put it all or if I just want to have 1 language what line should I erase?
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  #108  
Old 24-02-2014, 10:02
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Quote:
Originally Posted by reiji777 View Post
thanks for the help bro
btw currently i'm looking at the sims 3 AIO conversion registry lines.
it contain hundreds of keys
should I put it all or if I just want to have 1 language what line should I erase?
If u cant find what is important then post the reg. Someone will help you.
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  #109  
Old 24-02-2014, 13:56
Logrim Logrim is offline
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Reiji, most of the reg entries in the sims 3, are the settings that you have in the game,, this entries (not all) can be deleted.. post the reg and i try to help you if you want.
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  #110  
Old 24-02-2014, 17:53
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Quote:
Originally Posted by reiji777 View Post
thanks for the help bro
btw currently i'm looking at the sims 3 AIO conversion registry lines.
it contain hundreds of keys
should I put it all or if I just want to have 1 language what line should I erase?
there is a conversion already done by Kaktor > http://fileforums.com/showthread.php?t=95327

which lists & explains the reg keys / entries. download the file & read his notes in the archive.

If you want help then PM the person who said they'd help you. DONT post further discussions regarding the reg entries in this topic, please. The entries themselves takes up hundreds of lines & would clutter up this topic too much.
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  #111  
Old 03-03-2014, 11:47
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how to install font before setup page show or font for my installer?
I want to pre install the fonts for inno setup. I have made a custom inno setup installer with font Century Gothic.Now when i run my inno setup for the first time on a client machine. The design is not coming proper due to fonts.. but when installer is run once again then design comes proper.

Just to make it more clear,this font is used in the design of my installer,and not in the application which is deployed using this installer. I just need a way to install the fonts on the client machine before installer executable opens the welcome page,so that design i made for custom setup is proper.

Last edited by reiji777; 03-03-2014 at 18:53.
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  #112  
Old 03-03-2014, 20:05
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Ansi Version

[CODE]
function AddFontResource(lpszFilename:string;fl:dword;pdv:i nteger): Integer; external '[email protected] stdcall';
function RemoveFontResource(lpszFilename:string;fl:dword;pd v:integer): boolean; external '[email protected] stdcall';

function InitializeSetup:Boolean;
begin
AddFontResource(ExpandConstant('{src}\font.ttf'),F R_PRIVATE,0);
Result:=True;
end;

procedure DeinitializeSetup;
begin
RemoveFontResource(ExpandConstant('{src}\font.ttf' ),FR_PRIVATE,0);
end;

Unicode Version

[CODE]
function AddFontResource(lpszFilename:string;fl:dword;pdv:i nteger): Integer; external '[email protected] stdcall';
function RemoveFontResource(lpszFilename:string;fl:dword;pd v:integer): boolean; external '[email protected] stdcall';

function InitializeSetup:Boolean;
begin
AddFontResource(ExpandConstant('{src}\font.ttf'),F R_PRIVATE,0);
Result:=True;
end;

procedure DeinitializeSetup;
begin
RemoveFontResource(ExpandConstant('{src}\font.ttf' ),FR_PRIVATE,0);
end;
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  #113  
Old 03-03-2014, 20:11
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LuzhinE LuzhinE is offline
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you are very pro in inno setup Razor12911
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  #114  
Old 03-03-2014, 20:25
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Razor12911 Razor12911 is offline
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Still learning some stuff.
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  #115  
Old 07-03-2014, 20:53
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dear sir,
please tell me how to add directx and music button on INNO setup...
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  #116  
Old 26-03-2014, 23:10
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Quote:
Originally Posted by Razor12911 View Post
[CODE]
Unicode Version

function InitializeSetup:Boolean;
begin
AddFontResource(ExpandConstant('{src}\font.ttf'),F R_PRIVATE,0);
Result:=True;
end;
Compiler error!
Unknown indentifier "FR_PRIVATE"

I do not understand why!
Inno Setup 5.5.4 (u)


oh..
Sorry resolved, I missed a signal ...

Last edited by Emorian; 28-03-2014 at 04:46.
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  #117  
Old 03-05-2014, 12:37
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Rev0 posted hiw to use yeners CI but not where we could get it, can someone post a Link?
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  #118  
Old 10-05-2014, 03:35
Jock3ra Jock3ra is offline
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I Have This Problem!!!

I Compiled Inno Setup,But When I Finished My RePack's Install. After Finish It Showed Me This Problem.How Can I Fix It? Please Help Me.
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  #119  
Old 20-06-2014, 06:56
Dheeraj88 Dheeraj88 is offline
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I Want to Know Best Compression Settings

Hello Everyone here
I want to know some best and powerfull compression switches for precomp v3.8 srep 3.0 and arc

I am repacking a game and I want to use best and powerfull compression for that game.

And I want to know that what compression method that R.G Mechanics use for there repacks.

Please Help me
I will great thankful to u all.
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  #120  
Old 20-06-2014, 14:25
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need a code for actual running clock in inno setup.
plz help me
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