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Old 05-01-2023, 02:32
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L33THAK0R L33THAK0R is offline
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Has anyone tried this method with "LEGO Star Wars: The Force Awakens"? Doesn't seem to work out of the box. Gonna try patching the executable, I'll update this post accordingly with my results.

UPDATE: Seems like the byte replacement did it, for future readers I'd recommend doing the byte change for any titles where the drag-n-drop method fails.

Last edited by L33THAK0R; 05-01-2023 at 02:43.
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Old 05-01-2023, 05:29
Masquerade Masquerade is offline
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https://github.com/AlubJ/TTGamesPatcher/releases

Here's an alternate tool that does the byte patch and has support for Skywalker Saga. Had a bit of a disagreement with the guy who "made" it, but hey, it's another tool that works.

There's a tool on KaOsKrew forum too that the Krew uses to do the byte patch. KiNG made it public after the release of the Koalyptus patch.
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Old 06-01-2023, 02:02
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Quote:
Originally Posted by Masquerade View Post
https://github.com/AlubJ/TTGamesPatcher/releases

Here's an alternate tool that does the byte patch and has support for Skywalker Saga. Had a bit of a disagreement with the guy who "made" it, but hey, it's another tool that works.

There's a tool on KaOsKrew forum too that the Krew uses to do the byte patch. KiNG made it public after the release of the Koalyptus patch.
Ah cheers, I've just been using a hex editor with regex/wildcard support but I'll check out the tools you mentioned, can't hurt to have more options! Bit off topic but was it something to do with them not giving you or your mates, that you collaborated with, credit for figuring out a consistent methodology for the byte patch? I rarely keep up with the TT Games LEGO modding scene but they do seem to be fans of claiming discoveries to be their own, regardless of if they are.

Last edited by L33THAK0R; 06-01-2023 at 02:05.
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