#2026
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Anyone knows how long it takes for oodlrec to parse cyberpunk?
It's really damn slow, was wondering if anyone knows how long it's expected to go for. Update: takes scooter ~4 hrs to get to 4.2% Last edited by Masquerade; 10-12-2020 at 13:46. |
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ZAZA4EVER (10-12-2020) |
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#2027
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Cyberpunk 2077 (Based on Codex) English Only
Original Size : 59GB (Excluding 3 GB Bonus Content) Repack Size : 39.5 GB Method : oo2reck+srep+xz (LOLZ much better but very slow) Use oodle7 file from \bin\x64\ Compression time : 18hours Decompression time : 2hr50m on 4core 8gb ram HDD |
The Following 11 Users Say Thank You to parnexcodes For This Useful Post: | ||
Ele (10-12-2020), Entai44 (10-12-2020), Gehrman (11-12-2020), hwang4 (02-04-2021), JustFun (25-12-2020), mausschieber (11-12-2020), Mortal Lord (11-12-2020), Prettyboy099 (10-12-2020), shazzla (10-12-2020), Titeuf (10-12-2020), ZAZA4EVER (12-12-2020) |
#2028
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Cyberpunk 2077
English Only
Original Size : 59.6GB Repack Size : 40.1 GB >>>>> 59.6GB> 125GB > 84.5GB > 40.1GB Method : xtool+srep:m3f:l512:m512+4x4:lzma:a1:mfbt4:32m:fb2 73:mc10000:lc8+diskspan:4.25GB:4.32GB Use oodle7 file from \bin\x64\ Compression Time : 4Hours Decompression Time : 70Min on 6Core 16GB Ram |RZ1600 Arc: Code:
[External compressor:xtool] header = 0 packcmd = XTool.exe precomp -mcp2077 -c128mb -t100p --dbase - - <stdin> <stdout> unpackcmd = XTool.exe decode -t100p - - <stdin> <stdout> Last edited by Gehrman; 11-12-2020 at 12:13. |
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dixen (12-12-2020), hwang4 (12-12-2020), JustFun (25-12-2020), KaktoR (11-12-2020), mausschieber (11-12-2020), Mortal Lord (12-12-2020), parnexcodes (11-12-2020), Prettyboy099 (12-12-2020), sanekbest1 (11-12-2020), shazzla (11-12-2020), ZAZA4EVER (12-12-2020) |
#2029
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Spent ages patching videos out of Cyberpunk 2077 just for bpk to do that endless extraction thing.
What a waste of time ![]() Managed to get it to 36.9GB by patched out videos but since bpk does that thing you can only use srep leading to a 37.5GB repack (xtool + srep + lolz). For the audio packs, xtool+srep+lzma2 (lolz is not worth it) I am going to post my data sheet, here's all the videos with their decimal locations from the game ranging from largest size to smallest size (40mb) - all smaller ones were ignored. Code:
basegame_5_video.archive 938983424 - 1683451019 - 00000000000001ea.kb2 3865538560 - 4011937979 - 000000000000012f.kb2 2924453888 - 3061543279 - 0000000000000176.kb2 6979723264 - 7100791887 - 000000000000014c.kb2 7572389888 - 7688552327 - 000000000000013a.kb2 7688552448 - 7804532159 - 00000000000000dd.kb2 3727880192 - 3843607171 - 000000000000001a.kb2 7390752768 - 7504962763 - 000000000000009a.kb2 4080529408 - 4190263323 - 00000000000001f5.kb2 3061547008 - 3157061311 - 0000000000000025.kb2 6622117888 - 6717121191 - 000000000000012c.kb2 6840016896 - 6918851327 - 000000000000005e.kb2 4536360960 - 4627345415 - 0000000000000153.kb2 7869325312 - 7959684047 - 000000000000009c.kb2 8103661568 - 8193355355 - 0000000000000001.kb2 8013971456 - 8103657939 - 0000000000000220.kb2 3157061632 - 3243022439 - 00000000000000ea.kb2 4990582784 - 5068423239 - 000000000000008a.kb2 332349440 - 406449271 - 00000000000000a5.kb2 1815740416 - 1889706651 - 00000000000000e3.kb2 7317245952 - 7390749839 - 00000000000001f6.kb2 261668864 - 332348067 - 00000000000001c8.kb2 3477536768 - 3546653107 - 0000000000000035.kb2 4190265344 - 4259151603 - 0000000000000187.kb2 4011941888 - 4080526847 - 0000000000000006.kb2 7504965632 - 7572386623 - 00000000000000a4.kb2 3410862080 - 3477533547 - 00000000000000e0.kb2 4439044096 - 4505519859 - 000000000000008c.kb2 6717124608 - 6783207623 - 000000000000021f.kb2 6167703552 - 6232610759 - 000000000000019f.kb2 7804534784 - 7869321931 - 000000000000017a.kb2 5819109376 - 5881040687 - 000000000000004f.kb2 58392576 - 119832895 - 00000000000000ec.kb2 7256686592 - 7317243491 - 00000000000001c4.kb2 4685377536 - 4745411375 - 0000000000000017.kb2 3600072704 - 3659929931 - 00000000000000b3.kb2 6397444096 - 6456784187 - 0000000000000119.kb2 4096 - 58388843 - 0000000000000169.kb2 4627349504 - 4685375843 - 00000000000001c0.kb2 1901895680 - 1959742587 - 00000000000000f1.kb2 1697021952 - 1754661895 - 00000000000001d3.kb2 3354673152 - 3410859227 - 00000000000001b4.kb2 4868861952 - 4924448247 - 00000000000000db.kb2 7959687168 - 8013970607 - 000000000000013f.kb2 5758160896 - 5812178115 - 00000000000000f8.kb2 3546656768 - 3600069203 - 00000000000001f7.kb2 820768768 - 874167455 - 0000000000000022.kb2 5707190272 - 5758158895 - 0000000000000020.kb2 4259151872 - 4309797919 - 0000000000000095.kb2 6571778048 - 6622114639 - 00000000000001af.kb2 6500806656 - 6551024559 - 00000000000000b2.kb2 4333166592 - 4382905099 - 0000000000000067.kb2 5314310144 - 5363969939 - 0000000000000105.kb2 3281571840 - 3330435919 - 0000000000000051.kb2 8464351232 - 8510832983 - 000000000000020a.kb2 5183967232 - 5229091915 - 00000000000001d5.kb2 406450176 - 450814239 - 0000000000000192.kb2 6456786944 - 6500805147 - 0000000000000130.kb2 8744194048 - 8788206363 - 000000000000007a.kb2 5271851008 - 5314310055 - 00000000000000e6.kb2 Last edited by Masquerade; 12-12-2020 at 14:10. |
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parnexcodes (12-12-2020) |
#2030
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@Masquerade
Code:
0000000000000017.kb2 Compressed 1 file, 60,033,840 => 50,479,677 bytes. Ratio 84.09% Compression time: cpu 0.02 sec/real 4.31 sec = 0%. Speed 13.93 mB/s All OK Extracted 1 file, 50,479,677 => 60,033,840 bytes. Ratio 84.09% Extraction time: cpu 0.05 sec/real 4.75 sec = 1%. Speed 12.64 mB/s All OK
__________________
Haters gonna hate
Last edited by KaktoR; 12-12-2020 at 14:45. |
#2031
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@kaktor I get no such "motion data warn" on the files I've patched.
And the file you tried works also for me, but on the credits video, example: 00000000000001ea.kb2 It's stuck |
#2032
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Yeah then it's something like a bug inside bpk or something. I compared two videos from this (0000000000000017.kb2 + 00000000000001ea.kb2) with RADTools but they seem to be identical (except for the duration and w/h ofcourse).
I'm corious: Did you test it with the exe file from binkpack?
__________________
Haters gonna hate
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#2033
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I haven't used bink_pack.exe since many months ago since it would always fail to pack the files properly. I could try again now.
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#2034
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can iget .exe version of binkpack and binkunpack.exe and thx your repack site look amzing
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#2035
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Grand Theft Auto V (1.0.350.1)
1. Audio files (x64\audio\*) 16.6Gb>15.6GB : lzt:49
2. Other rpf files except x64d.rpf 42GB> 16.2GB : xtool:mzlib+preflate:c256mb+srep:m2f:l1024+4x4:lzm a:64mb:normal:bt4:273:mc1000:lc8 3. x64d.rpf 1.68GB>1.31GB : bpk 4. Everything else 100MB>70.1MB : -mx Total: 60.4GB > 33.3GB
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JustFun (25-12-2020) |
#2036
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What is the best compression method for Rocket League (Epic Games official Version)
Also, if anyone could link me to a tutorial which teaches how to compressit, that'd be a help. U have UltraArc, just don't know how that works and what options to select. |
#2037
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Quote:
(providing the epic game version is same as steam version) |
The Following User Says Thank You to Masquerade For This Useful Post: | ||
rishikrap (22-12-2020) |
#2038
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Quote:
I used bpk+cp_2077(Xtools 2020)+xzlib+srep_new+lolz_mtx to achieve 48% compession i.e. from 12.9gb to 6.3gb. Hope this helps anyone else in the future. I think this is the absolute best conversion achievable since Fitgirl's old steam version was converted from 11.1gb to 5.5 i.e. also ~48% Also any moderator looking at this you could add this to the Specific Game Index. |
#2039
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Your chain does not make any sense, just saying.
__________________
Haters gonna hate
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#2040
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uhhhh ok
1. There's no need for bpk since there's no bink videos in this game 2. Why are you using the cyberpunk 2077 precompressor on not cyberpunk 2077?????? ![]() ![]() ![]() 3. xzlib - we're getting somewhere, but this game is made in unreal engine 3 and is compressed with lzo and not zlib (zlib is ue4) - which is why you need to use UELR [Unreal Engine LZO Recompressor] 4. srep, great! 5. lolz_mtx - this has been proven to be slower IIRC and not worth whatever result you get. If you want a fast compression, use lzma2. |
The Following User Says Thank You to Masquerade For This Useful Post: | ||
rishikrap (22-12-2020) |
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