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  #1  
Old 13-09-2024, 06:00
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mausschieber mausschieber is offline
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Smile STAR WARS Jedi: Survivor

STAR WARS Jedi: Survivor [?xDVD5]

Credits:
--CIU By:Yener90
--InstallerScript: CIU 3.0.0.1
--Contributors:BAMsE; Razor12911; Simorq; KaktoR; Cesar82 CIU 3.0.0.1
--CLS-DiskSpan.dll R3 by Razor12911, modified version by Cesar82
--DiskSpan_GUI V2+ by Cesar82

Graphic found Ingame and Online
Arts by mausschieber


Version History:
Code:
Version 1.0.0 
- Initial Release  ;
Include: All DLC's

Instructions:

1.-- Install Game, update to latest version + No-DVD.
2.-- Download the Conversion and extract to HD, (not in game folder)
2a.- Move _CommonRedist to Conversion output folder. (Last DVD)

Code:
[Launch1]
-----------------------------------------------------
Name=DirectX (Jun 2010)
Exe1={src}\_CommonRedist\DirectX\Jun2010\DXSETUP.exe
Argument=/silent
BeforeInstall=0
Checked=0

[Launch2]
-----------------------------------------------------
Name=Microsoft Visual C++ 2019
Exe1={src}\_CommonRedist\vcredist\2019\VC_redist.x86.exe
Exe2={src}\_CommonRedist\vcredist\2019\VC_redist.x64.exe
Argument=/passive /norestart
BeforeInstall=0
Checked=0
3.-- Run DiskSpan_GUI Choose Input/Output folder, Choose compression method
4.-- Test the conversion, before burning ISO.
Attached Images
File Type: png Autorun.png (1.15 MB, 97 views)
File Type: png Installer.png (1.08 MB, 97 views)
Attached Files
File Type: rar STAR WARS Jedi Survivor.rar (79.90 MB, 46 views)
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  #2  
Old 14-09-2024, 09:39
Danziel123 Danziel123 is offline
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Thank you
Quote:
------------------------------------------------------------------------------------------
------------------------------- CONVERSION DATE 2024/09/14 -------------------------------
------------------------------------------------------------------------------------------
13:56:39 - You have chosen the unlimited type for the output size.
13:56:39 - ISO images will not be created when conversion is complete.
13:56:39 - The computer will remain on when the conversion is complete.
13:56:39 - Selected ARC/DS method for Data1a-01.bin was: xtool:mkraken,n128:core_2.9.5+xtool:mzlib:mreflate :dd3:l10,d128mb
13:56:39 - Selected ARC/DS method for Data1b-01.bin was: xtool:dd3+bcm
-------------------------------------------------------------------------------------------------------
13:56:41 - Compression initialized in 14/09/2024 at 13:56:41.
13:56:41 - Starting Data1a-01.bin archive creation.
23:22:44 - Moving Data1a-01.bin file to media folder.
23:22:45 - Starting Data1b-01.bin archive creation.
23:27:01 - Moving Data1b-01.bin file to media folder.
23:27:01 - Compression finished in 14/09/2024 at 23:27:01.
-------------------------------------------------------------------------------------------------------
23:27:01 - Getting size of the game: STAR WARS Jedi Survivor
23:27:01 - Installation folder size: 129.85 GB
23:27:01 - Data1a-01.bin file size: 115.89 GB
23:27:01 - Data1b-01.bin file size: 2.88 GB
23:27:01 - Compressed game size: 118.76 GB (Ratio 91.46%)
-------------------------------------------------------------------------------------------------------
23:27:01 - Overall input size: 129.85 GB
23:27:01 - Overall output size: 118.76 GB (Ratio 91.46%)
23:27:01 - Overall conversion time: 09:30:20
23:27:01 - Overall conversion media: 1 custom media
-------------------------------------------------------------------------------------------------------
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  #3  
Old 14-09-2024, 23:31
Gillian Gillian is offline
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------------------------------------------------------------------------------------------
------------------------------- CONVERSION DATE 2024/09/14 -------------------------------
------------------------------------------------------------------------------------------
20:04:41 - You have chosen the BD25 type for the media size.
20:04:41 - ISO images will not be created when conversion is complete.
20:04:41 - The computer will remain on when the conversion is complete.
20:04:41 - Selected ARC/DS method for Data1a-01.bin was: xtool:dd3+bcm
-------------------------------------------------------------------------------------------------------
20:04:42 - Compression initialized in 14/09/2024 at 20:04:42.
20:04:43 - Starting Data1a-01.bin archive creation.
03:41:12 - Moving Data1a-01.bin » Data1a-06.bin files to media folder.
03:41:16 - Compression finished in 15/09/2024 at 03:41:16.
-------------------------------------------------------------------------------------------------------
03:41:16 - Getting size of the game: STAR WARS Jedi Survivor
03:41:16 - » Installation folder size: 129.85 GB
03:41:16 - » Compressed game size: 124.65 GB (Ratio 96.00%)
-------------------------------------------------------------------------------------------------------
03:41:16 - Overall input size: 129.85 GB
03:41:16 - Overall output size: 124.65 GB (Ratio 96.00%)
03:41:16 - Overall conversion time: 07:36:33
03:41:16 - Overall conversion discs: 6 BD25
-------------------------------------------------------------------------------------------------------
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  #4  
Old 15-09-2024, 01:06
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KaktoR KaktoR is offline
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Maybe you can delete languages to save space.

Code:
pakchunk1-WindowsNoEditor.pak = brazil
pakchunk2-WindowsNoEditor.pak = english
pakchunk3-WindowsNoEditor.pak = french
pakchunk4-WindowsNoEditor.pak = german
pakchunk5-WindowsNoEditor.pak = italian
pakchunk6-WindowsNoEditor.pak = japanese
pakchunk7-WindowsNoEditor.pak = spanish mexico
pakchunk8-WindowsNoEditor.pak = polish
pakchunk10-WindowsNoEditor.pak = spanish
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  #5  
Old 15-09-2024, 02:39
Bondpotter Bondpotter is offline
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Quote:
Originally Posted by KaktoR View Post
Maybe you can delete languages to save space.

Code:
pakchunk1-WindowsNoEditor.pak = brazil
pakchunk2-WindowsNoEditor.pak = english
pakchunk3-WindowsNoEditor.pak = french
pakchunk4-WindowsNoEditor.pak = german
pakchunk5-WindowsNoEditor.pak = italian
pakchunk6-WindowsNoEditor.pak = japanese
pakchunk7-WindowsNoEditor.pak = spanish mexico
pakchunk8-WindowsNoEditor.pak = polish
pakchunk10-WindowsNoEditor.pak = spanish
Where/How did you get this info?
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  #6  
Old 15-09-2024, 02:53
Gillian Gillian is offline
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Quote:
Originally Posted by KaktoR View Post
Maybe you can delete languages to save space.

Code:
pakchunk1-WindowsNoEditor.pak = brazil
pakchunk2-WindowsNoEditor.pak = english
pakchunk3-WindowsNoEditor.pak = french
pakchunk4-WindowsNoEditor.pak = german
pakchunk5-WindowsNoEditor.pak = italian
pakchunk6-WindowsNoEditor.pak = japanese
pakchunk7-WindowsNoEditor.pak = spanish mexico
pakchunk8-WindowsNoEditor.pak = polish
pakchunk10-WindowsNoEditor.pak = spanish
That would save around 6gb or so depending but just leave the one you need in.
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  #7  
Old 15-09-2024, 13:42
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KaktoR KaktoR is offline
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Quote:
Originally Posted by Bondpotter View Post
Where/How did you get this info?
quickbms_4gb_files.exe + unreal_tournament_4_0.4.27e_paks_only.bms

+

Code:
for %%f in (*.pak) do quickbms_4gb_files -l unreal_tournament_4_0.4.27e_paks_only.bms "%%f" >> "%%~nf.txt"
There are some other ways for sure. That's how I do it.
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