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  #1651  
Old 15-04-2020, 02:56
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Quote:
Originally Posted by Masquerade View Post
I'll look into PMT, will it have a major effect on conversion size?
No, at least not for razor.

MPZ is minimal -> https://fileforums.com/showpost.php?...5&postcount=56
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  #1652  
Old 15-04-2020, 07:48
shazzla shazzla is offline
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@KaktoR :

Not exactly....
With a really large dataset (maybe Quantum Break? I dont remember) ,the difference was soooo big :
PMT + RZ d128m / RZ d1023m.... 10 gigs or somethink like that...
So i stick with single thread !
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  #1653  
Old 15-04-2020, 08:01
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Neighbors From Hell 1

Game Size: 122 MB

Compressed Game Size: 68.4 MB

Version: v1.0

Ripped: Nothing

Methods:

Code:
msc+srep on Data\(sfxdata.bnd and sfxdatahigh.bnd)

pzlib+srep+lolz on everything else
arc.ini attached
Attached Files
File Type: zip arc.zip (400 Bytes, 15 views)
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  #1654  
Old 15-04-2020, 08:30
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Quote:
Originally Posted by shazzla View Post
@KaktoR :

Not exactly....
With a really large dataset (maybe Quantum Break? I dont remember) ,the difference was soooo big :
PMT + RZ d128m / RZ d1023m.... 10 gigs or somethink like that...
So i stick with single thread !
Are you sure?

I will test soon.
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  #1655  
Old 15-04-2020, 08:34
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Neighbors From Hell 2

Game Size: 240 MB

Compressed Game Size: 132 MB

Version: v1.01

Ripped: Nothing

Methods:

Code:
msc+srep on Data\(sfxdata.bnd and sfxdatahigh.bnd)

pzlib+srep+lolz on everything else
arc.ini attached
Attached Files
File Type: zip arc.zip (400 Bytes, 11 views)
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  #1656  
Old 15-04-2020, 12:39
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Code:
Half-Life 2 3in1(HL2&EP1&EP2)

Ripped: Nothing
Original Size:   8,05 GB
Compressed Size: 2,85 GB

Method:          msc:wav=1:raw=1:mp3=1:tak=9+srep:m5f:a2+lolz:d64m:mtt1:mt4:mc1023
                                                  
Compress Time:   ~50 minutes
Install Time:    3 minutes

CRC Checked:     Yes
Code:
Half-Life 2 Lost Coast

Ripped: Nothing
Original Size:   2,78 GB
Compressed Size: 1,01 GB

Method:          msc:wav=1:raw=1:mp3=1:tak=9+srep:m5f:a2+lolz:d64m:mtt1:mt4:mc1023
                                                  
Compress Time:   ~30 minutes
Install Time:    2 minutes

CRC Checked:     Yes
Code:
Half-Life WON
includes: Counter-Strike 1.5, Deathmatch Classic, Ricochet, Team Fortress Classic

Ripped: Nothing
Original Size:   781 MB
Compressed Size: 256 MB

Method:          srep:m5f:a1+lolz:d96m:mtt1:mt8:mc2
                                                  
Compress Time:   15 minutes
Install Time:    2 minutes

CRC Checked:     Yes

Last edited by turpro; 16-04-2020 at 16:39.
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  #1657  
Old 16-04-2020, 07:31
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Cool Dead Block [2011]

Code:
Game Version : 1.0

Ripped - Re-encoded Files : Nothing (Multi-5)

Original Size : 751 MB

Compressed Size : 231 MB

Install Time : 5 Mins (Depends your system)

Method : uelr:uv+srep:m3f+lzma

Last edited by st0rm; 19-04-2020 at 05:15.
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  #1658  
Old 18-04-2020, 01:56
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@KaktoR :

What i wrote before : XCom2 - WOTC ,*.upk+*.tfc. Preprocessed and repacked using RZ.

RZ 1023m single thread : 95.4 GB/12.7 GB
RZ PMT 4 threads/128m : 95.4 GB/26.5 GB

IMHO its because dedup/chunking.
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  #1659  
Old 18-04-2020, 04:37
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Thanks.

How long took it to compress without PMT?
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  #1660  
Old 18-04-2020, 05:47
shazzla shazzla is offline
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Compression speed depends on the data of course. I dont know. Maybe 1.5 day on an I5-6600.
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  #1661  
Old 18-04-2020, 23:23
doofoo24 doofoo24 is offline
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Quote:
Originally Posted by shazzla View Post
Compression speed depends on the data of course...
you mean precompressor
Compression speed depends of course on algorithm (lzma2-zstd...) and hardware (cpu threads-ram speed-ssd)
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  #1662  
Old 19-04-2020, 04:00
shazzla shazzla is offline
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No. I mean compression speed. In my experiences LOLZ pack many same bytes much faster than different bytes.
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  #1663  
Old 19-04-2020, 06:27
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Good morning all,
For the drug dealer simulator game, what compression method can you advise me, please?
Thank you in advance,
cordially
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  #1664  
Old 19-04-2020, 06:48
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Quote:
Originally Posted by Titeuf View Post
Good morning all,
For the drug dealer simulator game, what compression method can you advise me, please?
Thank you in advance,
cordially
It's built in unreal engine, so for the Pak file use xtool with zlib codec+srep+lolz then for everything else use srep+lolz.

So:

*.pak =

Code:
xtool:e:precomp:zlib+srep:m3f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
Everything else:

Code:
srep:m3f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
Enjoy the conversion!
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  #1665  
Old 19-04-2020, 07:46
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Stranger Things 3: The Game

Total unpacked size: 814mb

Compression as follows:

Code:
srep:m3f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
Total packed size using above methods: 65mb
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