#1621
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Resident Evil 3 Repack
It's been a while since i last showed up so i decided to post a how to.
Positions ::Video sfk partcopy re_chunk_000.pak -fromto 7464214027 7575275053 1.mov -yes sfk partcopy re_chunk_000.pak -fromto 9622058441 9629337927 2.mov -yes sfk partcopy re_chunk_000.pak -fromto 8145547141 8163076314 3.mov -yes sfk partcopy re_chunk_000.pak -fromto 7599547555 7639073075 4.mov -yes sfk partcopy re_chunk_000.pak -fromto 8049664957 8102519365 5.mov -yes ::Sound sfk partcopy re_chunk_000.pak -fromto 19490788305 19526528621 1.dat -yes sfk partcopy re_chunk_000.pak -fromto 20901797711 20919846410 2.dat -yes sfk partcopy re_chunk_000.pak -fromto 20831803983 20844636465 3.dat -yes sfk partcopy re_chunk_000.pak -fromto 20926725234 20939511775 4.dat -yes sfk partcopy re_chunk_000.pak -fromto 20889493542 20901797710 5.dat -yes sfk partcopy re_chunk_000.pak -fromto 19589291883 19600926828 6.dat -yes Precompression + Compression (optimal) pzlib e -r9 -st1 -c256m -ct75p - <stdin> -o $$arcpackedfile$$.tmp or Ztool with pzlib + srep:m3f:a16:l256 + lolzi_x64.exe d1023m -mt1 -ldmf1 -ldc0 -al1 -mc1023 -lm0 -rt0 -dt1 -mtb64m -dtb0 -x0 -tt12 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp grab the files i uploaded. first run SFK patch Making and move the extra files into a new area. then move the files you see into the file and run SFK patching. then use the above instructions to repack main file games. and video and audio files separetely. after you do this, at the installation for the game you will need to run patching to patch the files back. Game Final Size: 13.2GB PS: Modders and Administrators, the files distributed below are dummies, if you examine them via hex editor you will see 0s.
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My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45. Last edited by panker1992; 08-04-2020 at 08:43. |
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#1622
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ANNO 1800 Complete Edition (RUS+ENG)
Data6.rda & Data8.rda - xtool(v0.12)+srep+lolz (fast mode) Rest *.rda + other fles - srep+lolz (fast mode) 48 gb > 20.9 gb Fast mode = mtt1 tt1 mc2 mt6 |
#1623
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Quote:
I had to use xtool x86, because x64 version stuck on precompression.
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Haters gonna hate
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#1624
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Quote:
UPD.. Hmm. With precompressor (xtool 0.12 x86) total size on 2 gb bigger.. Last edited by dixen; 07-04-2020 at 08:48. |
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ZAZA4EVER (08-04-2020) |
#1625
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#1626
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I'm taking a look at Terminator Resistance, and however I'm encountering an error.
It's an Unreal Engine game, so i'm using xtool(zlib)+srep+lolz, however I always recieve the Failed CRC check error during unpacking. This always seems to happen when I use XTool, because I can use srep+lolz on their own without issues. Here's my Arc.ini: Code:
[External compressor:xzlib] header = 0 packcmd = xtool e:precomp:t100p:zlib - - <stdin> <stdout> [External compressor:srep] header = 0 packcmd = srep -m3f -l512 -v2 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp [External compressor:lolz] header = 0 packcmd = lolz_x64 -dt -dtb1 -dtw1 -dtm1 -dto1 -dtd1 -mtt1 -mt4 -d64m -fba4096 {options} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp I am using XTool 0.12, lolz v22c4b and SREP 3.93 Beta. |
#1627
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Terminator Resistance
use this method XTool 0.09 xZLib:c128mb,t8:zlib+srep:mem512m:l2k:m5f:a16+lolz :d256:mc1023:dtb1:tt4:mtt1:mt6:mtb256 |
#1628
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I understand the method, no issues there. What I don't understand is why I'm getting CRC errors when I try to unpack the Archive.
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#1629
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mausschieber working we thank him
Terminator Resistance [?xDVD5] I used it when installing it no problem |
#1630
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@Masquerade
Try to pack with c128m,t75p and unpack with t2 or t50p. If this works try to increase thread usage
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Haters gonna hate
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The Following User Says Thank You to KaktoR For This Useful Post: | ||
ZAZA4EVER (10-04-2020) |
#1631
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![]() Quote:
Everything works now. Also, do you know where I could find a complete ZTool config? Would it help in some games vs XTool, or should I always stick to XTool (since it succeeds ZTool)? |
#1632
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xtool has significant bugs.
unfortunately it doesnt work with RE3 and some new games. Zee hasnt update the project in a while and from what i know so far he has lost part or parts of the code ![]() i had to use ztool for it ![]()
__________________
My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45. |
The Following User Says Thank You to panker1992 For This Useful Post: | ||
ZAZA4EVER (09-04-2020) |
#1633
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So incase of using zlib , dude you can use "PZlib".... it'll work... @masquerade
And I don't own Terminator Resistance |
#1634
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The Stanley Parable (Latest Version)
Total Unpacked Size: 1.95GB
Compression as follows:
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#1635
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with v2 it says unsupported compression method.
Quote:
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The Following User Says Thank You to HunterEmrah For This Useful Post: | ||
Titeuf (14-04-2020) |
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