#256
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Quote:
yes, one of the reasons why i gave up on this whole project. it leads to lack of motivation. ![]() and @audiofeel, you always appreciate my works. so thank you very much. ![]() |
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#257
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I found one oddity, if you click on the tile not with the left mouse button, as it should be, but with the right, and not just once, but a lot, then the tile shifts down to the lower right corner.
here is an example in the screenshot ![]()
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hitman797 (15-03-2023) |
#258
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Quote:
![]() . |
The Following 4 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
#259
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__________________
steamcommunity.com/id/lilbabushka/ |
The Following User Says Thank You to audiofeel For This Useful Post: | ||
BLACKFIRE69 (15-03-2023) |
#260
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UWP Tiles
UWP Tiles
This is a demo version (demonstration of the capabilities of the dynamic library FMXInno) do not use it for its intended purpose. Only for Windows 10-11
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steamcommunity.com/id/lilbabushka/ Last edited by audiofeel; Today at 04:58. |
The Following 5 Users Say Thank You to audiofeel For This Useful Post: | ||
ADMIRAL (16-03-2023), BLACKFIRE69 (15-03-2023), hitman797 (15-03-2023), Razor12911 (16-03-2023), Xenomorphing (15-03-2023) |
#261
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![]()
Hi,
anyone interesting in creating custom components for FMXInno (like FUWPTiles, FToggleCheckBox, FNotification, etc.) is welcome, and you'll get proper credit for doing so... On FMXInno i called blueprints for custom components like the unreal engine(except the visual scripting part). ![]() , |
#262
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![]()
Update Available!
Code:
* The latest update is in the first post. * Those who don't have the latest final release go and download it! |
#263
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![]() Quote:
One More Thing Code:
* Added rating stars. |
The Following 4 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
#264
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Quote:
not a single review, everything is not up to this
__________________
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Wanterlude (18-03-2023) |
#265
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and how do you like that?
__________________
steamcommunity.com/id/lilbabushka/ |
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#266
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@BLACKFIRE69
Hi. In all your demo examples, etc., the size of the game being installed does not change when additional options are selected, such as additional language packs and optional packages. And he probably has to change. In the standard version, everything is easier with this, just added the desired size to the component and it automatically added itself. Don't you think to automate it somehow? as in the installer from "GOG"
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steamcommunity.com/id/lilbabushka/ Last edited by audiofeel; Yesterday at 04:41. |
#267
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@BLACKFIRE69.
I found a small bug. If the user chose "solid color" instead of wallpaper, there will be an error. Culprit = "GetDesktopImgColorFMX", "FUserInfo" - "function Wallpaper: WideString"
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steamcommunity.com/id/lilbabushka/ Last edited by audiofeel; Today at 01:45. |
#268
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Quote:
this could be more helpful. Code:
* Added new functions. - GetDesktopSolidColorVCL - GetDesktopSolidColorFMX - DesktopImgExist Code:
Example: if DesktopImgExist then FMXForm.FCreateFluentColor(WizardForm.Handle, GetDesktopImgColorVCL, False, 0.4, 0) else FMXForm.FCreateFluentColor(WizardForm.Handle, GetDesktopSolidColorVCL, False, 0.4, 0); Last edited by BLACKFIRE69; Yesterday at 09:27. |
#269
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Quote:
search for the word Updated23320 to find the changes. . |
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