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  #1231  
Old 06-02-2019, 16:47
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Quote:
Originally Posted by ShivShubh View Post
Or you can just pack the files back into their original archive during installation. I have made Resident Evil 2 Repack (Eng Only, Except Useless Videos), size = 14.3 GB. Its not really a good idea to play with unpacked files = slow loading times.
how exactly did you extract it?
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  #1232  
Old 06-02-2019, 17:34
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Quote:
Originally Posted by darkwolves View Post
how exactly did you extract it?
http://forum.xentax.com/viewtopic.php?f=10&t=19304
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  #1233  
Old 08-02-2019, 08:40
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Quote:
Originally Posted by KaktoR View Post
Pathfinder Kingmaker
v1.2.0o + all DLC

Code:
On all files:
srep:m3f+lolz:mtt1:mt12:d128m:mc1023

 1:14:49 - Starting Data1.bin.001 creation
 7:49:56 - Finished Data1.bin.001 creation

Original size:   34.613g
Compressed size: 17.197g
KaktoR too long
Pathfinger Kingmaker 1.2.3, too many update for using lolz
34,17Go to 16,98Go in 1h3m
i7 6700M 16Go
-msrep:m5f:mem512mb:l256+4x4:lzma:64mb:normal:32:mc 32:lc8/$video=srep:m5f:mem256mb+lzma2Rapide:256

Last edited by Perykles; 08-02-2019 at 08:59. Reason: Version
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  #1234  
Old 09-02-2019, 03:58
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Can i ask something? if i compress a game with srep(x64),i must use srep(x64) or srep(x86) or both of them which i want decompress???
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  #1235  
Old 09-02-2019, 05:15
Andu21 Andu21 is offline
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Any of them will do.
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  #1236  
Old 09-02-2019, 19:58
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Resident evil 2 Remake

ripped wallpapers only
everything else is untouched
repack was made using Zstd precompressor side project by razor12911 found in the link below
https://fileforums.com/showthread.php?t=102599

method
zstdrec+srep+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mtt 0:mt4:d64m:tt4
initial size 23 gb
repack size 15.7 gb

unpacks in 20 minutes on my pc
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Last edited by darkwolves; 09-02-2019 at 21:50.
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  #1237  
Old 11-02-2019, 09:36
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The Matrix : Path of Neo [2005]

Code:
Game Version : 1.2

Ripped Files : Nothing Ripped or Encoded (Multi-6)

Original Size : 3.75 GB

Compressed Size : 2.10 GB

Install Time : 6 Mins (Depends your system)

Method-1 : srep:m3f+lzma:d256m (2.10 GB)

Method-2 : srep:m3f+lolz:d192m (2.06 GB)

Last edited by st0rm; 11-02-2019 at 09:39.
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  #1238  
Old 12-02-2019, 14:36
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Hi,
what is the best compression method for the Jump Force game?
thank you
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  #1239  
Old 12-02-2019, 14:55
doofoo24 doofoo24 is offline
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since the game has zlib files (pakchunk0-WindowsNoEditor.pak/pakchunk1-WindowsNoEditor.pak)...
just use zlib+srep+lolz...
you can remove EndCredit.mp4 / SkillMP4...
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