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#1
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[EGYcompressor] All in one compressor , From very Basic to Advanced
EGYcompressor A One For EveryOne
Futures : - Added All Pre-compressors included a Mode to test All pre-compressors on a sample & post the results & Size after to see which one suites this file / sample (last Reflate by Shelwien & its Cls by Razor & Pzlib & Antiz & Zlib_jo & Precomp038 & precomp043 ) - Added a Mode For Zero knowledge people who doesn't understand anything in Compressing especially those who wants to do like blackBox or Corepack - included Zlib Checker by Razor for Basic Mode - Added a Free Mode For Masked Data Fans to feel Free to edit everything - Added Advanced Mode , you can use up to 5 pre/compressors together with up to 4 Masks , also you can type your own method instead of hitting the alphabet character - Added Zcm + CLS by Razor - Added a folder selector for basic & advanced Mode - Added 3 configuration for ram & cpu optimisation - Edited Many things in the arc.ini file to suit most of the people - Added a cmd Unpack Maker all you have to do is Just hit the game name & your name & you will get your cmd installer with automatic folder selector & installer - add a few sub/masks in the arc.ini also I rewrite the arc.ini in an organized mode - included srep last version alpha also you can specify your own parameters for it without editing arc.ini FOR EX: srep64:m3f:a64:d1g+xz - nearly included all pre-compressors & Compressors that are comptable with arc ============================================== after unpacking you will find 3 folders 1- CPU_RAM_OPTIMISATION choose from this folder the one suited your SPEC and copy it's code and put it in EGYcompressor\bin\arc.ini don't forget to delete the old code of arc.ini 2-Unpack Maker after compressing your files with arc extension you can use inno to make your installer !! don't love inno like me no problem you can make a cmd extractor from this folder Just hit Maker.bat & type your game name & your name & you will get a folder called "your installer" here you can put all your game files with arc extension & that's all . you now have a good installer with auto folder selector 3- EGYcompressor - Here is the compressor , I can't explain everything here so basically there are 2 launchers powershell launcher & cmd launcher so launch any of them & start to discover it - For pre-compressors mode you should put a file from the main game data files which contain zlib streams in "0_Add_pre-compressors test files here" then launch the pre-compressors test - For Basic you can check for Zlib Streams First then you know you should use zlib precompressor or not - For the advanced there are 5 methods you can use so if you don't want to use all of them Just skip the rest ?? by pressing enter & not typing anything the same in masks & pre-compressor tests - one more thing in advanced you can use for EX: ============================================== ~~~~~~~~~~~~~~~ ~~~In the END ~~~~~~~~~~~~~~~~~~~~~ - I'm not expert so may i was wrong about some information so I'll be happy if i saw many advices - If something is wrong or not working I'll fix it ASAP - As you know All of this is a batch commands/programming so in the next version I'll make many updates on the codes & tools & methods - Again I hope from you many advices , many new ideas to develop my thoughts about compressing - I will make A TUT when my sick internet got better ~TEDATA~ - why did i make this ? to help everyone even those who know nothing about compressing & since there is no updates for masked data by PANKER - All Greetz go to Fileforums & all of its members who are giving advices and information for free , I'm only a student so this work in nothing compared to what others did .
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~ Greetz to anyone teached me anything ~ Last edited by aswadd; 19-10-2016 at 14:13. |
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#2
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I hope the moderator won't delete the Formatting Also if you could make this thread looks better so be it
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#3
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from image it looks like u r using ppx2 with precomp
don't u think this will create a lot of confusion between precomp running in parallel... precomp will lost the stream thats it just found between the mess of temp file created by another precomp will ultimately slow down the all the instances of precomp running Last edited by Gupta; 19-10-2016 at 07:30. |
#4
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Quote:
& For ppx2 I usually uses it even on 60 GB Folder it works fine without any problem or lag or slow 'cause precomp usually gets slower & slower if the file size is bigger the same as fitgirl & SYTER they also uses it without any problem
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oltjon (27-10-2016) |
#5
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one Precomp process will take around 20% of your cpu [2cores i3] so using 3 of precomp will take around 80% at most but speed is 3X & yes no errors during packing or even unpacking but instead of wasting 4~6 hours to unpack a single 70GB Folder you will do it in less than 1.5 hour
=========== one more thing precomp is very slow on larg files but very fast on small files that's what i saw so if you have a 7GB File I'd prefere to use antiz instead on precomp & if the file is 2 GB of course precomp will be better than antiz In General PPX2 with precomp is the best way
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oltjon (27-10-2016) |
#6
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Good work!.
I think likes princegupta2000. Maybe creating a temp-random folder for each precomp proccess from cmd or from precomp source code. |
#7
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Strange I used it many times without separating the 3 precomp temp files , packing & unpacking without any problem & also I played the games after doing this & no problem in the game
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oltjon (27-10-2016) |
#8
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lol xD Egy .........
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#9
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hahah ~TEDATA~
I want to know your opinion my friend
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#10
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run two or more precomp at a time on different cmd with verbose mode with same work directory
and read the verbose u will find a lots of message of lost streams try it yourself.... |
#11
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Quote:
dir /b *.pdf |MT -P 3 -L 1 precomp038 -slow "{}" dir /b *.arch05 |MT -P 3 -L 1 precomp043 -intense "{}" try it yourself or even try on 100GB Folder , For Me I tried on 20GB & 60GB & even 10 GB All works with no errors
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oltjon (27-10-2016) |
#12
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i tried these things and even more such things long ago and know the consequences
if u don't wanna believe its ur life man......lol may be every senior member will agree with me if u want multiple instances of precomp running at time, set different work directory for every precomp. thats my advice |
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aswadd (19-10-2016) |
#13
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@PrinceGupta2000 thnx If i faced the problem you had faced I'll do like what you said , However here is a pic of one of the games i used on & yes decompression success & I played it without any problem .
But i want to know something fitgirl & syter uses ppx2 with the same work directory in decompression & yes all temp files are in the same work directory ? Anyway I don't need ppx2 with a small batch file i can do this job :] Again thnx for your advice
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oltjon (27-10-2016) |
#14
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while using ppx2 during restroration things will work gracefully while restoration becoz precomp not makes any temp files during restoration at all, its save evrything required to restore the file during recompression part
all i m saying while using ppx2 + precomp during recompression process, all precomp have same work directory so they all make temp files in same directory many a times overwriting the one make by another instance of precomp, this led to the extra work for precomp becoz it have to do everthing again to find the stream that it already found some time ago so if u set different work directory, u will get better results significantly, no problem..... they will do everything right even if they got same work directory to work.. precomp is written in such a way ... no problem at all all i m saying set the differnt work directory for some better results while restoration it doesn't matter, no temp files at all |
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aswadd (19-10-2016) |
#15
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@PrinceGupta2000 if i'm not wrong ! those are temp files !! & yes this is an unpacking & all temp files in the same folder & each precomp of them has it's own temp file so temp files won't be mixed ! Am i wrong ?
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oltjon (27-10-2016) |
Tags |
blackbox, cmd extractor, egycompressor, masks, zlib |
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