Go Back   FileForums > Game Backup > PC Games > PC Games - CD/DVD Conversions > Conversion Tutorials

Reply
 
Thread Tools Display Modes
  #4096  
Old 18-09-2024, 18:43
DODI DODI is offline
Registered User
 
Join Date: Jul 2018
Location: France
Posts: 4
Thanks: 6
Thanked 6 Times in 3 Posts
DODI is on a distinguished road
Quote:
Originally Posted by KaktoR View Post
@dodi

use gdeflate

Code:
Compressed 1 file, 147,942,700 => 282,100,204 bytes. Ratio 190.68%
Compression time: cpu 0.11 sec/real 5.03 sec = 2%. Speed 29.39 mB/s
All OK

Extracted 1 file, 282,100,209 => 147,942,700 bytes. Ratio 190.68%
Extraction time: cpu 0.06 sec/real 7.19 sec = 1%. Speed 20.58 mB/s
All OK
Precompress and decompress are ok and fast too. tested on all game files
Thanks for help bro
Reply With Quote
Sponsored Links
  #4097  
Old 18-09-2024, 20:30
JustFun's Avatar
JustFun JustFun is offline
Registered User
 
Join Date: Jan 2013
Location: Bosnia and Herzegovina
Posts: 259
Thanks: 1,482
Thanked 421 Times in 145 Posts
JustFun is on a distinguished road
Tactical Ops - v3.5.0

Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+msc_tak+srep_new:393b+lolz:dtb1:d42:mtt1:mt16:mc1023
------------------------------------------------------------------------------------------
Overall input size: 647.44 MB
Overall output size: 277.94 MB (Ratio 42.93%)
Reply With Quote
The Following User Says Thank You to JustFun For This Useful Post:
Behnam2018 (19-09-2024)
  #4098  
Old 21-09-2024, 20:25
JustFun's Avatar
JustFun JustFun is offline
Registered User
 
Join Date: Jan 2013
Location: Bosnia and Herzegovina
Posts: 259
Thanks: 1,482
Thanked 421 Times in 145 Posts
JustFun is on a distinguished road
NBA Live 2003

Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+msc_tak+srep_new:393b+lolz:dtb1:d43:mtt1:mt16:mc1023
------------------------------------------------------------------------------------------
Overall input size: 606.06 MB
Overall output size: 386.69 MB (Ratio 63.80%)
Reply With Quote
  #4099  
Old 22-09-2024, 08:02
JustFun's Avatar
JustFun JustFun is offline
Registered User
 
Join Date: Jan 2013
Location: Bosnia and Herzegovina
Posts: 259
Thanks: 1,482
Thanked 421 Times in 145 Posts
JustFun is on a distinguished road
Scarface

Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+msc_tak+srep_new:393b+lolz:dtb1:d38:mtt1:mt16:mc1023
------------------------------------------------------------------------------------------
Overall input size: 2.68 GB
Overall output size: 1.94 GB (Ratio 72.35%)
Reply With Quote
  #4100  
Old 22-09-2024, 08:19
JustFun's Avatar
JustFun JustFun is offline
Registered User
 
Join Date: Jan 2013
Location: Bosnia and Herzegovina
Posts: 259
Thanks: 1,482
Thanked 421 Times in 145 Posts
JustFun is on a distinguished road
Th3 Plan

Code:
Selected ARC/DS method for Data1a-01.bin was: bpk+xtool:mpreflate+srep_new:393b+lolz:dtb1:d37:mtt1:mt16:mc1023
------------------------------------------------------------------------------------------
Overall input size: 1.07 GB
Overall output size: 532.78 MB (Ratio 48.74%)
Reply With Quote
  #4101  
Old 22-09-2024, 09:09
JustFun's Avatar
JustFun JustFun is offline
Registered User
 
Join Date: Jan 2013
Location: Bosnia and Herzegovina
Posts: 259
Thanks: 1,482
Thanked 421 Times in 145 Posts
JustFun is on a distinguished road
Counter-Strike 1.6 (Steam)

Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d37:mtt1:mt16:mc1023
------------------------------------------------------------------------------------------
Overall input size: 841.88 MB
Overall output size: 281.61 MB (Ratio 33.45%)
Reply With Quote
  #4102  
Old 23-09-2024, 05:12
infovs infovs is offline
Registered User
 
Join Date: Feb 2005
Location: Home
Posts: 44
Thanks: 2
Thanked 10 Times in 7 Posts
infovs is on a distinguished road
Maybe can somebody please explain reasoning behind God of War Ragnarök method that is posted by xtool creator on Patreon...because it is not that this method does not work, rather I don't see why it is required.
Method posted is, I quote:
Quote:
here's the method to use: -mlz4f:d1:l2:s512m -lm (if you have a lot of memory, you can set 1g for the s# parameter)
Since I'm getting pretty much the same (ok, few GB more) final size like FitGirl got (67GB with one language, 85GB with all languages) WITH ONLY srep:m3f+lolz I curious on what files is lz4f needed? Or should I say, even if there are lz4f streams in game why xtool is needed at all if I can get same size without it? I'm just searching to reason to use it, since I have every respect for Razor12911 opinion and posts. Regards
Reply With Quote
  #4103  
Old 23-09-2024, 07:24
Danziel123 Danziel123 is offline
Registered User
 
Join Date: Mar 2013
Location: Surabaya
Posts: 1,111
Thanks: 1,071
Thanked 633 Times in 541 Posts
Danziel123 is on a distinguished road
hello everyone, need help to compress the Train Sim World 5 game, I always fail and the error is always "error in xtool:dd3:l6,d128mb" maybe there is another compression method? because the game size is very large, which is 334 gb and please ask again the right method for the city bus manager game? (this game uses unity). Example file:
.assets: https://drive.google.com/file/d/10Ts...ew?usp=sharing
.ress: https://drive.google.com/file/d/1OpB...ew?usp=sharing
Thank you
Reply With Quote
  #4104  
Old 23-09-2024, 07:39
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,370
Thanks: 1,076
Thanked 6,971 Times in 2,637 Posts
KaktoR is on a distinguished road
The problem is srep due to the size.

Try this. Open Resources\Win64\DSG_Methods.ini

Add this to [SETTINGS]
Code:
FreeArcParam=-ds -ep1 -r -s2g --dirs
__________________
Haters gonna hate

Last edited by KaktoR; 23-09-2024 at 07:44.
Reply With Quote
The Following User Says Thank You to KaktoR For This Useful Post:
Danziel123 (24-09-2024)
  #4105  
Old 23-09-2024, 10:23
ozerune ozerune is offline
Registered User
 
Join Date: Feb 2024
Location: America
Posts: 33
Thanks: 16
Thanked 0 Times in 0 Posts
ozerune is on a distinguished road
Because of The Funny Lawsuit, I wanted to try repacking Palworld. I tried using
Quote:
arc a -r -ep1 -i2 -o+ -mxtool:mue4:mzlib:w15:mpreflate:mpng:mflac:l8:dd3: d1+rzs palworld.bin Palworld\*
Is there something I could do to achieve a better ratio? Is there something I'm missing?
Reply With Quote
  #4106  
Old 23-09-2024, 11:23
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,370
Thanks: 1,076
Thanked 6,971 Times in 2,637 Posts
KaktoR is on a distinguished road
oodle kraken
__________________
Haters gonna hate
Reply With Quote
The Following User Says Thank You to KaktoR For This Useful Post:
ozerune (23-09-2024)
  #4107  
Old 23-09-2024, 11:41
ozerune ozerune is offline
Registered User
 
Join Date: Feb 2024
Location: America
Posts: 33
Thanks: 16
Thanked 0 Times in 0 Posts
ozerune is on a distinguished road
I also noticed that ue4 didn't pick up any streams, despite it being a ue5 game with .pak files. Am I using the external codec wrong? Is it unnecessary for this game?
Reply With Quote
  #4108  
Old 23-09-2024, 11:49
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,370
Thanks: 1,076
Thanked 6,971 Times in 2,637 Posts
KaktoR is on a distinguished road
not necessary for this game
__________________
Haters gonna hate
Reply With Quote
The Following User Says Thank You to KaktoR For This Useful Post:
ozerune (23-09-2024)
  #4109  
Old 23-09-2024, 13:42
infovs infovs is offline
Registered User
 
Join Date: Feb 2005
Location: Home
Posts: 44
Thanks: 2
Thanked 10 Times in 7 Posts
infovs is on a distinguished road
Is there any xtool plugin that I missed for CoD WII? Because this game has lz4 streams, confirmed...and no problem using xtool:lz4 but expanding only if I use very old 0.12 version of xtool. Anything newer, like 0.8.9, nothing is expanded. Ok, plugin is required for lz4 if using newer versions I guess, I tried to make one but failed...
Did anyone managed to successfully use newer xtool (0.7.x or higher) in any way on this game or should I give up on this with new xtool versions? Thanks in advance, regards.
Reply With Quote
  #4110  
Old 23-09-2024, 18:21
ozerune ozerune is offline
Registered User
 
Join Date: Feb 2024
Location: America
Posts: 33
Thanks: 16
Thanked 0 Times in 0 Posts
ozerune is on a distinguished road
Quote:
Originally Posted by KaktoR View Post
oodle kraken
Don't I need the Oodle dll file that the game uses? I'm not seeing anything related to it in the game folders.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Games Are For Kids JoyBoy Chit Chat 83 16-11-2021 14:28
CorePack Compression methods ? Help ramazan19833 Conversion Tutorials 34 09-08-2018 06:51
i got the email in the mail about copying ps2 games EVOEvo PS2 Games 7 21-11-2003 07:56
Self-booting games on an older Japanese DC? Named DC Games 1 26-09-2003 17:48
Having Problems Burning Numerous *Recent* Games....Help is Appreciated Protosstic PSX Games 2 15-01-2002 21:27



All times are GMT -7. The time now is 00:32.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright 2000-2020, FileForums @ https://fileforums.com