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  #406  
Old 02-01-2019, 08:45
Schabik Schabik is offline
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Quote:
Originally Posted by KaktoR View Post
Remove the line "if fileexists ..."
Ok, thanks
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  #407  
Old 02-01-2019, 13:43
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  #408  
Old 02-01-2019, 22:51
Schabik Schabik is offline
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KaktoR, when You will upload the updated 7.1.1 version?

Unfortunately my PSU went off after 6 years, so I have to wait for my new one to check this out.

Last edited by Schabik; 02-01-2019 at 23:36.
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  #409  
Old 04-01-2019, 06:33
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I don't know. Time Remaining is broken atm.

Edit:
I made installer a bit bigger


I had to write some code to overwrite bitmap size because it seems that you can't increase bitmap size with width/height over a specific size.
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Last edited by KaktoR; 04-01-2019 at 07:53.
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  #410  
Old 05-01-2019, 18:39
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Thank KaktoR for this great script. I had done some test and found the included precomp 0.42 are not working at all. They fail at decompression I don't know why but seem to work with the UltraArc 2.8.1 R3 with precomp 0.38 version. Any clue on this error ?
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  #411  
Old 06-01-2019, 07:25
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?

I didn't even know that precomp is included

Btw, here are some shots








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Last edited by KaktoR; 06-01-2019 at 07:31.
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  #412  
Old 07-01-2019, 04:51
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Here is a BETA version. Report any bugs

Code:
v7.1.1
_____________________________________________________
- Updated some compressors
- Added option to make records.ini internal
- Rebuild file handling for compressors
- Updated file structure
- Removed old code
- Removed Compiler.exe for ISEE
  > You have to use IS (u) now
- Fixed ProgressBar flickering
  > It had something to do with % (TLabel)
  > % is now (StaticText)
- Added Time Remaining and Time Elapsed
  > Time Remaining is broken at the moment
- Removed ProgressBarLabelColor
  > It is not working with (StaticText)
- Increased Setup Window size
- Added ShowLanguageBox= option
- Moved CRC Check CB to DirPage
- Fixed CPU requirement calculation
- Rounded DirectX version number (from xy,z to xy)
- It is now possible to use RGB Color instead of BGR
Attached Files
File Type: 7z ASIS.v7.1.1.BETA.7z (59.51 MB, 137 views)
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Last edited by KaktoR; 10-01-2019 at 13:48.
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  #413  
Old 07-01-2019, 12:52
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Quote:
Originally Posted by doofoo24 View Post
@KaktoR
SaveStringToFile(ExpandConstant('{tmp}\arc.ini'), '[External compressor:lzma2]'+#13#10'header = 0'+#13#10+'unpackcmd = 7z x -txz -an -y -mmt=4 -si -so <stdin> <stdout>', True);
is it possible to add to inno to make mmt detect number of threads and use only half ?
like 4 threads > uses 2
6 threads > uses 3
8 threads > uses 4...
More than 2 core decompression in lzma2 useless.
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  #414  
Old 07-01-2019, 14:03
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Quote:
Originally Posted by doofoo24 View Post
why
Of course, in version 18.6, the decompression speed has improved with multi cores.
And the memory leak has been fixed.
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  #415  
Old 07-01-2019, 14:13
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Quote:
Originally Posted by doofoo24 View Post
so what's your point beside stating the obvious
i asked is it possible to add to inno mmt option that detect number of threads.
edit : nevermind i already found what i'm looking for
mmt=on all core but half core...
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  #416  
Old 07-01-2019, 14:26
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Couple things found during test:

Line 1935: Column 16: Unknown type 'TSysteminfo'

If in Compressor.ini
#Define AFR "019" ; 019, 020 is enabled.

After successful compression, and running Setup:
Runtime Error (at 152:7627):
Could not call proc.

Also need somewhere that we could input languages needed, as some games dont have or need all that is there by default.
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  #417  
Old 08-01-2019, 01:14
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Got a problem, while compiling error "unknown identifier 's'" appears


2019-01-08_10h12_10.png


In settings.ini Music and website is off...

Last edited by Schabik; 08-01-2019 at 01:16.
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  #418  
Old 08-01-2019, 02:56
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Best of the Best Good Work Bro...
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  #419  
Old 08-01-2019, 06:22
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Quote:
Originally Posted by Schabik View Post
Got a problem, while compiling error "unknown identifier 's'" appears
In settings.ini Music and website is off...
wonder why you script is exactly 10 lines different then what Ive got from 7.11 Beta ?
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  #420  
Old 08-01-2019, 07:12
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Quote:
Originally Posted by pakrat2k2 View Post
wonder why you script is exactly 10 lines different then what Ive got from 7.11 Beta ?

Just added second splash file and some thank you notes to AboutButtonClick


On the original script it also stops on the same line (that is '{#WebBtnName}')


Screen as a proof

2019-01-08_16h21_12.png

Last edited by Schabik; 08-01-2019 at 07:23.
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