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  #451  
Old 13-04-2025, 01:54
buster0g buster0g is offline
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Quote:
Originally Posted by mausschieber View Post
here it worked with win 10 last updates
wich os is Yours?
i use win10 2h22 (12/‎24/‎2024)

Last edited by buster0g; 13-04-2025 at 02:05.
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  #452  
Old 13-04-2025, 01:55
buster0g buster0g is offline
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Quote:
Originally Posted by Cesar82 View Post
This error (or a similar one) used to occur when accessing the tools tab and returning to normal mode several times (it is related to the taskbar button conflicting with some command), but if that was the case, it is not possible to fix it.

Did the error occur only once or does it happen all the time?
Have you tried restarting your PC and trying again?

P.S.: Nothing has changed in the DSG operating structure. Only corrections related to the compression methods have been made, so if the error occurs and persists, it would also occur with previous versions of DSG.
i try everything
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  #453  
Old 17-04-2025, 13:17
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--
Attached Files
File Type: 7z dsg_db_fix.7z (9.00 MB, 34 views)
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  #454  
Old 31-05-2025, 19:44
insertdisc insertdisc is offline
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Disk Folders

This might be a dumb question, and it's purely for learning purposes, being new to all of this, but is it possible to have all of the .bin files next to the setup.exe instead of in Disk_# folders? If so, is this something I can change in DSG or in records.ini? I'm talking about span bin files and not split bin files.

Edit: Nevermind. I got it. I could have SWORN I tried moving them all to the same folder before without changing anything and it didn't work. *Shrug* It worked this time.

Last edited by insertdisc; 31-05-2025 at 21:46. Reason: Figured it out.
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  #455  
Old 21-06-2025, 16:30
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Question oodle xtool vs dsg

i've recently used dsg to make repacks and i've successfully made a few repacks with good ratio ending with RE4 with a compression ratio of 69%

but recently when i tried to repack Hogwarts legacy & Doom the dark ages, i first analyze pre-compressor using xtools as per KaktoR recommendation, and i've found streams using oodle kraken, i try to compress test files using xtools and i get decent rates like 70% or less, but once i get to DSG and apply same methods, it always gives me 90%+ rates no matter what i do:

- i've manually copied both
Quote:
oo2core_9_win64.dll
oo2core_9_win64_2.dll
from 'xtool_0.7.9_hotfix\_libraries' to
Quote:
DiskSpan_GUI v2.0.2.3\COMPRESSOR\Resources\Win64\PRE\XTool
>>PRE\XTool\oOlde
>>PRE\OodleRec
>>PRE\OodleRec\oo2core
>>PRE\XTool_2020
>>PRE\XTool_2020\Plugins\Libraries
i even reverted to DSG 2.0.2.0 and got the same results, even i used the saved database entries for doom eternal, tried to change 'oodleoo2core_7_win64.dll:core_2.7.1' to respective dlls as i think that v2.9.9 2.8.0, 2.8.14 gave fastest results over other dlls when i compared them in xtools library checker

i'll give further details of a sample file "gameresources_3_2_1.streamdb" @112mb from doom the dark ages:

- using xtool 0.7.9_hotfix
Quote:
method 'kraken:l9:n32:t256' + srep 5 + compression 10 = 70mb


- using xtool 0.8.9, same method, i get 112mb


- using both DSG 2.0.2.0 or 2.0.2.3,
Quote:
mainly with method 'xtool:mkraken:9:dd5:l10' or 'poo2reck:9+4x4:b128mb:lzma:ultra:bt4:fb273:lc8:mc 1000000:128mb' i always get 112mb file


here's a link for the sample file
https://pixeldrain.com/u/ScAreX21

i've no idea what im doing wrong, so please guide me <3 excuse my language
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  #456  
Old 21-06-2025, 17:39
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Quote:
Originally Posted by danger9 View Post
here's a link for the sample file
https://pixeldrain.com/u/ScAreX21

i've no idea what im doing wrong, so please guide me <3 excuse my language
Code:
xtool:c128mb:mkraken:core_2.9.10:lib_2:dd3:l10,d128mb


Code:
xtool:c128mb:mkraken:core_2.9.12:lib_2:dd3:l10,d128mb

Last edited by Cesar82; 21-06-2025 at 17:49.
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  #457  
Old 22-06-2025, 07:38
demon964 demon964 is offline
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[QUOTE=Cesar82;508058]
Code:
xtool:c128mb:mkraken:core_2.9.10:lib_2:dd3:l10,d128mb



How did you analyze and derive the code `xtool:c128mb:mkraken:core_2.9.10:lib_2:dd3:l10,d1 28mb`? In other words, how can you determine that this is the best compression method for that particular file?
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  #458  
Old 22-06-2025, 09:26
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Do not use option "Skip verification" in xtoolui if you don't know what you're doing. Skip verification option is only usefull in verbose mode to fast check used options as levels or if you want to know how big the output could possibly get if all streams get processed.

If you want to check if streams can get processed with a selected library, use "Stop after # streams" option.
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  #459  
Old 22-06-2025, 10:14
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Quote:
Originally Posted by demon964 View Post
How did you analyze and derive the code `xtool:c128mb:mkraken:core_2.9.10:lib_2:dd3:l10,d1 28mb`? In other words, how can you determine that this is the best compression method for that particular file?
I didn't say it's the best...
I simply showed that it also works with DSG. You just need to provide the correct oodle library.
I'm not the right person to tell you which method or library is the best.
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  #460  
Old 22-06-2025, 11:49
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with experience, I recognize certain types of files (.pak .ucas .utoc , bundle ect)
and I know that such and such a file will use such and such an algorithm.

then, by digging into the game's folders, you can find a library that puts you on the right track (liblz4, oodle ect).

and finally various tests...
Personally, I work in a test folder, trying out different combinations, different library versions
when I've found the best compromise, I test in DSG.
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  #461  
Old Yesterday, 21:40
Lucifer Crossman Lucifer Crossman is offline
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Quote:
Originally Posted by Cesar82 View Post
I didn't say it's the best...
I simply showed that it also works with DSG. You just need to provide the correct oodle library.
I'm not the right person to tell you which method or library is the best.
Hello. Can you help me embed DSG in Redshank Installer [21.03]? I'm a beginner. I'm sorry for my English.
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