#1
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OOZ Review
Ok since several people asked me to put OOZ into Masks I finally decided to shed some light to it.
oodle is an API created to pack Game files which are meant to be unpacked at Ram Speed. It's a bad idea to use it for repacks and here is why: Leviathan: ================================================== ===== ooz -1 --leviathan = 37.15mb/sec Output_Ratio = 24.20% ooz -2 --leviathan = 31.68mb/sec Output_Ratio = 23.95% ooz -3 --leviathan = 12.95mb/sec Output_Ratio = 23.06% ooz -4 --leviathan = 12.99mb/sec Output_Ratio = 22.76% ooz -5 --leviathan = 1.23mb/sec Output_Ratio = 21.09% ooz -6 --leviathan = 0.88mb/sec Output_Ratio = 20.86% ooz -7 --leviathan = 1.01mb/sec Output_Ratio = 20.68% Kraken: ================================================== ===== ooz -1 --kraken = 64.55mb/sec Output_Ratio = 25.67% ooz -2 --kraken = 53.29mb/sec Output_Ratio = 25.28% ooz -3 --kraken = 36.67mb/sec Output_Ratio = 24.38% ooz -4 --kraken = 29.47mb/sec Output_Ratio = 24.03% ooz -5 --kraken = 2.25mb/sec Output_Ratio = 22.23% ooz -6 --kraken = 1.35mb/sec Output_Ratio = 21.98% Hydra: ================================================== ===== ooz -1 --Hydra = 24.05mb/sec Output_Ratio = 24.52% ooz -2 --Hydra = 23.34mb/sec Output_Ratio = 24.30% ooz -3 --Hydra = 16.00mb/sec Output_Ratio = 23.43% ooz -4 --Hydra = 9.98mb/sec Output_Ratio = 23.15% ooz -5 --Hydra = 1.38mb/sec Output_Ratio = 21.52% ooz -6 --Hydra = 0.89mb/sec Output_Ratio = 21.20% Other LZ Compressors: ================================================== ===== lzma2/xz d256m:mt1 = 5.49mb/sec Output_Ratio = 20.67% lolz -d256m -mt1 = 0.72mb/sec Output_Ratio = 18.62% Zstd --long=31 --ultra -22 -T1 = 4.88mb/sec Output_Ratio = 23.39% Lizard -49 -BD = 4.77mb/sec Output_Ratio = 27.60% lz4 v1.8.3 -12 -DB -B7 = 18.18mb/sec Output_Ratio = 31.91% Lzturbo -49 -b64m -p1 = 2.5mb/sec Output_Ratio = 21.37% Other Reference Compressors: ================================================== ===== cls-rzo (mt=8) chunk size = 128m Dictionary Size = 64mb = 4.85mb/sec Output_Ratio = 20.64% (Reference) 7Zip Shelwien Max settings N/A Output_Ratio = 20.71% (Reference) PS: these are for Reference, comparison is irrelevant but they are here nonetheless!! Not only it under-performed to even lzma but the packing speed is delusional to the point i didn't bare to make the 7 8 9 max out settings. However unpacking speeds are anywhere from 600MB/sec to 1.100MB/sec which is cool but packing with xtool+srep alongside it will bottleneck it to somewhere 150 ~ 200mb/sec. (See Below) Ram usage is around 1GB at -1 up to 4.5GB to -5, -6 which makes it hard to implement a CLS, and ratio is so bad that chunking it will further break it.
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My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45. Last edited by panker1992; 22-04-2019 at 14:24. Reason: addition |
The Following User Says Thank You to panker1992 For This Useful Post: | ||
doofoo24 (22-04-2019) |
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#2
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Quote:
Code:
[External compressor:ooz] header = 0 packcmd = "oodle\{compressor}" -z -f -2 --hydra $$arcdatafile$$.tmp $$arcpackedfile$$.tmp Last edited by Carldric Clement; 22-04-2019 at 07:48. |
#3
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Indeed this will do for a very slow/old hardware,
I forgot to put lzturbo :P Will Update this ..
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My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45. |
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Quote:
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#5
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Code:
Compressing 5,760,193,037 bytes with ooz -z -f -c -1 -4 -ml $$arcdatafile$$.tmp 100.0% Errorlevel=3 100.0% ERROR: general (de)compression error in ooz:1:4:ml |
#6
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Quote:
No ooz:1:4:ml Because it still developer precompressor |
The Following User Says Thank You to Carldric Clement For This Useful Post: | ||
Andu21 (27-04-2019) |
#7
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Code:
Compressing 5,760,193,037 bytes with ooz -z -f $$arcdatafile$$.tmp $$arcpackedfile$$.tmp 100.0% Errorlevel=3 ERROR: general (de)compression error in ooz |
#8
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Quote:
Code:
[External compressor:ooz] header = 0 packcmd = ooz -z -f -2 --hydra $$arcdatafile$$.tmp $$arcpackedfile$$.tmp unpackcmd = ooz -d --dll $$arcpackedfile$$.tmp $$arcdatafile$$.tmp |
#9
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Still crashing, I've ran out of ideas.
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#10
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Can u snap that ur freearc compressing??
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#11
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You mean split, chunk the input?
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#12
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#13
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I guess i could, depends on which data can be applied deduplication.
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