#19
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hi rinaldo: newbie question here:
Let's say i have my game packed on 3 arc files: main.arc sound.arc videos.arc where on the script should i put the name of the files? thanks |
#20
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#21
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Quote:
Code:
#define Data1 "main.arc" #define Data2 "Video.arc" #define Data3 "Sound.arc" #define Data4 "LanguageEN.arc" #define Data5 "LanguageDE.arc" #define Data6 "LanguageIT.arc" #define Data7 "LanguageRU.arc" #define Data8 "LanguageFR.arc" #define Data9 "LanguageES.arc" #define Data10 "LanguageCA.arc" if not ISArcExtract ( 0, 55, ExpandConstant('{src}\{#Data1}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; if not ISArcExtract ( 0, 5, ExpandConstant('{src}\{#Data2}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; if not ISArcExtract ( 0, 5, ExpandConstant('{src}\{#Data3}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; if not ISArcExtract ( 0, 5, ExpandConstant('{src}\{#Data4}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; if not ISArcExtract ( 0, 5, ExpandConstant('{src}\{#Data5}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; if not ISArcExtract ( 0, 5, ExpandConstant('{src}\{#Data6}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; if not ISArcExtract ( 0, 5, ExpandConstant('{src}\{#Data7}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; if not ISArcExtract ( 0, 5, ExpandConstant('{src}\{#Data8}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; if not ISArcExtract ( 0, 5, ExpandConstant('{src}\{#Data9}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; if not ISArcExtract ( 0, 5, ExpandConstant('{src}\{#Data10}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; EXAMPLE2 for 3 packed: Code:
#define Data1 "main.arc" #define Data2 "Video.arc" #define Data3 "Sound.arc" if not ISArcExtract ( 0, 90, ExpandConstant('{src}\{#Data1}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; if not ISArcExtract ( 0, 5, ExpandConstant('{src}\{#Data2}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; if not ISArcExtract ( 0, 5, ExpandConstant('{src}\{#Data3}'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break;
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if you understand read more Last edited by rinaldo; 27-03-2018 at 11:04. |
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Simorq (27-03-2018) |
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