#31
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This is Simple installer modified by me Based on _UltraArcPro_Example for UltraArc R2 Last edited by S-Ghost; 29-08-2017 at 18:10. |
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Simorq (30-08-2017) |
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#32
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v3 Added
-Percent added -Now supports UltraARC R3 -Merging is now in {app} folder
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Last edited by KaktoR; 30-08-2017 at 12:06. |
#33
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#34
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Don't change Output in records.ini to {app} (except for "Freearc_Split"), otherwise split.exe error. Leave it like ultraarc create it.
Example: Code:
[Record1] Type=Freearc_Original Source={src}\Data1.Bin Output={app} Disk=1 [Record2] Type=Split Source={src}\Data2a.Bin Output={tmp}\Data2.Bin Disk=1 [Record3] Type=Split Source={src}\Data2b.Bin Output={tmp}\Data2.Bin Disk=2 [Record4] Type=Split Source={src}\Data2c.Bin Output={tmp}\Data2.Bin Disk=3 [Record5] Type=Split Source={src}\Data2d.Bin Output={tmp}\Data2.Bin Disk=4 [Record6] Type=Split Source={src}\Data2e.Bin Output={tmp}\Data2.Bin Disk=5 [Record7] Type=Split Source={src}\Data2f.Bin Output={tmp}\Data2.Bin Disk=6 [Record8] Type=Split Source={src}\Data2g.Bin Output={tmp}\Data2.Bin Disk=7 [Record9] Type=Split Source={src}\Data2h.Bin Output={tmp}\Data2.Bin Disk=8 [Record10] Type=Split Source={src}\Data2i.Bin Output={tmp}\Data2.Bin Disk=9 [Record11] Type=Split Source={src}\Data2j.Bin Output={tmp}\Data2.Bin Disk=10 [Record12] Type=Freearc_Split Source={tmp}\Data2.Bin Output={app} Disk=10
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Simorq (30-08-2017) |
#35
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Percent has a bug with splitted archives (if mergin starts, it goes to 66,6%, when start unpacking, % get stuck at 66,6%). I am not able to fix it the proper way. Maybe some kind soul can help us out a bit.
Furthermore progressbar "flickering" if thousands of files got unpacked. Besides that, this project is somewhat finished (maybe left background pictures during installation).
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Simorq (31-08-2017) |
#36
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thats broblem |
#37
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what is the code for remain time lable
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#38
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Use ZTool x86 [External compressor:pzlib,plz4,plzo,pzstd] header = 0 packcmd = ZTool e:{compressor}:t25p{:option} - - <stdin> <stdout> unpackcmd = ZTool d:{compressor}{:option}:t75p:cm0mb - - <stdin> <stdout> Last edited by pakrat2k2; 05-09-2017 at 10:20. |
#39
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Added v3.5
added info button % mostly fixed (in some cases % will be fast go to 99,9%, then extracting the rest of the archive (mostly common problem with many files in one archive)). Anyway, progressbar "flickering" still persists in some cases, and i don't know why.
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Last edited by KaktoR; 04-09-2017 at 08:39. |
#40
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Quote:
Hello, How to add the function: copy the content of the crack "like the codex script please! nice work, Thank you |
#41
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Please add the remain time labale.
Thanks |
#42
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Let's see...
I have no plans for this at the moment. I have added CRC check recently, but have to fix some bugs first.
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S-Ghost (13-09-2017) |
#43
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Test
Added: CRC Check at the end of installation Copying "Medicine", if folder is present in {src} ({src}\C**CK (maybe will add this as CB instead)). Fixed: Background2 is now showing again Things to do: Fix UA MASK errors (must wait for Simorq)
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#44
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Hi KaktoR,
Excellent job, Thank |
#45
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Have added v4.5 as UA2 and UA3 version to OP.
Some informations about UA3 MASK method: Do NOT use pzlib3 in config0.txt, because it has problems with some games. Use pzlib from ztool instead. External Compressor.ini: Code:
#define ReflateLIB "x64" #define ZTool "x64" //#define pZLib1 "x64" //#define pZLib3 "x64" //#define PrecompInside "0.46MT" //#define AntiZInside "x64" //#define ZLib_Jo //#define MSCInside "TAK" //#define MPZSlimmer #define SrepInside "x64" //#define ZCMInside "x64" //#define ZSTD "x64" //#define LZ4 "x64" //#define LZ5 "x64" //#define Oodle //#define NanoZipInside "x64" //#define UHARCMTInside Code:
for LZMA: $deflate=pZBSRARC for LZMA2: $deflate=pZBSRXZ
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