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  #46  
Old 26-05-2024, 10:26
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Arrow FMXInno Chronicles: Installer Source Code Index / Repository

* Index updated.
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  #47  
Old 30-05-2024, 00:41
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Quote:
Originally Posted by audiofeel View Post
A custom form for selecting the language in which the installer will be displayed.
Displaying brief information about the game.
Folder selection (by default, installation is performed on the second disk after the system disk, if it exists).
Creating shortcuts, optional (x86 x64).
Updating DirectX, optional.
Progress bar with gradient color fill.
Launch the game after successful installation, if desired.
Unpacking 6 archives.
Custom error output form.
The colors of the installer are not configurable.
Hi Audiofeel, i really like this installer, can you please make it customizable for colors? and how do i edit the Style.bin file?
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  #48  
Old 30-05-2024, 01:06
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Exclamation

Quote:
Originally Posted by demon964 View Post
how i can get source code without protector?

Or i can buy full source?
No, no, nothing is ever for sale here, the post is updated, everything is open.
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  #49  
Old 30-05-2024, 01:09
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Arrow

Quote:
Originally Posted by Wikinoob View Post
This is a cool installer, Any chance of adding Audio to the script please?
I completely forgot about it (I'm just an old stump), okay, music added
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Last edited by audiofeel; 28-06-2024 at 04:38.
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  #50  
Old 30-05-2024, 01:59
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Quote:
Originally Posted by CrownRepack View Post
Hi Audiofeel, i really like this installer, can you please make it customizable for colors? and how do i edit the Style.bin file?
There are more than 10 shades in this script, are you sure that you will fit everything into the design? If you need to change a certain color for a certain object, that's another question and you can help with that. It's just that the story will repeat itself again, as with the Hitman installer, you create white buttons and you will reproach me and everyone that white symbols are not visible on it. And as for editing the style file, in this installer it is used only in two interfaces, these are "FComboBox" and "FFluentDirBrowse Edit". Shown in the screenshots. Everything else is done using code
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File Type: png 2.png (8.2 KB, 260 views)
File Type: png 1.png (18.6 KB, 250 views)
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Last edited by audiofeel; 30-05-2024 at 02:01.
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  #51  
Old 31-05-2024, 09:03
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Quote:
Originally Posted by audiofeel View Post
There are more than 10 shades in this script, are you sure that you will fit everything into the design? If you need to change a certain color for a certain object, that's another question and you can help with that. It's just that the story will repeat itself again, as with the Hitman installer, you create white buttons and you will reproach me and everyone that white symbols are not visible on it. And as for editing the style file, in this installer it is used only in two interfaces, these are "FComboBox" and "FFluentDirBrowse Edit". Shown in the screenshots. Everything else is done using code
Thanks for clarifying, i now understand what's the use of the Style.bin file, im not an experience coder or anything, but i like to mess arround with things and learn as i go, i manage to edit the installer to my liking in terms of colors, thanks audiofeel, this is one good and simple installer, im finding for an installer like this for a very long time and im new to FMXInno, so i will try to get used to it.

Only thing i would like is to add music to this installer
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File Type: png Untitled.png (311.9 KB, 245 views)
File Type: png Untitled2.png (291.6 KB, 249 views)

Last edited by CrownRepack; 31-05-2024 at 09:11.
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  #52  
Old 31-05-2024, 10:07
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Quote:
Originally Posted by CrownRepack View Post
Thanks for clarifying, i now understand what's the use of the Style.bin file, im not an experience coder or anything, but i like to mess arround with things and learn as i go, i manage to edit the installer to my liking in terms of colors, thanks audiofeel, this is one good and simple installer, im finding for an installer like this for a very long time and im new to FMXInno, so i will try to get used to it.
Only thing i would like is to add music to this installer
It turned out great. Take the code from any installer where there is music, it is universal and will suit you. As for styles... It was possible to make other controls in it, but I don't really understand Photoshop, so it's easier for me to do everything through code, if you understand and own Photoshop, then you can do everything inside the style file (although you also need to take into account the scale of 150-200%). I will provide you with an archive for minimal editing of style files.
Attached Images
File Type: png 01.png (39.4 KB, 244 views)
File Type: png style_new.png (10.5 KB, 241 views)
Attached Files
File Type: 7z For Styles.7z (12.88 MB, 65 views)
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Last edited by audiofeel; 31-05-2024 at 10:11.
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  #53  
Old 31-05-2024, 23:52
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Quote:
Originally Posted by audiofeel View Post
It turned out great. Take the code from any installer where there is music, it is universal and will suit you. As for styles... It was possible to make other controls in it, but I don't really understand Photoshop, so it's easier for me to do everything through code, if you understand and own Photoshop, then you can do everything inside the style file (although you also need to take into account the scale of 150-200%). I will provide you with an archive for minimal editing of style files.
For Buttons, why not use
Code:
Button[1].FillGradient(<Some Color>, <Other Color>, gsLinear);
Button[1].FillGradientLinearAngle(0);
And can have style file for checkbox.
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  #54  
Old 11-06-2024, 06:46
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Quote:
Originally Posted by audiofeel View Post
A custom form for selecting the language in which the installer will be displayed.
Displaying brief information about the game.
Folder selection (by default, installation is performed on the second disk after the system disk, if it exists).
Creating shortcuts, optional (x86 x64).
Updating DirectX, optional.
Progress bar with gradient color fill.
Launch the game after successful installation, if desired.
Unpacking 6 archives.
Custom error output form.
The colors of the installer are not configurable.
When you upload the latest version, 24.05
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  #55  
Old 11-06-2024, 06:59
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Quote:
Originally Posted by xjohnxedgex View Post
When you upload the latest version, 24.05
The latest version is from June 11, 2024, there is no newer version yet, What exactly happened to you?
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  #56  
Old 17-06-2024, 09:00
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Steam Limitless

Into the new era of FMXInno with the latest FNewINI implementation. This installer is a beast in terms of Code Optimization and new features.

- Enable or disable the use of DSG depending on your choice (Thanks to @Cesar82 for making it DSG compatible)
- You can have as many AppExes (currently 4) and Data files
- You can have upto 50 Redist, 50 Additional Component and 50 Languages files each. Limited because I don't want anyone to abuse the resources but if you want to increase the capacity more, check here
- No need to make any changes to the script at all. The Installer.ini file inside the 'Game' folder supports everything, even Data, Redist, Component and Languages
- Play Page to directly play your game by selecting AppExe from installer
- Watch Game Trailer during installation.
- More Installer Upgrades

Benefits of the installer:
- Separate .iss to read the installer script.
- Code Optimized rendering of SidePanel component and Tab
- Code Optimized rendering of Redist, Component and Language creation
- Code Optimized for Shortcut Creation
- Code Optimized for Data, Component and Language file decompression
- Code Optimized for Post Install Redist Installation
- Script is independent of changes in number of max Data, Redist or additional component count. You can have as many as UI can support
- Better Error Handling
- Fixed a bug where missing Data File still proceeded with Installation.
- Variant of style.bin for FCheckbox (Thanks to @AgentV)

Check out the Automate folder for:
- MD5 verification of your files
- Automatically creating the .iss for importing list of Tools
- Automatically creating the .iss for extracting required tools during decompression

What is DSG (DiskSpan) compatibility?
The infamous DiskSpan compressor has been made compatible with this installer. Whether or not your compression was done using DSG, you can still extract your Data Files by:
Copying the Setup.dll in the Unpack > Decomp_DSG Folder

In case you don't know the compression method, open your Data#.bin with FreeArc and go to "INFO" > "Solid Blocks" tab to know exactly the name of the methods used.
Within the "Setup DLL" tab of the DSG, access the "Maker" sub-tab and paste the methods one on each line. Example:
Code:
xtool:mzlib+srep+lolz
xtool:bk2
xtool:mkraken:core_2.9.2
You can uncheck the split and diskspan checkboxes at the bottom of the window and click Create to create the Setup.dll file.
More Info DiskSpan GUI

PS: User also has an option to choose if they want to extract using their tools or DSG. In case they opt to choose their tools, they can put their files inside Unpack > Decomp_Custom > Tools.
And run, Automate > Create Tools List.bat and Create Tools Init.bat

This installer will have more upgrade if these pending requests are fulfilled.
Attached Images
File Type: jpg Untitled.jpg (166.6 KB, 394 views)
File Type: jpg Untitled2.jpg (67.5 KB, 392 views)
File Type: jpg Screenshot 2024-06-18 000009.jpg (117.5 KB, 389 views)
File Type: jpg Screenshot 2024-06-18 000327.jpg (170.8 KB, 390 views)
File Type: jpg Screenshot 2024-06-18 005237.jpg (217.2 KB, 383 views)
File Type: jpg Untitled3.jpg (157.4 KB, 384 views)
File Type: jpg Screenshot 2024-06-18 012312.jpg (178.0 KB, 390 views)
File Type: jpg Untitled4.jpg (95.0 KB, 381 views)
File Type: gif Recording 2024-06-18 023516.gif (1.94 MB, 373 views)
File Type: gif Recording 2024-06-18 023516 (1).gif (963.1 KB, 385 views)
Attached Files
File Type: rar Steam Limitless [24-06].rar (28.81 MB, 113 views)

Last edited by Fak Eid; 24-06-2024 at 04:23.
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  #57  
Old 18-06-2024, 09:02
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hi audiofeel, in vesta installer, there isn't any Remaining Time in the installer, i added the link from another installer and now i have Remaining time in the installer when installing, the problem now is that i don't know how to change the "secs" and "mins" to display the full word as "Seconds" and "Minutes". Any idea?
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Last edited by CrownRepack; 18-06-2024 at 09:06.
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  #58  
Old 18-06-2024, 09:17
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Quote:
Originally Posted by CrownRepack View Post
hi audiofeel, in vesta installer, there isn't any Remaining Time in the installer, i added the link from another installer and now i have Remaining time in the installer when installing, the problem now is that i don't know how to change the "secs" and "mins" to display the full word as "Seconds" and "Minutes". Any idea?
Of course, you can set up more detailed time display information, it just wasn't planned in this case.

Code:
{ IsArcEx 0.4.0.1 }
function ISArcExInit(WinHandle: Longint; TimeFormat: Integer; Callback: TCallback): Boolean;
  external 'ISArcExInit@files:FMXInno.dll stdcall delayload';

(*
  > WinHandle:  MainForm.Handle

  > TimeFormats.
      1 = 00:00:00
      2 = x hr y min  |  x min y sec
      3 = x hours y minutes  |  x minutes y seconds

  > Callback:  The callback function.
*)


function ISArcExInitEx(WinHandle: Longint; TimeFormat: Integer; Callback: TCallbackEx): Boolean;
  external 'ISArcExInitEx@files:FMXInno.dll stdcall delayload';
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File Type: png 34.png (62.2 KB, 220 views)

Last edited by audiofeel; 18-06-2024 at 09:21.
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  #59  
Old 18-06-2024, 09:28
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Thank you so much, i did come across that part, but i had no idea at all
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  #60  
Old 18-06-2024, 10:32
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You may need some kind of online service for selecting shades based on photos.
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