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  #1921  
Old 20-10-2020, 13:01
hwang4 hwang4 is offline
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Mortal Kombat 11 - lzna

Hi !
Need a new Compression Method for Mortal Kombat 11, if possible with details! (how to use "lzna" )

Thanks
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  #1922  
Old 20-10-2020, 16:50
dixen dixen is offline
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Quote:
Originally Posted by hwang4 View Post
Hi !
Need a new Compression Method for Mortal Kombat 11, if possible with details! (how to use "lzna" )

Thanks
XTool v0.12 x86 + oo2core_5,dll + srep + your_favorite_Compressor

NOTE
Install may be very-very-very long because strong oodle streams
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  #1923  
Old 21-10-2020, 02:34
samadrahman74 samadrahman74 is offline
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Quote:
Originally Posted by dixen View Post
Mafia D.E.(RUS+ENG voice)

*.pck *.bik - srep+4x4:lzma
*.sds - oo2reck+srep+lolz (fast mode)
18.5 > 36 > 10 > 4 gb

Repack size - 13.4 gb
Installed size - 29.6 gb

NOTE. oo2core_8_.dll from game folder renamed to oo2core_7_.dll for decomprression
Code:
21:07:30 - Conversion Initialized at Tue 10/20/2020.
 21:07:30 - Starting "Data1.bin" Archive Creation.
 05:07:30 - Archive "Data1.bin" Creation Complete.
 05:07:30 - Sorting Storage Directories Started.
 05:07:32 - Sorting Storage Directories Complete.
 05:07:32 - Starting "Data2.bin" Archive Creation.
 09:34:53 - Archive "Data2.bin" Creation Complete.
 09:34:53 - Sorting Storage Directories Started.
 09:34:55 - Sorting Storage Directories Complete.
 09:34:55 - Conversion Finished at Wed 10/21/2020.
 ------------------------------------------------------------


 09:34:55 - Input Size: 36.02 GB.
 09:34:57 - Output Size: 31.51 GB.
 09:34:57 - DiskSpan LOG finalized.
This method does not work
ram 16GB DRR4
Hard : SSD
Cpu : 4 Core i3-9100
---------------------------------
Input Size 36 GB
.sds Output Size 16 GB
Other file Output Size 15.5 GB
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  #1924  
Old 21-10-2020, 02:37
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Quote:
Originally Posted by samadrahman74 View Post
This method does not work
ram 16GB DRR4
Hard : SSD
Cpu : 4 Core i3-9100
---------------------------------
Input Size 36 GB
.sds Output Size 16 GB
Other file Output Size 15.5 GB
Rename oo2core_8_win64.dll to oo2core_7_win64.dll and put it next to oo2reck.exe for precompression.

I used a similar method to dixen for mine and got slightly smaller since I do not use "fast mode" lolz.
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  #1925  
Old 21-10-2020, 02:46
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Why he does not use bpk on bik files?
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  #1926  
Old 21-10-2020, 02:50
dixen dixen is offline
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Quote:
Originally Posted by KaktoR View Post
Why he does not use bpk on bik files?
Because crc errors on unpack
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  #1927  
Old 21-10-2020, 10:17
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Quote:
Originally Posted by dixen View Post
Because crc errors on unpack
This is getting more common, interestingly.

A recent game: Hades: Battle out of Hell also uses Bink videos, but they can't be compressed with bpk either - errors with pack and unpack.
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  #1928  
Old 21-10-2020, 10:20
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Well I have tested and you can pack them with bpk, but can't unpack because there is an infinite unpack loop. For example, a 500mb bik file will unpack to a few gb if you wait a few minutes.

File headers looks the same for working and non-working bink files.
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  #1929  
Old 22-10-2020, 01:17
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Quote:
Originally Posted by dixen View Post
Mafia D.E.(RUS+ENG voice)

*.pck *.bik - srep+4x4:lzma
*.sds - oo2reck+srep+lolz (fast mode)
18.5 > 36 > 10 > 4 gb

Repack size - 13.4 gb
Installed size - 29.6 gb

NOTE. oo2core_8_.dll from game folder renamed to oo2core_7_.dll for decomprression
Hi, I did what was told..
Renamed "oo2core_8_.dll" to "oo2core_7_.dll" in the game folder
Copied the "oo2core_7_.dll" and replaced it in DiskSpan
Then compressed with "oo2reck+srep:m3f+4x4:b64mb:lzma:ultra:64m:bt4:fb2 73:lc8:mc1000000" all the .sds files and compressed to 4 GB...
But during installation, it shows the following error...
Layer 1.png
Is there anything wrong???
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  #1930  
Old 22-10-2020, 05:01
dixen dixen is offline
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Quote:
Originally Posted by Prettyboy099 View Post
Hi, I did what was told..
Renamed "oo2core_8_.dll" to "oo2core_7_.dll" in the game folder
Copied the "oo2core_7_.dll" and replaced it in DiskSpan
Then compressed with "oo2reck+srep:m3f+4x4:b64mb:lzma:ultra:64m:bt4:fb2 73:lc8:mc1000000" all the .sds files and compressed to 4 GB...
But during installation, it shows the following error...
Attachment 28153
Is there anything wrong???
Hi.
What in arc.ini? oo2core put with arc.exe? arc t (filename.bin) what written?
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  #1931  
Old 22-10-2020, 05:15
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Did you add the correct oodle lib to the decompressor also?
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  #1932  
Old 22-10-2020, 07:52
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Oh.. It seems like an error from CIU, anyways thanks for the compression method dixen and Masquerade for additional information....
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  #1933  
Old 22-10-2020, 09:34
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Smile I Have Method Better For Compress

Quote:
Originally Posted by E-Key View Post
Code:
Title:           Insurgency: Sandstorm

PC:              4 Cores E5-2650 v4 @ 2.20GHz + 8GB Ram + SSD

Ripped Files:    Nothing

Original Size:        36.4 GB
Compressed Size: 13.4GB

Method:          (XTool) xZLib+srep:m3f:a4+lzma2:mmt4:mx9
                                                                   
Compress Time:   2 Hours
Install Time:    15-25 Minutes




Code:
Title:           Counter-Strike: Global Offensive [CS:GO]

PC:              4 Cores E5-2650 v4 @ 2.20GHz + 8GB Ram + SSD

Ripped Files:    Nothing

Original Size:        17.2 GB
Compressed Size: 7.2GB

Method:          lzma2:mmt4:mx9
                                                                   
Compress Time:   45 Minutes
Install Time:    10 Minutes



Counter Strike : Global Offensive [CS:GO]

Original Size: 17.2 GB
Compressed Size: 6.3 GB~5.99

Method: xZ1+srep:m3f+LZMA+lolz:dtb1:d192m:mtt1:mt4:mc1023

XZ1=xZLib

Compress Time : 4 Hour

Install Time : 10~12 Minute
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  #1934  
Old 22-10-2020, 10:48
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Crysis Remastered

Nothing removed...
Compression method -
Code:
xzlib+srep+LZMA-MT
Log -
Code:
19:57:36 - Starting "Data1.bin" Archive Creation.
22:11:26 - Archive "Data1.bin" Creation Complete.
22:11:59 - Input Size: 20.93 GB.
22:12:01 - Output Size: 13.24 GB.
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  #1935  
Old 22-10-2020, 12:42
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What is the best method for marvel avengers ? Thanks

Last edited by Sebazz; 22-10-2020 at 12:46.
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