#61
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Quote:
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Behnam2018 (16-06-2024) |
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#62
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The latest version is from June 11, 2024, there is no newer version yet, What exactly happened to you?
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The Following User Says Thank You to audiofeel For This Useful Post: | ||
Behnam2018 (13-06-2024) |
#63
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Steam Limitless
Into the new era of FMXInno with the latest FNewINI implementation. This installer is a beast in terms of Code Optimization and new features.
- Enable or disable the use of DSG depending on your choice (Thanks to @Cesar82 for making it DSG compatible) - You can have as many AppExes (currently 4) and Data files - You can have upto 50 Redist, 50 Additional Component and 50 Languages files each. Limited because I don't want anyone to abuse the resources but if you want to increase the capacity more, check here - No need to make any changes to the script at all. The Installer.ini file inside the 'Game' folder supports everything, even Data, Redist, Component and Languages - Play Page to directly play your game by selecting AppExe from installer - Watch Game Trailer during installation. - More Installer Upgrades Benefits of the installer: - Separate .iss to read the installer script. - Code Optimized rendering of SidePanel component and Tab - Code Optimized rendering of Redist, Component and Language creation - Code Optimized for Shortcut Creation - Code Optimized for Data, Component and Language file decompression - Code Optimized for Post Install Redist Installation - Script is independent of changes in number of max Data, Redist or additional component count. You can have as many as UI can support - Better Error Handling - Fixed a bug where missing Data File still proceeded with Installation. - Variant of style.bin for FCheckbox (Thanks to @AgentV) Check out the Automate folder for: - MD5 verification of your files - Automatically creating the .iss for importing list of Tools - Automatically creating the .iss for extracting required tools during decompression What is DSG (DiskSpan) compatibility? The infamous DiskSpan compressor has been made compatible with this installer. Whether or not your compression was done using DSG, you can still extract your Data Files by: Copying the Setup.dll in the Unpack > Decomp_DSG Folder In case you don't know the compression method, open your Data#.bin with FreeArc and go to "INFO" > "Solid Blocks" tab to know exactly the name of the methods used. Within the "Setup DLL" tab of the DSG, access the "Maker" sub-tab and paste the methods one on each line. Example: Code:
xtool:mzlib+srep+lolz xtool:bk2 xtool:mkraken:core_2.9.2 More Info DiskSpan GUI PS: User also has an option to choose if they want to extract using their tools or DSG. In case they opt to choose their tools, they can put their files inside Unpack > Decomp_Custom > Tools. And run, Automate > Create Tools List.bat and Create Tools Init.bat This installer will have more upgrade if these pending requests are fulfilled. Last edited by Fak Eid; 24-06-2024 at 04:23. |
The Following 10 Users Say Thank You to Fak Eid For This Useful Post: | ||
ADMIRAL (18-06-2024), audiofeel (17-06-2024), Behnam2018 (17-06-2024), BLACKFIRE69 (17-06-2024), Cesar82 (18-06-2024), CrownRepack (18-06-2024), hitman797 (17-06-2024), Jahan1373 (19-06-2024), ScOOt3r (18-06-2024), war100ck (18-06-2024) |
#64
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hi audiofeel, in vesta installer, there isn't any Remaining Time in the installer, i added the link from another installer and now i have Remaining time in the installer when installing, the problem now is that i don't know how to change the "secs" and "mins" to display the full word as "Seconds" and "Minutes". Any idea?
Last edited by CrownRepack; 18-06-2024 at 09:06. |
#65
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Quote:
Code:
{ IsArcEx 0.4.0.1 } function ISArcExInit(WinHandle: Longint; TimeFormat: Integer; Callback: TCallback): Boolean; external 'ISArcExInit@files:FMXInno.dll stdcall delayload'; (* > WinHandle: MainForm.Handle > TimeFormats. 1 = 00:00:00 2 = x hr y min | x min y sec 3 = x hours y minutes | x minutes y seconds > Callback: The callback function. *) function ISArcExInitEx(WinHandle: Longint; TimeFormat: Integer; Callback: TCallbackEx): Boolean; external 'ISArcExInitEx@files:FMXInno.dll stdcall delayload'; Last edited by audiofeel; 18-06-2024 at 09:21. |
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CrownRepack (18-06-2024) |
#67
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You may need some kind of online service for selecting shades based on photos.
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The Following User Says Thank You to audiofeel For This Useful Post: | ||
CrownRepack (18-06-2024) |
#68
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Alright got it, thank you once again, the picture behind the text info is edited by me in Photoshop, i decided to use picture editing method instead of code, its just a "FRectangle + InitRectangleHandle + .FillPicture", im slowly editing this installer to my liking and as i edit it i learn the coding as well. I created a music button by looking at other examples, and i can say i'm happy i made a working button for the first time
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#69
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Quote:
welcome to the club then... |
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#70
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Help
Make a tutorial video for using this compressor: DiskSpan GUI
I didn't understand anything from the pictures, a video shows everything easily, thanks |
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Behnam2018 (19-06-2024) |
#71
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Thank you for the warm welcome, salute and bows for you sir
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The Following User Says Thank You to CrownRepack For This Useful Post: | ||
BLACKFIRE69 (19-06-2024) |
#72
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Wpi 1801
Update...
The code has been shortened by 300 lines. Now the names of the interfaces are as close as possible to their role (thanks for the fair criticism from @BLACKFIRE69). If it used to be like "ARectangle", now it's like "Page1Line" and so on. Now you can simply add the necessary checkboxes in the ".ini" file The cancellation form has been replaced The post has been updated https://fileforums.com/showpost.php?...&postcount=658 Last edited by audiofeel; 20-06-2024 at 12:18. |
The Following 3 Users Say Thank You to audiofeel For This Useful Post: | ||
#73
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Original Posts have been updated
Simple Installer Update - FMXInno Updated to latest - Implemented changes with FNewINI - Implemented DSG compatibilty - Implemented better error handling - 2 AppExes supported, 2 Redist supported - No Limit on Data file, just update it from Installer.ini - Automation Tools upgraded - Installer.ini can accept Yes/No (Non-case sensitive) values instead of boolean (0,1) for UseDSG parameter - Removed some dependency and wrote custom logic for defining preprocessor values. Also, Removed 100 lines of reduntant code - Upgraded UI based on latest FMXInno upgrades Steam Limitless Update - You can have limitless Redist, Additional Components and Languages without making any changes to Script. Just update Installer.ini. Tested with up till 50, to not abuse resources. - Implemented ScrollBars for Redist, Components, Langauages section in case they are more than 8 - Implemented changes for space required when adding/removing components - Bug fixed to terminate installation when required Data file is missing. - Optimized and enhanced bulkified code. - Installer.ini can accept Yes/No (Non-case sensitive) values instead of boolean (0,1) for UseDSG parameter - Removed some dependency and wrote custom logic for defining preprocessor values More upgrade will follow if @Blackfire69 could implement requested features Unlocking Limitless Ability: Changes involved in Main.iss - If you want to increase the AppExe, just make changes to the section in Img1 like: Code:
//AppExe5 Name: "{group}\{code:GetShortcutData|AppExe5|ShortcutName}"; Filename: "{app}\{code:GetShortcutData|AppExe5|PathName}"; Parameters: "{app}\{code:GetShortcutData|AppExe5|Parameters}"; Flags: createonlyiffileexists; Check: CreateStartMenuShortcuts Name: "{commondesktop}\{code:GetShortcutData|AppExe5|ShortcutName}"; Filename: "{app}\{code:GetShortcutData|AppExe5|PathName}"; Parameters: "{app}\{code:GetShortcutData|AppExe5|Parameters}"; Flags: createonlyiffileexists; Check: CreateDesktopShortcuts - If you want to increase the Redist, Component, Language counts, just increase the values mentioned in Img2: Added Automation in attachment to import all your tools Last edited by Fak Eid; 28-06-2024 at 12:31. |
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#74
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Hi, in the Steam Limitless installer, i noticed something that i like, that is the animation of the game info, when the button is clicked, the game info expands downwards pushing the other tabs down too, anyone can help me with identifying which code is responsible for that, i want to implement it into my installer.
I tried copying the code of one of the animations and changing it according to my installer, the animation works, but then it doesnt push anything in its way downwards like in Steam Limitless installer. I can't figure it out. Thanks in advanced! |
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audiofeel (03-07-2024) |
#75
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//About Game Button TObject(Button[2].GetObject): begin SectionContent[1].Visible(True); SectionContent[2].Visible(False); Button[3].Enabled(False); if GameInfoSection[1].GetHeight = 0 then begin AnimSection[1].SetValues(0, 150); TabAnim.SetValues(70, 230); end else if GameInfoSection[1].GetHeight = 150 then begin AnimSection[1].SetValues(150, 0); TabAnim.SetValues(230, 70); Button[3].Enabled(True); end; AnimSection[1].Enabled(True); TabAnim.Enabled(True); end; |
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