Go Back   FileForums > Game Backup > PC Games > PC Games - CD/DVD Conversions > Conversion Tutorials

Reply
 
Thread Tools Display Modes
  #3646  
Old 10-08-2023, 10:47
L0v3craft's Avatar
L0v3craft L0v3craft is offline
Registered User
 
Join Date: Dec 2015
Location: Rome
Posts: 90
Thanks: 374
Thanked 24 Times in 15 Posts
L0v3craft is on a distinguished road
Someone checked "Atlas Fallen"? Looks like it is compressed with lz4f. XTool detects the streams but is not able to process them.

I tried with the script "thesurge2.bms" to unpack the files selecting the "toc" but quickbms gives error:


Last edited by L0v3craft; 11-08-2023 at 09:46.
Reply With Quote
Sponsored Links
  #3647  
Old 10-08-2023, 11:26
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,370
Thanks: 1,076
Thanked 6,971 Times in 2,637 Posts
KaktoR is on a distinguished road
Just use -mlz4f,l2

Code:
Compressed 1 file, 9,574,907 => 34,654,139 bytes. Ratio 361.93%
Compression time: cpu 0.02 sec/real 1.04 sec = 1%. Speed 9.18 mB/s
All OK

Extracted 1 file, 34,654,139 => 9,574,907 bytes. Ratio 361.93%
Extraction time: cpu 0.02 sec/real 1.08 sec = 1%. Speed 8.86 mB/s
All OK
Edit:

Code:
[0] Processing lz4f stream at 0000000000000000 (1522893 >> 2066084 >> 1522889) using l2:b5:d0 has failed
There are just a few bytes which not match, so use xdelta library for precompressing and decompressing.
__________________
Haters gonna hate

Last edited by KaktoR; 10-08-2023 at 11:29.
Reply With Quote
The Following 2 Users Say Thank You to KaktoR For This Useful Post:
L0v3craft (10-08-2023), Wanterlude (10-08-2023)
  #3648  
Old 11-08-2023, 00:42
Danziel123 Danziel123 is offline
Registered User
 
Join Date: Mar 2013
Location: Surabaya
Posts: 1,112
Thanks: 1,072
Thanked 633 Times in 541 Posts
Danziel123 is on a distinguished road
Quote:
Originally Posted by KaktoR View Post
Just use -mlz4f,l2

Code:
Compressed 1 file, 9,574,907 => 34,654,139 bytes. Ratio 361.93%
Compression time: cpu 0.02 sec/real 1.04 sec = 1%. Speed 9.18 mB/s
All OK

Extracted 1 file, 34,654,139 => 9,574,907 bytes. Ratio 361.93%
Extraction time: cpu 0.02 sec/real 1.08 sec = 1%. Speed 8.86 mB/s
All OK
Edit:

Code:
[0] Processing lz4f stream at 0000000000000000 (1522893 >> 2066084 >> 1522889) using l2:b5:d0 has failed
There are just a few bytes which not match, so use xdelta library for precompressing and decompressing.
Sorry if i joined, I choose this compress method in DSG to compress this game is right or not?
Quote:
xtool:mlz4f,l2:dd3+LZMA-MT
Thank you
Reply With Quote
  #3649  
Old 11-08-2023, 10:34
Fak Eid Fak Eid is offline
Registered User
 
Join Date: Jun 2023
Location: Mars
Posts: 144
Thanks: 89
Thanked 136 Times in 53 Posts
Fak Eid is on a distinguished road
Atlas Fallen

*.dat -> xtool:mlz4f+srep+lolz [22.2GB >> 15.3GB]
*.webm -> mpz_pmt [3.15GB >> 3.10GB]
Rest everything -> srep+lzma

I also think audio\speech-german.fsb is a language file and can be skipped, or included in additional components. I'll run some checks on language and update

Last edited by Fak Eid; 12-08-2023 at 04:12.
Reply With Quote
The Following 2 Users Say Thank You to Fak Eid For This Useful Post:
Danziel123 (12-08-2023), ScOOt3r (11-08-2023)
  #3650  
Old 13-08-2023, 07:29
ravikant's Avatar
ravikant ravikant is offline
Registered User
 
Join Date: Oct 2018
Location: Somewhere near you
Posts: 44
Thanks: 14
Thanked 10 Times in 7 Posts
ravikant is on a distinguished road
I was compressing some *.big files and it was in a sounds folder, so i tried to use a media compressor and i run some tests

When i used the media compressor ratio is like 70-80%
When i was not using them i was getting 10-20%

This heavy difference is due to encryption? If anyone knows any tool to decrypt this file please share, these files are commonly found in EA Games

Last edited by ravikant; 13-08-2023 at 07:37.
Reply With Quote
  #3651  
Old 13-08-2023, 07:39
Masquerade's Avatar
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,158
Thanks: 284
Thanked 1,348 Times in 612 Posts
Masquerade is on a distinguished road
What game and can you share a small sample?
Reply With Quote
  #3652  
Old 13-08-2023, 08:52
kj911 kj911 is offline
Registered User
 
Join Date: Apr 2010
Location: world
Posts: 181
Thanks: 132
Thanked 63 Times in 44 Posts
kj911 is on a distinguished road
Quote:
Originally Posted by ravikant View Post
I was compressing some *.big files and it was in a sounds folder, so i tried to use a media compressor and i run some tests

When i used the media compressor ratio is like 70-80%
When i was not using them i was getting 10-20%

This heavy difference is due to encryption? If anyone knows any tool to decrypt this file please share, these files are commonly found in EA Games
BigGUI or FinalBIG (and the any alternative) tools??
Reply With Quote
The Following User Says Thank You to kj911 For This Useful Post:
ravikant (13-08-2023)
  #3653  
Old 13-08-2023, 20:18
ravikant's Avatar
ravikant ravikant is offline
Registered User
 
Join Date: Oct 2018
Location: Somewhere near you
Posts: 44
Thanks: 14
Thanked 10 Times in 7 Posts
ravikant is on a distinguished road
Quote:
Originally Posted by kj911 View Post
These tools will be useful i myself earlier found such a tool but it could not only decrypt it but not pack them back after i am done with recoding
Reply With Quote
  #3654  
Old 13-08-2023, 22:30
shazzla shazzla is offline
Registered User
 
Join Date: Nov 2010
Location: Hunnia
Posts: 271
Thanks: 500
Thanked 94 Times in 71 Posts
shazzla is on a distinguished road
@Fak Eid

Webm container supports only vorbis/opus audio.
Mpz is not for compressing such files! Ok,you gain some megas.
Btw mpz can compress almost everything with little gain. (In my experiences)

Edit :
Sry for "spamming".
Reply With Quote
  #3655  
Old 14-08-2023, 02:56
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,370
Thanks: 1,076
Thanked 6,971 Times in 2,637 Posts
KaktoR is on a distinguished road
Tempest Rising Playtest

pak/ucas kraken
bk2 kb2n

I guess it will be still the case in final release.
__________________
Haters gonna hate
Reply With Quote
  #3656  
Old 17-08-2023, 02:46
Masquerade's Avatar
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,158
Thanks: 284
Thanked 1,348 Times in 612 Posts
Masquerade is on a distinguished road
En Garde!
  • *.pak
    Code:
    oo2reck+oo2recm+srep+lolz
  • *.mp4
    Code:
    srep+LZMA2
  • Everything else
    Code:
    razor

8.2GB ---> 5.7GB

Used Oodle core v2.9.5
Reply With Quote
The Following 3 Users Say Thank You to Masquerade For This Useful Post:
Cesar82 (17-08-2023), JustFun (02-09-2023), L0v3craft (17-08-2023)
  #3657  
Old 19-08-2023, 01:08
hwang4 hwang4 is offline
Registered User
 
Join Date: Sep 2007
Location: Algeria
Posts: 86
Thanks: 45
Thanked 10 Times in 4 Posts
hwang4 is on a distinguished road
Judgment

Best Method Of Compression , plz!
Reply With Quote
  #3658  
Old 19-08-2023, 02:44
Wanterlude's Avatar
Wanterlude Wanterlude is offline
Registered User
 
Join Date: Apr 2017
Location: Swamp in Russia
Posts: 34
Thanks: 206
Thanked 60 Times in 20 Posts
Wanterlude is on a distinguished road
Quote:
Originally Posted by hwang4 View Post
Best Method Of Compression , plz!
probably srep+lolz

Last edited by Wanterlude; 19-08-2023 at 03:42.
Reply With Quote
  #3659  
Old 23-08-2023, 07:05
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,370
Thanks: 1,076
Thanked 6,971 Times in 2,637 Posts
KaktoR is on a distinguished road
Dragon Ball Z Kakarot
v2.0

Code:
 14:05:52 - Selected ARC/DS method for Data1a-01.bin was: xtool:c128mb:mzlib+xtool:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
 14:05:52 - Selected ARC/DS method for Data1b-01.bin was: xtool:dd3+bcm
 14:05:52 - Selected ARC/DS method for Data1c-01.bin was: xtool:dd3+zstd
 14:05:52 - Selected ARC/DS method for Data1d-01.bin was: xtool:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
-------------------------------------------------------------------------------------------------------------------------------------------
 15:43:13 - Overall input size: 46.96 GB
 15:43:13 - Overall output size: 36.96 GB (Ratio 78.70%)
 15:43:13 - Overall conversion time: 01:37:21
 15:43:13 - Overall conversion media: 1 custom media
-------------------------------------------------------------------------------------------------------------------------------------------
 16:04:51 - Overall decompression time: 00:21:31
 16:04:51 - All files have been successfully extracted!
For USM videos you can use bcm.
zstd for AWB files performs best if you don't want to deal with them in other ways.
__________________
Haters gonna hate

Last edited by KaktoR; 23-08-2023 at 07:20.
Reply With Quote
The Following 3 Users Say Thank You to KaktoR For This Useful Post:
Cesar82 (23-08-2023), Gehrman (23-08-2023), JustFun (02-09-2023)
  #3660  
Old 25-08-2023, 00:33
Danziel123 Danziel123 is offline
Registered User
 
Join Date: Mar 2013
Location: Surabaya
Posts: 1,112
Thanks: 1,072
Thanked 633 Times in 541 Posts
Danziel123 is on a distinguished road
Hi, maybe someone know what best compress method for armored core VI. Thank you
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Games Are For Kids JoyBoy Chit Chat 83 16-11-2021 14:28
CorePack Compression methods ? Help ramazan19833 Conversion Tutorials 34 09-08-2018 06:51
i got the email in the mail about copying ps2 games EVOEvo PS2 Games 7 21-11-2003 07:56
Self-booting games on an older Japanese DC? Named DC Games 1 26-09-2003 17:48
Having Problems Burning Numerous *Recent* Games....Help is Appreciated Protosstic PSX Games 2 15-01-2002 21:27



All times are GMT -7. The time now is 02:03.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright 2000-2020, FileForums @ https://fileforums.com