#3571
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The Sims 3
*.package *.world XTool v0.76+lolz 20 gb > 32 gb > 29 gb > 23 gb > 13.5 gb Quote:
Some files used lz4 streams but xtool can't decompress it. Last edited by dixen; 24-07-2023 at 05:12. |
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JustFun (02-09-2023) |
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#3572
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Generation Zero
v18.07.2023 Code:
15:22:18 - Selected ARC/DS method for Data1a-01.bin was: xtool:c128mb:mzlib:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 15:22:18 - Selected ARC/DS method for Data1b-01.bin was: xtool:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ------------------------------------------------------------------------------------------------------------------------------------------- 16:37:28 - Overall input size: 54.23 GB 16:37:28 - Overall output size: 13.54 GB (Ratio 24.96%) 16:37:28 - Overall conversion time: 01:15:09 ------------------------------------------------------------------------------------------------------------------------------------------- 17:14:12 - Overall decompression time: 00:14:04 17:14:12 - All files have been successfully extracted!
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JustFun (02-09-2023) |
#3573
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Sims 3 doesn't have LZ4 streams, the game was released before LZ4 was invented. Those are false detections of old custom EA algo, used in many of their games.
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dixen (25-07-2023) |
#3574
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Anyone know what best compression for forspoken? Thank you
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#3575
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i used zlib+srep+lolz and it compressed to 88.8 gb
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Danziel123 (25-07-2023), Fak Eid (26-07-2023) |
#3576
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No files can delete to save some space? (Languages files)
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#3577
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no as its only about 8 large files about 20gb each..
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#3578
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Viewfinder
Code:
15:42:29 - Selected ARC/DS method for Data1a-01.bin was: msc_tak+srep_new:1 15:42:29 - Selected ARC/DS method for Data1b-01.bin was: xtool:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ------------------------------------------------------------------------------------------------------------------------------------------- 16:01:27 - Overall input size: 14.29 GB 16:01:27 - Overall output size: 4.99 GB (Ratio 34.91%) 16:01:27 - Overall conversion time: 00:18:56
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#3579
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Cut the first 200mb of one of the big files and send it to me.
Also tell me the file header of the bk2 files if possible with hxd.
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#3580
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Forspoken
Code:
-mlz4f:l9 You must also have xdelta, every stream has 8 byte difference and will not precompress without it. Code:
Compressed 1 file, 104,857,600 => 210,035,729 bytes. Ratio 200.31% Compression time: cpu 0.08 sec/real 1.15 sec = 7%. Speed 91.17 mB/s |
#3581
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What about extensionless from Ratchet & Clank: Rift Apart? Same as in SpiderMan?
Sample https://pixeldrain.com/u/cKV4RvZa Last edited by dixen; 26-07-2023 at 11:28. |
#3582
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Ratchet & Clank: Rift Apart
Code:
-minsomniac:rcrads Code:
Compressed 1 file, 216,354,837 => 232,416,562 bytes. Ratio 107.42% Compression time: cpu 0.19 sec/real 1.37 sec = 14%. Speed 157.41 mB/s Code:
Compressed 1 file, 797,350 => 5,150,215 bytes. Ratio 645.92% Compression time: cpu 0.00 sec/real 0.67 sec = 0%. Speed 1.19 mB/s Last edited by Razor12911; 26-07-2023 at 21:43. |
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#3583
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Thank you for suggestion, i compress using mzlib + dedub + lzma-MT get 89.4 gb
Quote:
bk2: https://drive.google.com/file/d/1ueY...ew?usp=sharing earc: https://drive.google.com/file/d/1y8O...ew?usp=sharing Quote:
Last edited by Danziel123; 26-07-2023 at 20:30. |
#3584
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Quote:
Quote:
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#3585
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Quote:
For the earc files use like this Code:
xtool:mlz4f,l9:lz4_183 Code:
xtool:c256mb:mbk2:df20p Code:
[Game1Settings] Name=Unknown 1 Exec= EGPath=C:\Program Files (x86)\Unknown <game> MethodState=0 Data1.Name=Data<game><data>-01.bin Data1.InclText=*.bk2
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