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  #91  
Old 09-11-2022, 00:31
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got error

i compressed the game by blackfire69 compressor what was 96compressor.
and this is the error.
what i should do???
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  #92  
Old 10-11-2022, 06:11
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Arrow FMXInno v1.0.0.2 - Updates

FMXInno v1.0.0.2 - Updates

Code:
* Added Dynamic Tiles.
   - Highly customizable.
   - Tile shapes can be regular/rounded corner rectangles or even circles.
   - Allowed users to make their own style tiles.
   - DeltaX, DeltaY and TimeDuration configure the motion of tiles.

* Updated Classes.

Last edited by BLACKFIRE69; 14-07-2024 at 01:41.
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  #93  
Old 10-11-2022, 15:55
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black fire 69 I have a few suggestions for you. add "XHashNext" to the "FMXInno" library (no need to "drag" the dll with you anymore). also add "xbass_f". although "FMXInno" can play music without outside help, but only "Wav" (this is very good, the size decreases, and so on and so forth. but there is one drawback... I never found a way to pause (I searched everywhere and on "stackoverflow") and the "Wav" itself is very large. and the last sentence. add "boolean" "FDark" to other controls, not only buttons and windows, but also text and so on. thank you!
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  #94  
Old 11-11-2022, 03:41
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Quote:
Originally Posted by audiofeel View Post
black fire 69 I have a few suggestions for you. add "XHashNext" to the "FMXInno" library (no need to "drag" the dll with you anymore). also add "xbass_f". although "FMXInno" can play music without outside help, but only "Wav" (this is very good, the size decreases, and so on and so forth. but there is one drawback... I never found a way to pause (I searched everywhere and on "stackoverflow") and the "Wav" itself is very large. and the last sentence. add "boolean" "FDark" to other controls, not only buttons and windows, but also text and so on. thank you!
Code:
* Merged XBass_f and XHashNext into FMXInno lib as suggested.
( next time write the sentences separately. otherwise it's hard to read )

,

Last edited by BLACKFIRE69; 17-11-2022 at 22:30.
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  #95  
Old 12-11-2022, 22:03
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Arrow FMXInnoSkia v1.0.0.0 - Updates

FMXInnoSkia v1.0.0.0 - Updates


Code:
* Updated sk4d.dll  from  v3.4.1(skia v98.1.0)  -->  v4.0.1(skia v107.0.0)

Downloads: FMXInnoSk v1.0.0.0 - Final Release [2022-Nov-11].rar


(not compatible with older versions. so don't mess-up)

,

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  #96  
Old 13-11-2022, 06:22
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Quote:
Originally Posted by audiofeel View Post
here is another example of what can be done with FMXInno. the work is taken as a basis
https://krinkels.org/resources/yuwiz.416/
I like this design, would it be possible to do an English translation of the script? The Russian characters do not show correctly for me.
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  #97  
Old 13-11-2022, 07:54
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i compressed the game by 69compressor and i got this error from WPI.CorePack.Installer about test
i found that this installer is using ISArcEx that is not supporting 69compressor but just freaarc 0.666v
what i can do for it???
is there a way for WPI.CorePack.Installer to use isdone instead of ISarcEx??
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  #98  
Old 13-11-2022, 11:29
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Quote:
Originally Posted by Masquerade View Post
I like this design, would it be possible to do an English translation of the script? The Russian characters do not show correctly for me.
no choice of language yet. if necessary, then it takes longer to do it. P.S. I removed the indicator image unnecessary in this script from the style file (the weight of the file decreased slightly)
**
a small update. completely abandoned the pictures, everything was done by means of FMXInno. Plus small edits (gif, text alignment in the center)
**
a small update.now there is a choice of language.

Last edited by audiofeel; 27-12-2023 at 10:08.
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  #99  
Old 14-11-2022, 04:44
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Quote:
Originally Posted by audiofeel View Post
here is another example of what can be done with FMXInno. the work is taken as a basis
https://krinkels.org/resources/yuwiz.416/
good job mate. keep going...


for peeps who love Win11 blur effects,
Code:
// function IsOSMatched(const fOsMinimum: DWORD): Boolean;

if IsOSMatched(B_WIN11_21H2) and FBlur then  // Windows 11 or newer
  // enable Fluent blur
else
  // regular


--------------------------------------------------------------------------

Code:
FMXInno:

* Latest update added to first post. [2022-Nov-14]

Last edited by BLACKFIRE69; 14-07-2024 at 01:42.
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  #100  
Old 14-11-2022, 10:25
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inno setup

Quote:
Originally Posted by audiofeel View Post
If I didn't notice it, I misunderstood. keep the script
https://ibb.co/VDB2v30
Hi Friend Good Job about this script, but which inno setup did you use??
I tested with the inno-setup 5.5.1 ee2 enhanced and it had a problem like this
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  #101  
Old 14-11-2022, 16:46
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Quote:
Originally Posted by ADMIRAL View Post
Hi Friend Good Job about this script, but which inno setup did you use??
I tested with the inno-setup 5.5.1 ee2 enhanced and it had a problem like this
in Windows 10, there are no fonts that are involved in the script (only Win 11). I was trying to do something... try it!

Last edited by audiofeel; 06-03-2023 at 07:25.
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  #102  
Old 15-11-2022, 07:29
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Quote:
Originally Posted by audiofeel View Post
in Windows 10, there are no fonts that are involved in the script (only Win 11). I was trying to do something... try it!
Boy, I'm so slow minded
I should have thought that it was from the font, if we were neighbors, I would have invited you for a drink. Thank you very much, dear friend
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  #103  
Old 17-11-2022, 11:40
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Arrow FMXInno v1.0.0.2 - Updates

FMXInno v1.0.0.2 - Updates

Code:
* Added SplashScreen.  (Splash.png + Splash.wav)
 - FSplashScreen

* FMX Objects can directly access MouseDown events of main forms. (FMXForm and CustomFluentWindow)
 - FMXForm.AddMousedownControls(Text1.Handle);
   FMXForm.AddMousedownControls(Text2.Handle);
   ...

 - MsgForm.AddMousedownControls(MsgRect1.Handle);
   ...

* Added TPopupBox class.

Last edited by BLACKFIRE69; 22-12-2022 at 10:37.
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  #104  
Old 17-11-2022, 23:17
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a good working check for the Windows version

Last edited by audiofeel; 27-12-2023 at 10:08.
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  #105  
Old 18-11-2022, 04:54
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Quote:
Originally Posted by audiofeel View Post

a good working check for the Windows version
whether the os is Win11 or not is only relevant if the transparent effect is used for the installer.
therefore, i think it's best to do it in the following way.

Code:
if IsOSMatched(B_WIN11_21H2) then  // Windows 11 21H2 or newer
  FMXForm.FCreateFluent(WizardForm.Handle, FDark, False, 0.56, 0)
else
  FMXForm.FCreateBlankForm(WizardForm.Handle, ALCrimson, ExtractAndLoad('Installer.png'));
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