#1
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BLACKFIRE69 Compiler v2.0 (Source Codes)
BLACKFIRE69 Compiler v2.0 I finished my 'BLACKFIRE69 Compiler v2.0' a few days ago. This is it ... ________________________ BLACKFIRE69 , |
The Following 15 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
ADMIRAL (23-01-2020), audiofeel (20-01-2024), Behnam2018 (16-02-2020), Cesar82 (11-04-2020), devil777 (23-01-2020), Entai44 (23-01-2020), Gehrman (24-01-2020), Harsh ojha (23-01-2020), houcine80 (08-02-2020), PsYcHo_RaGE (23-01-2020), rambohazard (23-01-2020), ShivShubh (23-01-2020), Stor31 (24-01-2020), Vladislav989 (14-08-2022), yasserdivar (04-10-2021) |
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#2
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Thanks dude,blackfire69...
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The Following 2 Users Say Thank You to devil777 For This Useful Post: | ||
BLACKFIRE69 (23-01-2020), Muneebalampcgamer (04-12-2021) |
#3
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#4
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The Following 2 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
devil777 (23-01-2020), Muneebalampcgamer (04-12-2021) |
#5
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Mr.BlackFire69
Really thank you for this buddy You're really great and made me happy By doing this you took me a few steps to start building my project You're really great
__________________
Search and Find |
The Following 2 Users Say Thank You to ADMIRAL For This Useful Post: | ||
Behnam2018 (23-01-2020), BLACKFIRE69 (23-01-2020) |
#6
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Uh it says that it didn't find file in "source:Program files(86)/Inno setup 5/Examples/Myprog.exe"
If I did even put inno in that way the output result from Complie.exe is merely 560kb Any help? |
#7
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Quote:
just Change this to "D:\repackTest.txt" or something else. (to already existing file). . |
The Following User Says Thank You to BLACKFIRE69 For This Useful Post: | ||
devil777 (24-01-2020) |
#8
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and mr.fire is this compitable with the CorepackUi INSTALLER u'd shared previously??
edit:it didn't helped that much (changed to g:log.txt) but still got this Last edited by devil777; 24-01-2020 at 00:28. |
#9
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Quote:
first goto the "Script File" folder. then change ".../Myprog.exe" in "scrpt.iss" to any existing file or folder. got that? edit: one thing .... don't forget to create a new "Data.cab" . . Last edited by BLACKFIRE69; 24-01-2020 at 04:43. |
The Following 2 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
Behnam2018 (24-01-2020), devil777 (24-01-2020) |
#10
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Quote:
this is for a 'iss' file to protect it from stealing. . |
The Following 2 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
Behnam2018 (26-01-2020), devil777 (24-01-2020) |
#11
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My friends asking how did i compress games and how to make installer and i don't want to share the script, so i use this tool tnx to @altf_4 and @blackfire69 this tool is very helpful.
__________________
Video Creator Discord - Harsh_Ojha_748 #8782 |
#12
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??
windows 10
__________________
....................always rains in the wet..................... |
#13
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#14
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Sorry, Mr. BlackFire69
I wrote a Script project and compressed it into data.cab and then mistakenly deleted the script file and I don't know how to get it. what should I do now? There is a way to extract data.cab.
__________________
Search and Find |
#15
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Quote:
Code:
[Files] Source: "pckr.dll"; Flags: dontcopy; {Code] var Init: Boolean; function PInit(const Name, Password: PAnsiChar; Debug: Boolean):Boolean; external 'PInit@{tmp}\pckr.dll stdcall delayload'; procedure PExtractFile(const FName, Dest: PAnsiChar); external 'PExtractFile@{tmp}\pckr.dll stdcall delayload'; function InitializeSetup(): Boolean; var S:string; begin S:=ExpandConstant('{src}'); ExtractTemporaryFile('pckr.dll'); Init:=PInit(S+'\Data.cab','PASSWORD',True); if Init then begin PExtractFile('Script.iss',S+'\Script_EXTRACTED.iss'); end; if FileExists(S+'\Script_EXTRACTED.iss') then MsgBox('Script.iss extracted.',mbInformation,MB_OK); Result:=False; end; |
The Following 2 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
ADMIRAL (03-03-2020), Harsh ojha (02-03-2020) |
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