#571
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Haha, thx mate!!!
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#572
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Quote:
And for Shelwien's tool, you are confusing plzma. He has also created a lzma recompressor with no internal compression so that you can apply further compression but its very very slow and for advanced users. |
The Following 2 Users Say Thank You to ShivShubh For This Useful Post: | ||
PsYcHo_RaGE (09-05-2018), ZakirAhmad (07-05-2018) |
#573
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^^He is right, LZMA is slow AF, you can use lzmadump for recompressing them, but it's a tool like old reflate, and very much slow.
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#574
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gotta love multithreaded precomp lol i would not use it if not for that
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Ideas are bulletproof... |
#575
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Quote:
i hope he adds vp6
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Ideas are bulletproof... |
#576
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just cause 2
pzlib:m2:c16m+srep:m3f:a2+lolz:d64 size 4.01gb to 1.05gb english only...
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The Following 4 Users Say Thank You to doofoo24 For This Useful Post: | ||
#577
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Divinity Original Sin 2
I tested quickly using this combination:
Code:
srep:m5f:l128:a1+lolz:mtt1:mt4:fba2:mc2:cm1 Final Size: 23.4GB Two languages : english and spanish only
__________________
"There are three things that sages fear... The tormented sea, a moonless night and the wrath of a gentleness man." - The fear of the Sages. |
The Following User Says Thank You to kassane For This Useful Post: | ||
JustFun (11-05-2018) |
#578
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Mirrors Edge Catalyst 16.5gb
ztool:plz4+srep:m3f:a2+lolz:d64m english only
Last edited by doofoo24; 11-05-2018 at 07:45. |
#579
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Battlefield Hardline 22.7gb
ztool:plz4+srep:m3f:a2+lolz:d64 all loc+mp
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The Following 3 Users Say Thank You to doofoo24 For This Useful Post: | ||
#580
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Compressed Tom clancy's splinter cell Blacklist Deluxe Edition from 18.1gb to 10.7gb
used xtool + srep+ lolz on zlib files.
bpk + srep on bik files. srep+ lz77 on sound files (as always oggre failes on them) srep+ lolz on bin + bundle files and srep + exe +delta +lolz on rest files. xtool improves compression around 200mb than pzlib. xtool version is v03. All creadit goes to Razor. Extaction time reduced by 14minutes. FGs version took 44minutes while mine without binkpack took 28minutes, that adds only 2 minutes for bik videos. Last edited by ZakirAhmad; 12-05-2018 at 02:16. |
The Following 3 Users Say Thank You to ZakirAhmad For This Useful Post: | ||
#581
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need for speed payback 13.5gb
precomp:c32mb,t100p:lz4+srep:m3f:a2+lolz:d64 from 27.gb
*use xtool |
The Following 4 Users Say Thank You to doofoo24 For This Useful Post: | ||
#582
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battlefield 4 14.2gb
precomp:c32mb,t100p:lz4+srep:m3f:a2+lolz:d64 from 23.7gb sp only with en without mp/xp filles...
*use xtool |
#583
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Borderlands: Game of The Year Edition (5.37 Gb) (RUS|ENG) (5.2 Gb) (RUS) (5.28 Gb) (ENG)
Binaries Engine Data_3.bin (12,5 Mb) Code:
-mexe2+delta+lolz:tt16:mtb128:d512m:oh14:fba256:mc1023 Data_2.bin (336 Mb) or (Data_ENG.bin (250 Mb) and Data_RUS.bin (164 Mb)) Code:
-msrep:m3f:l1024:c64+lolz:tt16:mtb32:d512m:oh14:fba256:mc1023 Data_1.bin (2.58 Gb) Code:
-muelr+srep:m5f:l2048:c64+lolz:tt16:mtb128:d512m:oh14:fba256:mc1023 Code:
[External compressor:uelr] header = 0 packcmd = uelr.exe ulv $$arcdatafile$$.tmp $$arcpackedfile$$.tmp [External compressor:srep] header = 0 packcmd = srep {options} -slp- -s35000000000 -a0/0 -hash- $$arcdatafile$$.tmp $$arcpackedfile$$.tmp unpackcmd = srep -d -s <stdin> <stdout> Code:
-mbpk Code:
for %%i in (*.bik) do ( start /WAIT binkmix %%i - %%i /o /t2 /# start /WAIT binkmix %%i - %%i /o /t3 /# start /WAIT binkmix %%i - %%i /o /t4 /# start /WAIT binkmix %%i - %%i /o /t5 /# ) pause Last edited by Sergey3695; 19-05-2018 at 04:44. |
#584
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Hi
Quote:
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#585
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time on compression to me does not matter to me besides i did not keep track
i was at work while it repacked and my compressor does 3 data files it only showed the timeframe for the final file decompression takes around 30 minutes though previous method with lzma took around an hour and a half to decompress
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Ideas are bulletproof... Last edited by darkwolves; 14-05-2018 at 11:55. |
The Following User Says Thank You to darkwolves For This Useful Post: | ||
Simorq (14-05-2018) |
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