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  #121  
Old 01-09-2021, 00:01
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Wink TPI theme For LIS

TPI(3 page Installer) Theme

Instruction:
Just extract the archive contents to Light Installer Script 1.0.0.9 Folder and compile TPI THEME [2021.06.30].iss

Credits:
LIS By Cesar82
Attached Images
File Type: jpg 1.jpg (110.1 KB, 254 views)
File Type: jpg 2.jpg (96.9 KB, 246 views)
Attached Files
File Type: rar TPI_THEME.rar (113.2 KB, 42 views)
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Last edited by oo7; 01-09-2021 at 00:05.
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  #122  
Old 28-09-2021, 05:11
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Unhappy Logo Issue

Hi Cesar82 and thanks for providing such a simple and easy to use installer that suits my style.

I am facing just one issue. When I change the logo using the .psd file provided (I just changed the name from "light installer" to "allen installer" using photoshop) and the save the file to LightInstallerLogoOrange.bmp, the setup file still displays the original .bmp file. Please note that I am using Charcoal Dark Slate.vsf style file

Setup File:


BMP File.
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File Type: png Screenshot 2021-09-28 173413.png (52.8 KB, 205 views)
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  #123  
Old 28-09-2021, 08:53
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Quote:
Originally Posted by alley_u2 View Post
Hi Cesar82 and thanks for providing such a simple and easy to use installer that suits my style.

I am facing just one issue. When I change the logo using the .psd file provided (I just changed the name from "light installer" to "allen installer" using photoshop) and the save the file to LightInstallerLogoOrange.bmp, the setup file still displays the original .bmp file. Please note that I am using Charcoal Dark Slate.vsf style file
You must also recreate the alpha channel layer for the new text.
Attached is a video tutorial on how to change the logo text.
Also includes logo image and psd.

P.S: As I changed the name of the theme to allen then it would be necessary to put the images WizardSmallImageAllen.bmp and WizardImageAllen.bmp so that the bitmaps image stayed with the default bitmap images from Inno Setup during the video.
Attached Files
File Type: 7z Changing Logo Text.7z (12.84 MB, 40 views)

Last edited by Cesar82; 31-10-2021 at 06:45.
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  #124  
Old 28-09-2021, 10:18
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Thanks for the help mate ! Genius

I did what you asked and it worked. Thanks again !

Last edited by alley_u2; 29-09-2021 at 00:28.
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  #125  
Old 29-09-2021, 02:20
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Unhappy Runtime error

I must be doing something wrong. I am getting the following error. Sorry for the trouble. I have been out of this game for long.



I am using the following settings for compression.

Code:
GENERAL INFO:
   - Clear output folder before conversion: YES
   - Create ISO images after finish: NO
   - Shutdown system after finish: NO
   - Test files after compression: NO

  OUTPUT INFO:
   - Selected media type: UNLIMITED
   - Output directory: Conversion_Output

  GAME DIRECTORY:
   - Directory to Unknown 1: C:\Users\HOME\Desktop\jperf-2.0.0

  SELECTED METHOD:
   - Method ARC/DS to Data1a-01.bin file: FA-STORE
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  #126  
Old 29-09-2021, 08:15
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Quote:
Originally Posted by alley_u2 View Post
I must be doing something wrong. I am getting the following error. Sorry for the trouble. I have been out of this game for long.
Are you using the latest versions of LIS (1.0.0.9) and DSG (2.0.0.2)?
You must replace U1 in the Light Installer source.

Last edited by Cesar82; 29-09-2021 at 08:44.
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  #127  
Old 29-09-2021, 08:21
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I am using the latest versions and I have also replaced the U1 file in the folder
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  #128  
Old 29-09-2021, 08:41
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Light Installer Script 1.0.0.9.u2

Added Light Installer Script 1.0.0.9.u2 in first post.
Download u2 file, extract replace in your LIS source code.
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  #129  
Old 29-09-2021, 09:35
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I will try this tomorrow and let you know. Thanks in advance.
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  #130  
Old 29-09-2021, 22:08
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Quote:
Originally Posted by Cesar82 View Post
Added Light Installer Script 1.0.0.9.u2 in first post.
Download u2 file, extract replace in your LIS source code.
The new update (U2) works flawlessly thanks !
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  #131  
Old 24-10-2021, 01:38
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@sakhjack, Inno Setup does not allow skins to be included
The skin file is loaded when calling the initialize setup function, however the language selection box is displayed before calling this function, not allowing to display the form already with skin.

If you find it interesting I can create a custom form for language selection that will be displayed when calling initialize setup (as is done in ASIS).
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  #132  
Old 25-10-2021, 11:15
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Light Installer Script 1.0.0.9 (U4)

Quote:
Originally Posted by sakhjack View Post
sure if that wouldn't be too bothersome to integrate, but what about windows during the installation (the bottom half is white except buttons)?
The white part is from the skin itself.
Use another skin that won't have this white part.

Added Light Installer Script 1.0.0.9 update 4 in the first post (replace files).
Code:
Changes:
- Added custom language dialog with skin support.
- Updated support for DiskSpan_GUI 2.0.0.4 and newer.
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  #133  
Old 30-10-2021, 22:07
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Internal error: CallSpawnServer: Unexpected response: $0

Sorry if this is a stupid question but how do I fix this error when trying to launch the game in the installer?

This happens when I check "Launch [game]" after the install is finished. The desktop shortcut works though

"Internal error: CallSpawnServer: Unexpected response: $0"

Last edited by giruthanders; 30-10-2021 at 22:09.
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  #134  
Old 31-10-2021, 06:50
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Quote:
Originally Posted by giruthanders View Post
Sorry if this is a stupid question but how do I fix this error when trying to launch the game in the installer?

This happens when I check "Launch [game]" after the install is finished. The desktop shortcut works though

"Internal error: CallSpawnServer: Unexpected response: $0"
See if the line given below does not contain ";" before the line, or if you correctly set the path to the game's executable relative to the {app} installation folder.
Code:
#define GameExec "bin\game.exe"
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  #135  
Old 31-10-2021, 14:15
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Quote:
Originally Posted by sakhjack View Post
Language selection has skin, but now if some are not defined there is blank space in it's place
Sorry about that.

In the [Languages] section of the script, simply enter the text highlighted in red color below (on script line 294 here).

Code:
#sub CreateLangList
  #if defined(LangSection) && (FileLine != "") && (Pos(";", FileLine) != 1) && (Pos("[", FileLine) != 1)
    #expr LangList[Count] = FileLine
    #expr Count++
  #elif Pos(LowerCase("[Languages]"), LowerCase(FileLine)) > 0
    #define public LangSection
  #endif
#endsub
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asis, ciu, inno, installer, ultraarc

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