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  #316  
Old 05-04-2023, 14:15
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Quote:
Originally Posted by BLACKFIRE69 View Post
upon applying this fix, the highlighting will no longer be permanent.


.
Everything works
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  #317  
Old 06-04-2023, 06:57
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Arrow FMXInno - Updates

FMXInno + FMXInnoSkia - Final Release : 2023-Apr-06

Code:
The latest update can be found in the first post!

* New properties have been added to certain components.
* Implemented several improvements.
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  #318  
Old 06-04-2023, 10:58
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@blackfire69
Greetings. Let's say someone decided to use the standard Inno setup packaging tools. Without using Isarcextract. There are small problems (for you and for many, it may not be a problem) . How to pause unpacking when Isarcextract is not used?
Code:
procedure CloseBtnOnClick(Sender: TObject);
begin
  if WizardForm.CurPageID = wpInstalling then
  begin
    SuspendProc;
    ExitForm.Show;
  end else
    ExitForm.Show;
end;
How to achieve smoothness of the progress bar and its accuracy when Isarcextract is not used?
Code:
ProgressBar.SetValue(WizardForm.ProgressGauge.Position, 1000);
And how to roll back everything when canceling the installation when Isarcextract is not used??
I would like if you don't mind a working example

Last edited by audiofeel; 06-04-2023 at 11:00.
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  #319  
Old 07-04-2023, 05:09
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Quote:
Originally Posted by audiofeel View Post
@blackfire69
Greetings. Let's say someone decided to use the standard Inno setup packaging tools. Without using Isarcextract. There are small problems (for you and for many, it may not be a problem) . How to pause unpacking when Isarcextract is not used?
Code:
procedure CloseBtnOnClick(Sender: TObject);
begin
  if WizardForm.CurPageID = wpInstalling then
  begin
    SuspendProc;
    ExitForm.Show;
  end else
    ExitForm.Show;
end;
How to achieve smoothness of the progress bar and its accuracy when Isarcextract is not used?
Code:
ProgressBar.SetValue(WizardForm.ProgressGauge.Position, 1000);
And how to roll back everything when canceling the installation when Isarcextract is not used??
I would like if you don't mind a working example


perhaps this will work for you..

.

Last edited by BLACKFIRE69; 14-07-2024 at 02:56.
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  #320  
Old 07-04-2023, 09:54
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Quote:
Originally Posted by BLACKFIRE69 View Post
perhaps this will work for you..

.
Thanks.That's how much I would not have tried, I would not have succeeded in the same way ( A new timer with a callback? ). Everything works fine.
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  #321  
Old 07-04-2023, 10:03
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Thanks Blackfire69. This solved some problems.
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  #322  
Old 11-04-2023, 23:58
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@Blackfire69
Hi. I have a suggestion. add a new option. moving files and copying. simpler and shorter = MOVE, COPY
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  #323  
Old 14-04-2023, 01:28
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How can I draw and transfer the installation progress to the progressbar if the built-in compression Inno Setup is used?

Last edited by Tihiy_Don; 14-04-2023 at 01:34.
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  #324  
Old 15-04-2023, 06:49
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my new "job"

Up the topic. My new "job". Suitable for those who want to install modified files in the game, for example, with better textures.
(It may be suitable for any other with modifications)
What is implemented:
Animation of the transition from pages (Opacity).
There is a hash verification page:
Optionally checking the hash of archives before unpacking and unpacked files after installation (In case of successful unpacking).
Checking the path of the game, the Steam version through the registry and the usual one by the presence of files in the folder. (The user will not be able to install it in an empty folder).
Removing the mod before reinstalling (And returning the backup to the "place" (if available). If there is an unlocked key in the registry and a file unins000.exe ).
The ability to create a backup of replacement files at will:
Creating a backup of replaceable files before installation, by moving (Very quickly).
To return the replaced files in case of unsuccessful unpacking or its cancellation, by copying (For a long time, about a minute. Depends on the PC).
There is a page about the authors of the translation of voice acting and so on.
Animation of disclosure of info "About authors".
Info "About authors" - htmlText
Info has been added to the uninstall. that there is a file recovery.
DLL used = FMXInno.dll from April 7.

Last edited by audiofeel; 27-12-2023 at 11:08.
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  #325  
Old 17-04-2023, 09:56
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Arrow FMXInno - Updates

FMXInno - Cumulative Updates [2023-Apr-17]


Highlights:
Code:
* Several enhancements have been made.
* Voice recognition and speech capabilities have been added to FMXInno.
* Included additional Copy and Move functions for files.

The first post has been updated.


Code:
* The given example has the ability to understand certain commands. 

Recognizable commands for the given example:

1. "go"
2. "comeback to".
3. "stop".
4. "browse".
5. "pause".
6. "resume".
7. "music".
8. "about".
9. "verify".

* and also recognize phrases such as 
"I need you to come back to" as per the given Grammar.xml.


Tested Voice:  English (US).
Code:
Grammar XML:  Elements.

1. <O>AText</O>		= Optional phrase that may be recognized. 
2. <L>...</L>		= List of phrases which can be recognized.
3. <P VAL="#">AText</P>	= Phrase that must be recognized for the containing rule to be recognized.
 
4. LANGID	: The language identifier of the grammar. || "409" - English-US,  "809" - English-GB
5. RULE		: Rule that contains phrases or text to be recognized.
6. PROPNAME	: The semantic property's string identifier.
7. RULEREF	: Import, or reference, another rules contents.
 
NOTE:
 1. It is *imperative* that the "_ref" phrase be added at the end of the
    "PROPNAME" of "RULEREF".
Code:
Grammar XML:  Example.

<GRAMMAR LANGID="409">

  <RULE NAME="R_My_Main" TOPLEVEL="ACTIVE">	
    <O>i need you to </O>		<!-- Optional Phrase -->
	
    <L PROPNAME="buttonPress" >
      <P VAL="1">go</P>			<!-- Click Next Button -->
      <P VAL="2">comeback to</P>        <!-- Click Back Button -->
      <P VAL="3">stop</P>		<!-- Click Cancel Button -->
      <RULEREF NAME="R_My_Sub_A" PROPNAME="additionalButtonPress_ref"/> <!-- Reference 1 -->
      <RULEREF NAME="R_My_Sub_B" PROPNAME="moreButtonPress_ref"/>       <!-- Reference 2 -->
    </L>
  </RULE>

  <RULE NAME="R_My_Sub_A">
    <L PROPNAME="additionalButtonPress">
      <P VAL="4">browse</P>		<!-- Click Browse Button -->
      <P VAL="5">pause</P>		<!-- Click Pause Button -->
      <P VAL="6">resume</P>		<!-- Click Resume Button -->
    </L>
  </RULE>
  
  <RULE NAME="R_My_Sub_B">
    <L PROPNAME="moreButtonPress">
      <P VAL="7">music</P>		<!-- Click Music Button -->
      <P VAL="8">about</P>		<!-- Click About Button -->
      <P VAL="9">verify</P>		<!-- Click Verify Button -->
    </L>
  </RULE>
</GRAMMAR>

.

Last edited by BLACKFIRE69; 14-07-2024 at 02:57.
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  #326  
Old 18-04-2023, 12:48
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BLACKFIRE 69. There was a question about the expediency of calling copy/move operations from the library itself. No, perhaps in some cases this is enough, but to create, for example, a backup and then restore from it, during the uninstall you will have to copy FMXInno to the installation directory. I wouldn't want to do that. Maybe you should consider a system call option? But I would like to leave the Overwrite. Thank you in advance.

Last edited by crachlow; 18-04-2023 at 12:52.
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  #327  
Old 18-04-2023, 13:04
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BLACKFIRE69, do not think that this is not a necessary function in the library itself, I just would like to have an addition for such operations as restoring from a backup without carrying the entire library with it.
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  #328  
Old 19-04-2023, 02:06
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Arrow FMXInno - One more thing

One more thing

Code:
* Users now have the ability to choose their preferred form corner type, (Win11 +)

This feature is particularly beneficial for those who have a strong dislike for rounded corners.



.

Last edited by BLACKFIRE69; 14-07-2024 at 02:57.
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  #329  
Old 19-04-2023, 04:08
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Quote:
Originally Posted by BLACKFIRE69 View Post
One more thing
Code:
* Users now have the ability to choose their preferred form corner type, (Win11 +)
This feature is particularly beneficial for those who have a strong dislike for rounded corners.
.
You can do the same for all child forms
FCustomFluentWindow. and so on....
P.S. I'm not a fan of angles, but sometimes you need them to get into the style
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  #330  
Old 19-04-2023, 11:23
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Quote:
Originally Posted by audiofeel View Post
You can do the same for all child forms
FCustomFluentWindow. and so on....
P.S. I'm not a fan of angles, but sometimes you need them to get into the style
Updated,


.

Last edited by BLACKFIRE69; 14-07-2024 at 02:57.
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