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  #316  
Old 20-10-2022, 19:35
Hexagon123 Hexagon123 is offline
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The game, Super Monkey Ball: Banana Mania (2021) uses LZ4 or LZ4HC? doesn't seem to work with XTool, this seems bugged.

Uses version 7.

Use [xtool precomp -munity,lz4hc,l12] with the liblz4.dll (1.9.3)
Attached Files
File Type: 7z bg_smb1_masters.7z (4.57 MB, 30 views)

Last edited by Hexagon123; 21-10-2022 at 22:22.
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  #317  
Old 21-10-2022, 02:03
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Quote:
Originally Posted by Razor12911 View Post
Plugin update available

Changes

- Added support for file version 8 in unity engine plugin???

Notes

R3 attachment is left on main post just in case if I've made a blunder.

Plugin was updated in response to this post

Code:
Compressed 1 file, 60,357,834 => 327,942,992 bytes. Ratio 543.33%
Compression time: cpu 0.06 sec/real 8.31 sec = 1%. Speed 7.26 mB/s
Thanks

Code:
Compressed 137 files, 22,499,636,299 => 30,533,946,304 bytes. Ratio 135.71%
Compression time: cpu 9.66 sec/real 669.32 sec = 1%. Speed 33.62 mB/s
All OK

Extracted 137 files, 30,533,946,304 => 22,499,636,299 bytes. Ratio 135.71%
Extraction time: cpu 18.73 sec/real 549.49 sec = 3%. Speed 40.95 mB/s
All OK

Streams: 175306/175306
Time: 00:16:32 (00:12:17)
Memory: 270 MB (270 MB)
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  #318  
Old 21-10-2022, 02:29
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Plugin update available

Changes

- improved header decoder in unity plugin

Notes

bg_smb1_masters
Code:
Compressed 1 file, 6,273,468 => 14,834,634 bytes. Ratio 236.47%
Compression time: cpu 0.00 sec/real 1.07 sec = 0%. Speed 5.84 mB/s
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  #319  
Old 27-10-2022, 18:26
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Boycott 3

Supported games
Bayonetta 3 Switch (requires oo2core_9_win64.dll)

Usage
Place bn3.dll near xtool.exe along with required libraries and use -mbn3

Notes

A newer oodle library may be required for some streams (either 2.9.7 or 2.9.8)

Results

-mkraken
Code:
Compressed 1 file, 127,450,048 => 177,590,706 bytes. Ratio 139.34%
Compression time: cpu 0.17 sec/real 49.27 sec = 0%. Speed 2.59 mB/s
-mbn3
Code:
Compressed 1 file, 127,450,048 => 180,417,265 bytes. Ratio 141.56%
Compression time: cpu 0.16 sec/real 21.33 sec = 1%. Speed 5.97 mB/s
Attached Files
File Type: 7z bn3_R1.7z (63.0 KB, 15 views)
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  #320  
Old 16-11-2022, 17:09
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hello Razor12911, can you help with this engine?
https://fileforums.com/showpost.php?...&postcount=307
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  #321  
Old 17-11-2022, 03:50
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^^
Didn't Razor already say there's no recompression code for this algo?
https://www.fileforums.com/showpost....&postcount=306
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  #322  
Old 17-11-2022, 14:43
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Crysis 2 Remastered [LZ4]
  • Extract contents of attached archive to XTool directory and use -mcrysis2remastered
  • Requires liblz4.dll. I included one that gives best ratio.
  • You can discard crysis2remastered.xtl for decoding, but you must retain the same liblz4.dll used for encoding.
Code:
Compressing textures_chk0-part2.pak, 411,058,830 bytes

XTool is created by Razor12911

Streams: 1192/1192
Time: 00:00:07 (00:00:04)
Memory: 357 MB (357 MB)

Compressed 1 file, 411,058,830 => 550,255,834 bytes. Ratio 133.86%
Compression time: cpu 0.52 sec/real 21.70 sec = 2%. Speed 18.94 mB/s
All OK
Attached Files
File Type: 7z Crysis2Remastered.7z (1.64 MB, 69 views)
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  #323  
Old 22-11-2022, 01:34
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I can't get the Unreal Engine decryption to work. The game is 171 and the key is 0xE268A09FA3AB747487935B5E6362BEA968AD7A64795419C0 1D84552D71C011E2. It works fine with UnrealPak however both ue4dt and XTool 2020's Unreal Engine 4 (crypted method) don't decrypt anything. Any advice?
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  #324  
Old 25-11-2022, 14:48
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Plugin update available

Changes

* Added support for FIFA 23 and NFS Unbound to Frostbite 3 plugin
* Fixed issues with codecs that utilize oodle library

@Mini

I'll take another look at it, could you reupload the sample (My download folder gets cleaned once every week)

@kast1450

Could you upload a sample
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  #325  
Old 25-11-2022, 15:34
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Razor12911
B.AnimRetarget.cache + B.AnimRetarget.toc
https://www17.zippyshare.com/v/spfv8aj1/file.html
58 MB

unpacked size 186 MB (with https://github.com/IcarusXSEC/WF-Evolution-Unpack )
cmd: EvolutionUnpack B.AnimRetarget.cache /game

or use
http://aluigi.altervista.org/bms/darkness2.bms

info
1) https://github.com/FromDarkHell/TheDarknessIIDecompiled
2) https://zenhax.com/viewtopic.php?t=4793

Last edited by Mini; 25-11-2022 at 15:38.
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  #326  
Old 30-11-2022, 00:36
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In Nightmare

.Bundle

default
lz4hc,l12
lz4hc,l10

all file ratio 100%

sample
Attached Files
File Type: rar chapter01(12-14)_assets_all.rar (5.00 MB, 26 views)
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  #327  
Old 30-11-2022, 06:25
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Plugin update available

Changes

- I don't remember what I changed (unity plugin)

Results

chapter01(12-14)_assets_all.bundle
Code:
Compressed 1 file, 8,504,252 => 20,406,552 bytes. Ratio 239.96%
Compression time: cpu 0.00 sec/real 1.20 sec = 0%. Speed 7.10 mB/s
chapter05(12-14)_assets_all.bundle
Code:
Compressed 1 file, 14,965,991 => 21,867,535 bytes. Ratio 146.11%
Compression time: cpu 0.03 sec/real 1.24 sec = 3%. Speed 12.05 mB/s

Last edited by Razor12911; 30-11-2022 at 06:36.
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  #328  
Old 02-12-2022, 14:05
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The Oregon Trail [2022] [Leviathan]
  • Extract the contents of the attached archive and use -mtheoregontrail.
  • Requires the included oo2core_9_win64.dll.
  • You can delete theoregontrail.xtl for decoding but you must retain the same oodle core used for precompression.
Code:
Compressing pakchunk100-WindowsNoEditor.pak, 4,677,614 bytes

XTool is created by Razor12911

Streams: 3246/3246
Time: 00:00:18 (00:01:59)
Memory: 512 MB (512 MB)

Compressed 1 file, 4,677,614 => 825,560,508 bytes. Ratio 17649.18%
Compression time: cpu 0.05 sec/real 27.81 sec = 0%. Speed 0.17 mB/s
All OK
Attached Files
File Type: 7z TheOregonTrail.7z (460.0 KB, 7 views)
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  #329  
Old 07-12-2022, 04:41
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Knights of Honor II Sovereign

AssetBundles
lz4hc,l12
Ratio 100%

I checked the files with the latest unity plugin + lz4 180-194
Maybe I'm doing something wrong? Can someone please check?
Attached Files
File Type: rar AssetBundles.rar (68.53 MB, 30 views)

Last edited by Wanterlude; 07-12-2022 at 04:43.
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  #330  
Old 07-12-2022, 04:57
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Quote:
Originally Posted by Wanterlude View Post
Knights of Honor II Sovereign

AssetBundles
lz4hc,l12
Ratio 100%

I checked the files with the latest unity plugin + lz4 180-194
Maybe I'm doing something wrong? Can someone please check?
The bundles aren't compressed.
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