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  #2701  
Old 19-12-2021, 08:59
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Anyone knows how to use bsc with freearc? Packing works, but unpacking doesn't work here
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  #2702  
Old 20-12-2021, 03:12
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Quote:
Originally Posted by Masquerade View Post
https://anonfiles.com/V9C101q5wb/unr..._4_0.4.25b_bms

quickbms -l "unreal_tournament_4_0.4.25b.bms" pakchunk0_s23-WindowsNoEditor.pak >> pakchunk0_s23-WindowsNoEditor.txt

This lists the contents and the locations of all the files in the pak.

German Block: 2583541977 - 4031342431

French Block: 4031342793 - 5445490559

Japanese Block: 5445490905 - 6823955647

This doesn't work at all, it asks for a key!

thanks for blocks
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  #2703  
Old 20-12-2021, 04:02
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Quote:
Originally Posted by panker1992 View Post
This doesn't work at all, it asks for a key!

thanks for blocks
The key is
Code:
0x23989837645C9D28BA58072B2076E895B853A7C9E1C5591B814C4FD2A2D7B782
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  #2704  
Old 20-12-2021, 04:19
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thanks alot

lipsync isnt worth the hassle... 30 mb and if you compress it you will gain 1 or 2 mb of space

removing voice though saves 1.4 GB per language
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  #2705  
Old 20-12-2021, 04:35
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panker1992
I thought you would be capable of finding the key yourself

There's a list of keys and an AES finder application uploaded by Spiritovod on the CounterStrike.RussianInformationNetwork which I cannot link here for obvious reasons. You can use those resources in future.
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  #2706  
Old 20-12-2021, 04:38
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Or use this, if you don't have an account over there (I update this list every week for DSG)
https://drive.google.com/file/d/1aF3...ew?usp=sharing
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  #2707  
Old 20-12-2021, 09:25
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Smile Try this command

Quote:
Originally Posted by KaktoR View Post
Anyone knows how to use bsc with freearc? Packing works, but unpacking doesn't work here
in arc.ini
[External compressor:bsc]
header = 0
packcmd = bsc.exe e $$arcdatafile$$.tmp $$arcpackedfile$$.tmp {options}

For Pack
arc.exe a -ep1 -dses --dirs -s; -lc- -di -i2 -r -m=bsc:b128:m0 data_bsc.arc _Pack\*

For Unpack

arc.exe x -dpunpacked\ data_bsc.arc

NOTE:
cls version (Shegorat) available in Krinkels for 0.3.1

Last edited by ffmla; 20-12-2021 at 09:28.
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  #2708  
Old 20-12-2021, 09:37
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Thanks, I already know about this, but was corious if it is possible with bsc.exe too, but it doesn't looks so.
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  #2709  
Old 20-12-2021, 14:42
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Quote:
Originally Posted by Masquerade View Post
panker1992
I thought you would be capable of finding the key yourself

There's a list of keys and an AES finder application uploaded by Spiritovod on the CounterStrike.RussianInformationNetwork which I cannot link here for obvious reasons. You can use those resources in future.
I have a very tight schedule these days my friend,
anything that cant be automated or i dont solve in under 5 minutes goes to bin.

BTW Final Fantasy is the worst remake for these past years according to some !!!

let me at least share my findings before i delete this game

ffmpeg -i <emov.file> -c:v libvpx-vp9 -b:v 2000k -c:a copy -c:s copy -y <output.webm_then_rename>

use this on all videos

you will end up with 2.2GB of videos
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  #2710  
Old 20-12-2021, 20:26
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Five Nights at Freddy’s: Security Breach (Build 7902251)

*.pak - ue4d+srep+lolz
75 gb > 54 gb > 28.5 gb

*.mp4 - srep+zstd
no changed size (3.4 gb)

Rest files - srep+lolz

Quote:
Init encryption key: 85F7D4007015493ED0359C9007266038F8F7B1F96988F19A61 0103874CC95286
99.8%
Total encrypted UE records 46345/46383
Tested 1 file, 30,685,710,536 => 81,036,615,981 bytes. Ratio 37.87%
Testing time: cpu 239.63 sec/real 434.69 sec = 55%. Speed 186.42 mB/s
All OK
Thanks to Masquerade for update & Shegorat for ue4d plugin.

Last edited by dixen; 20-12-2021 at 21:12.
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  #2711  
Old 22-12-2021, 18:18
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Quote:
Originally Posted by dixen View Post
*.mp4 - srep+zstd
no changed size (3.4 gb)
Can I ask why you used zstd for the "*.mp4" files?
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  #2712  
Old 23-12-2021, 00:21
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Quote:
Originally Posted by L33THAK0R View Post
Can I ask why you used zstd for the "*.mp4" files?
ZSTD is very fast and you can maybe squeeze compression ratio to 98%.
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  #2713  
Old 23-12-2021, 01:22
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Quote:
Originally Posted by L33THAK0R View Post
Can I ask why you used zstd for the "*.mp4" files?
Fast unpack - ~300-800 Mbit on uncompressed data (movies, audio and encrypted data)
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  #2714  
Old 23-12-2021, 13:42
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SCARF [Build 7811230]

Ripped Credits Video

XTool:zlib+srep+lolz

Videos: srep+zstd

12.1GB ---> 7.6GB
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  #2715  
Old 24-12-2021, 16:00
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Assassin's Creed Valhalla
v1.4.1, all DLC, One language

*forge files -> oo2recm+srep+lzma-mt (use oo2core_8_win64.dll rename to 7)
rest of the files -> srep+lzma-mt

97.1GB -> 40.9GB
Time: 10 hours

PS: DSG just crashed at ISO creation and no LOG was saved.
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