#196
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It is working fine..
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Sponsored Links |
#197
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this is strange for me it does not work. I am using windows10 64bits. I will try to make a little video for you to see.
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#198
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maybe you use Inno Setup Enhanced Edition Unicode is Required for Script Compilation
__________________
It would be nice if you appreciate my work with the thanks Button |
#199
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I use Inno Setup Compiler 5.5.1ee2. if you have a version that works, I'm a buyer.
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#200
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Quote:
You must keep the original name "WindowsPhone.iss" in the script for it to work. |
#201
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hoooo big thank you I have been looking for a week ... thank you thank you thank you.
its ok |
#202
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Hello what option to set to decompress a data compress with
Xtool :c16m,t75p,dm2:zlib srep :m3f:a2:l256 lolz in the installer there are several xtools I have all tested and none worked |
#203
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hello I am using this loader and I have a game which I am compacting but which needs an argument to be launched. how to do?
Dof.exe -dev86 |
#204
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Metro Installer make using advanced setup creator
Goto page : https://fileforums.com/showthread.ph...700#post494700 |
#205
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how to use this script with diskspan and multiple language files?
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#206
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Hello, I would like to change the layout of the boxes where there is an 'install' 'uninstall' and quit. to put them on the same line to launch the game below the icon images.
how to do? |
#207
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My friend you will need tooooooooooooooooooo much inno scripting knowledge unless someone helper experienced one takes ur request
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#208
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Quote:
Code:
function InitializeSetup:Boolean; . . . . . InstallTile:=TileCreate(AutorunForm,30,90,100,100,ExpandConstant('{tmp}\Install.png'),'Install',mrOk, False); TileSetEvent(InstallTile,@InstallTileClick); UninstallTile:=TileCreate(AutorunForm,InstallTile.Base.Left,InstallTile.Base.Top+InstallTile.Base.Height+5,InstallTile.Base.Width,InstallTile.Base.Height,ExpandConstant('{tmp}\Uninstall.png'),'Uninstall',mrNone, False); TileSetEvent(UninstallTile,@UninstallTileClick); ExitTile:=TileCreate(AutorunForm,InstallTile.Base.Left,UninstallTile.Base.Top+UninstallTile.Base.Height+5,InstallTile.Base.Width,InstallTile.Base.Height,ExpandConstant('{tmp}\Exit.png'),'Exit',mrCancel, False); TileSetEvent(ExitTile,@ExitTileClick); Launch1Tile:=TileCreate(AutorunForm,InstallTile.Base.Left+InstallTile.Base.Width+10,InstallTile.Base.Top,320,200,ExpandConstant('{tmp}\Tile1'),'',mrCancel, True); #ifdef AppExe1 Launch2Tile:=TileCreate(AutorunForm,InstallTile.Base.Left+InstallTile.Base.Width+10,InstallTile.Base.Top+Launch1Tile.Base.Height+10,InstallTile.Base.Width,InstallTile.Base.Height,ExpandConstant('{tmp}\Tile2'),'Play '+'{#E1[59]}',mrCancel, True); TileSetEvent(Launch2Tile,@Launch2TileClick); #ifdef AppExe2 Launch3Tile:=TileCreate(AutorunForm,Launch2Tile.Base.Left+Launch2Tile.Base.Width+10,InstallTile.Base.Top+Launch1Tile.Base.Height+10,InstallTile.Base.Width,InstallTile.Base.Height,ExpandConstant('{tmp}\Tile3'),'Play '+'{#E2[59]}',mrCancel, True); TileSetEvent(Launch3Tile,@Launch3TileClick); #ifdef AppExe3 Launch4Tile:=TileCreate(AutorunForm,Launch3Tile.Base.Left+Launch3Tile.Base.Width+10,InstallTile.Base.Top+Launch1Tile.Base.Height+10,InstallTile.Base.Width,InstallTile.Base.Height,ExpandConstant('{tmp}\Tile4'),'Play '+'{#E3[59]}',mrCancel, True); TileSetEvent(Launch4Tile,@Launch4TileClick); #endif #endif #endif |
#209
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Hello, I did identify these lines .. but I do not understand how to move them ?. I am a beginner..
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#210
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how to do? please
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