Go Back   FileForums > Game Backup > PC Games > PC Games - CD/DVD Conversions > Conversion Tutorials

Reply
 
Thread Tools Display Modes
  #1336  
Old 12-04-2019, 16:26
Kitsune1982's Avatar
Kitsune1982 Kitsune1982 is offline
Registered User
 
Join Date: Jun 2011
Location: USA
Posts: 110
Thanks: 5
Thanked 85 Times in 47 Posts
Kitsune1982 is on a distinguished road
Hi Kaktor. I forgot to mention I also used this same method on the other files which contain data and dds texture as well as other assets such as text, models and so on. the ogg file test was simply that. just a test to see how fast it would extract. after applying the recompression to the other files, the game installed much faster than before. before the whole game took 30 min to install, and after i recompressed the .bra files which contain data textures and other assets with lolz and msc which can compress dds wav and mp3 files, then recompiled the installer, the game installed completely in 10 minutes. just thought i would mention that.

-Kitsune

Last edited by Kitsune1982; 12-04-2019 at 16:35.
Reply With Quote
Sponsored Links
  #1337  
Old 16-04-2019, 06:38
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 3,583
Thanks: 943
Thanked 5,848 Times in 2,159 Posts
KaktoR is on a distinguished road
Starpoint Gemini Warlords
v2.0.41 + All DLC

Code:
bik/bk2 => bpk (srep has no effect here)
2,521,593,136 => 1,812,612,764

mp3 => mpz
276,552,632 => 234,231,753

wav/bmp => msc
289,081,214 => 96,877,715

ogg => oggre
559,557,340 => 422,604,047

jpg => packjpg
234,204,822 => 98,274,915

pdf => Xtool:zlib+srep:m3f+lolz:dtb1:mtt1:mt6:d128m:mc1023
60,088,032 => 47,900,595

All other files => srep:m3f+lolz:dtb1:mtt1:mt6:d128m:mc1023
13,664,273,083 => 2,064,953,484

--------------------------------------------------------

18:34:37 - Starting Data1.bin creation
20:07:13 - Finished Data1.bin creation

Input size:  16.396g
Output size: 4.397g
I can't get it to a single disc
__________________
Haters gonna hate
Reply With Quote
The Following User Says Thank You to KaktoR For This Useful Post:
JustFun (20-04-2019)
  #1338  
Old 16-04-2019, 07:02
Andu21 Andu21 is offline
Registered User
 
Join Date: Feb 2016
Location: Impossible Planet
Posts: 114
Thanks: 179
Thanked 48 Times in 38 Posts
Andu21 is on a distinguished road
Code:
-bpk+lolz:d512m:mc1023:ldmf1:ldl5:lde0:ldc0
-Try mp31 or mp32, also srep before/after and lolz at the end.
-msc0065a2:frog9:bmp0+lolz
-oggre:dd+lolz:d512m:mc1023:ldmf1:ldl5:lde0:ldc0
-precomp/lepton(PA)
-precomp+4x4:b16mb:bcm:b32mb

Last edited by Andu21; 16-04-2019 at 07:13. Reason: Added more methods, fixed typos.
Reply With Quote
  #1339  
Old 16-04-2019, 11:36
Kitsune1982's Avatar
Kitsune1982 Kitsune1982 is offline
Registered User
 
Join Date: Jun 2011
Location: USA
Posts: 110
Thanks: 5
Thanked 85 Times in 47 Posts
Kitsune1982 is on a distinguished road
Agarest Generatiions of War Zero - Updated 4-16-2019 (4.55 GB)

Agarest Generations of War Zero Updated 4-16-19 (4.55 GB)

Repack Name: Agarest Generations of War Zero
Compression Methods used: long version:
xZLib, srep64. lolz 64 bit
short version: xZ1+srep:m5f+lolz:d256m:mc1023
Media Ripped/Removed/Re-encoded: Nothing!
Original Installed Size: 5.05 gb

Compressed Output Size - 5.0 gb -> 4.5 gb

Output file names:

Wolfpaw-1.bin.001
Wolfpaw-2.bin.001
Wolfpaw-3.bin.001
Wolfpaw-4.bin.001

Compression Time and specifications of hardware used:
Dual Core @ 2.90 ghz - 8 GB RAM 4 GB Vram
Decompression TIme: 10 Min on 2 cores, 5-10 minutes on 4+
Reply With Quote
The Following User Says Thank You to Kitsune1982 For This Useful Post:
JustFun (20-04-2019)
  #1340  
Old 16-04-2019, 13:06
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 3,583
Thanks: 943
Thanked 5,848 Times in 2,159 Posts
KaktoR is on a distinguished road
Quote:
Originally Posted by Andu21 View Post
Code:
-bpk+lolz:d512m:mc1023:ldmf1:ldl5:lde0:ldc0
-Try mp31 or mp32, also srep before/after and lolz at the end.
-msc0065a2:frog9:bmp0+lolz
-oggre:dd+lolz:d512m:mc1023:ldmf1:ldl5:lde0:ldc0
-precomp/lepton(PA)
-precomp+4x4:b16mb:bcm:b32mb
I will test bpk+lolz but I can't imagine there should be any benefit from it.
oggre:dd is even bigger output (without dd option it is smaller).

What is lepton actually?

I don't like to use MSC too much (only use for wav and bmp files actually).

I tested further with mpz and with srep before mpz it is even smaller output with MD5 perfect after unpacking + it made the archive solid (mpz can't made archive solid for some reason (packmp3 is not compatible with srep for some reason)). I made some comparisons.
Code:
mpz
Compressed 54 files, 276,552,632 => 234,232,753 bytes. Ratio 84.70%
Compression time: cpu 0.47 sec/real 129.96 sec = 0%. Speed 2.13 mB/s
All OK

srep+mpz
Compressed 54 files, 276,552,632 => 182,162,764 bytes. Ratio 65.87%
Compression time: cpu 0.30 sec/real 109.99 sec = 0%. Speed 2.51 mB/s
All OK

mpz+srep
Compressed 54 files, 276,552,632 => 234,237,165 bytes. Ratio 84.70%
Compression time: cpu 0.66 sec/real 172.05 sec = 0%. Speed 1.61 mB/s
All OK
I will test a bit more.
__________________
Haters gonna hate
Reply With Quote
  #1341  
Old 16-04-2019, 17:02
Andu21 Andu21 is offline
Registered User
 
Join Date: Feb 2016
Location: Impossible Planet
Posts: 114
Thanks: 179
Thanked 48 Times in 38 Posts
Andu21 is on a distinguished road
Quote:
Originally Posted by KaktoR View Post
I will test bpk+lolz but I can't imagine there should be any benefit from it.
Considering you mention srep not improving compression, this might be one of those cases that lolz:ldmf1 or RAZOR won't do much.
Quote:
oggre:dd is even bigger output (without dd option it is smaller).
Same as above then.
Quote:
What is lepton actually?
Lepton. You can get it from Panker's Masked Compression v3.0.

Quote:
I don't like to use MSC too much (only use for wav and bmp files actually).

I tested further with mpz and with srep before mpz it is even smaller output with MD5 perfect after unpacking + it made the archive solid (mpz can't made archive solid for some reason (packmp3 is not compatible with srep for some reason)).
If i remember correctly, srep+msc:mp32 can give ratios closer or superior in some cases to mpz, only drawback is that raw1 is disabled. Regarding BMP compression, i think lolz performs better than packBMF, might be wrong though.
Reply With Quote
The Following User Says Thank You to Andu21 For This Useful Post:
panker1992 (16-04-2019)
  #1342  
Old 17-04-2019, 00:27
mahmoudmakhamra mahmoudmakhamra is offline
Registered User
 
Join Date: Nov 2018
Location: palestine
Posts: 25
Thanks: 9
Thanked 3 Times in 3 Posts
mahmoudmakhamra is on a distinguished road
What is the best way to compress old games
During decompression do not overload the device resources
Reply With Quote
The Following User Says Thank You to mahmoudmakhamra For This Useful Post:
yasitha (17-04-2019)
  #1343  
Old 17-04-2019, 00:54
yasitha's Avatar
yasitha yasitha is offline
Registered User
 
Join Date: Apr 2013
Location: Krypton
Posts: 297
Thanks: 203
Thanked 48 Times in 33 Posts
yasitha is on a distinguished road
Quote:
Originally Posted by mahmoudmakhamra View Post
What is the best way to compress old games
During decompression do not overload the device resources
Use srep:m3f+zstd
__________________
Keep Up The Good Works!
Reply With Quote
The Following User Says Thank You to yasitha For This Useful Post:
mahmoudmakhamra (17-04-2019)
  #1344  
Old 17-04-2019, 01:11
doofoo24 doofoo24 is offline
Registered User
 
Join Date: Nov 2016
Location: canada
Posts: 408
Thanks: 138
Thanked 460 Times in 227 Posts
doofoo24 is on a distinguished road
Quote:
Originally Posted by mahmoudmakhamra View Post
What is the best way to compress old games
During decompression do not overload the device resources
just limit lolz and srep in inno

for example
[lolz]
Bufsize=512k
transfer_ReadBufSize=512k
transfer_WriteBufSize=512k
MaxThreadsUsage=25%
MaxMemoryUsage=25%

[Srep]
Bufsize=24m
transfer_ReadBufSize=512k
transfer_WriteBufSize=512k
Memory=512m
TempPath=.\

for srep+zstd usefall for ssd nvme super fast...
Reply With Quote
The Following 3 Users Say Thank You to doofoo24 For This Useful Post:
mahmoudmakhamra (17-04-2019), oltjon (17-04-2019), zirkhaki (15-05-2019)
  #1345  
Old 17-04-2019, 03:27
mahmoudmakhamra mahmoudmakhamra is offline
Registered User
 
Join Date: Nov 2018
Location: palestine
Posts: 25
Thanks: 9
Thanked 3 Times in 3 Posts
mahmoudmakhamra is on a distinguished road
Quote:
Originally Posted by doofoo24 View Post
just limit lolz and srep in inno

for example
[lolz]
Bufsize=512k
transfer_ReadBufSize=512k
transfer_WriteBufSize=512k
MaxThreadsUsage=25%
MaxMemoryUsage=25%

[Srep]
Bufsize=24m
transfer_ReadBufSize=512k
transfer_WriteBufSize=512k
Memory=512m
TempPath=.\

for srep+zstd usefall for ssd nvme super fast...
Where do I put these codes?
Can you explain to me
Reply With Quote
  #1346  
Old 17-04-2019, 04:51
Andu21 Andu21 is offline
Registered User
 
Join Date: Feb 2016
Location: Impossible Planet
Posts: 114
Thanks: 179
Thanked 48 Times in 38 Posts
Andu21 is on a distinguished road
CLS.ini
Reply With Quote
The Following User Says Thank You to Andu21 For This Useful Post:
mahmoudmakhamra (17-04-2019)
  #1347  
Old 17-04-2019, 06:58
mahmoudmakhamra mahmoudmakhamra is offline
Registered User
 
Join Date: Nov 2018
Location: palestine
Posts: 25
Thanks: 9
Thanked 3 Times in 3 Posts
mahmoudmakhamra is on a distinguished road
I want a compression method when installed on the computer that does not consume the hardware resources
Reply With Quote
  #1348  
Old 17-04-2019, 13:37
Simorq's Avatar
Simorq Simorq is offline
Registered User
 
Join Date: Mar 2014
Location: Iran
Posts: 642
Thanks: 3,602
Thanked 1,293 Times in 464 Posts
Simorq is on a distinguished road
Darksiders III: Deluxe Edition [v 1.4 + DLCs]

Code:
FreeArc 0.67 (March 15 2014) Using additional options: --cache=0 --logfile=_Compression.log
Creating archive: DarkSiders3.Bin.001 using xZLib+rep+srep:m3f:l512:m512+lolz:dtb1:d32:mtt1:mt4:mc1023+diskspan:4250mb:4250mb
Compressed 2,986 files, 23,626,802,767 => 4,456,448,028 bytes. Ratio 18.86% (22 GB > 15.1 GB)
Compression time: cpu 3937.13 sec/real 24288.35 sec = 16%. Speed 0.97 mB/s (6 Hours 45 Minutes)
All OK

FreeArc 0.67 (March 15 2014) Using additional options: --cache=0 --logfile=_Compression.log
Testing archive: DarkSiders3.Bin.001
Tested 2,986 files, 4,456,448,028 => 23,626,802,767 bytes. Ratio 18.86%    
Directory 18,678 => 68,694 bytes. Ratio 27.19%
Testing time: cpu 47.13 sec/real 496.49 sec = 9%. Speed 47.59 mB/s (9 Minutes)
All OK
Reply With Quote
The Following User Says Thank You to Simorq For This Useful Post:
JustFun (20-04-2019)
  #1349  
Old 21-04-2019, 21:07
observer23232 observer23232 is offline
Registered User
 
Join Date: Jul 2018
Location: Earth
Posts: 4
Thanks: 19
Thanked 11 Times in 3 Posts
observer23232 is on a distinguished road
World War Z v1.02
Code:
Nothing is removed, audio/video not reencoded

XTool:t75p,c128m:zlib+srep:m3f:l512+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8

Original size: 29.20 GB
Compressed size: 16.15 GB
Reply With Quote
The Following 5 Users Say Thank You to observer23232 For This Useful Post:
dixen (22-04-2019), JustFun (23-04-2019), shiyamrrc (24-04-2019), Simorq (22-04-2019), Titeuf (22-04-2019)
  #1350  
Old 22-04-2019, 09:42
Carldric Clement's Avatar
Carldric Clement Carldric Clement is offline
Registered User
 
Join Date: Aug 2014
Location: Toboh, Sabah, Malaysia
Posts: 547
Thanks: 560
Thanked 559 Times in 206 Posts
Carldric Clement is on a distinguished road
Broforce [BETA Version]

Code:
Original Size:  1.31 GB (1,408,179,205 bytes)
Compressed Size: 476 MB (499,313,791 bytes)

Method:
Code:
srep:m3f:a2+exe2+delta+lzma2/$void=srep:m3f:a2+tor/$deflate=pzlib:-r2+xprecomp+srep:m3f:a2+exe2+delta+lzma2
__________________
EDM Producer.

Last edited by Carldric Clement; 22-04-2019 at 09:48.
Reply With Quote
The Following 2 Users Say Thank You to Carldric Clement For This Useful Post:
JustFun (23-04-2019), observer23232 (30-04-2019)
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Games Are For Kids JoyBoy Chit Chat 83 16-11-2021 14:28
CorePack Compression methods ? Help ramazan19833 Conversion Tutorials 34 09-08-2018 06:51
i got the email in the mail about copying ps2 games EVOEvo PS2 Games 7 21-11-2003 07:56
Self-booting games on an older Japanese DC? Named DC Games 1 26-09-2003 17:48
Having Problems Burning Numerous *Recent* Games....Help is Appreciated Protosstic PSX Games 2 15-01-2002 21:27



All times are GMT -7. The time now is 06:50.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
Copyright 2000-2020, FileForums @ https://fileforums.com