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  #196  
Old 31-07-2021, 04:05
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According to your screenshots you are not using latest version of xtool.

Try without --dbase --dedup
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  #197  
Old 31-07-2021, 09:05
HunterEmrah HunterEmrah is offline
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Quote:
Originally Posted by KaktoR View Post
According to your screenshots you are not using latest version of xtool.

Try without --dbase --dedup
now it's definitely latest version, trying without --dbase --dedup, nothing changed.

Code:
[External compressor:xtool]
header    = 0
packcmd   = xtool2020\xtool.exe precomp { -moption} -c32mb -t100p - - <stdin> <stdout>
unpackcmd = xtool2020\xtool.exe decode -t100p - - <stdin> <stdout>
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  #198  
Old 31-07-2021, 12:23
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Quote:
Originally Posted by HunterEmrah View Post
now it's definitely latest version, trying without --dbase --dedup, nothing changed.

Code:
[External compressor:xtool]
header    = 0
packcmd   = xtool2020\xtool.exe precomp { -moption} -c32mb -t100p - - <stdin> <stdout>
unpackcmd = xtool2020\xtool.exe decode -t100p - - <stdin> <stdout>
I don't know, works fine here



Maybe it's because of your arc settings
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  #199  
Old 31-07-2021, 12:40
HunterEmrah HunterEmrah is offline
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Quote:
Originally Posted by KaktoR View Post
I don't know, works fine here



Maybe it's because of your arc settings
you are using only zstd, try it with frostbite3 plugin. zstd gives error when extracting.
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  #200  
Old 31-07-2021, 12:53
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Works

Edit: Stucks at 4%. I guess you have to edit frostbite3.ini then.
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Last edited by KaktoR; 31-07-2021 at 13:20.
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  #201  
Old 31-07-2021, 14:22
HunterEmrah HunterEmrah is offline
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Quote:
Originally Posted by KaktoR View Post
Edit: Stucks at 4%. I guess you have to edit frostbite3.ini then.
what exactly needs to be changed?
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  #202  
Old 31-07-2021, 22:19
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Quote:
Originally Posted by macut18 View Post
xtool_2012_R2 + frostbite3.ini is ok.
Quote:
Originally Posted by macut18 View Post
-mzstd
you are using only the xtool+zstd

Quote:
Originally Posted by Razor12911 View Post
Usage
Place frostbite3.ini near xtool.exe along with required libraries and use -mfrostbite3.
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  #203  
Old 01-08-2021, 20:25
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Could someone let me know if any of these Razor12911 tools "Unreal Engine ucas Database maker" or "Dunia-Disrupt Engine Database maker" generate the *.xtl file for plugin "Unravel" 1 and 2?
Or is there any tool to generate the plugin *.xtl file for this games.


@Razor12911, the file ".ced" (cryengine database) in CryEngine plugin is it necessary to be with XTool during decompression?

Last edited by Cesar82; 01-08-2021 at 21:02.
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  #204  
Old 01-08-2021, 22:19
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@HunterEmrah The problem is zstd is slow

It does compress it but after taking a huge amount of time
It's not actually stuck, it looks stuck (DON'T PANIC )

We've done tests on Ryzen 32 threaded CPU
It did take us 8 hours to complete the XTool precompression, can take less if you configure the chunk size and -t param perfectly.
And then ofc more for srep and lolz
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  #205  
Old 01-08-2021, 23:33
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I took the opprtunity to make a test last night with SWBF2 + zstd codec.

Settings used: xtool:zstd+srep:m3f+4x4:lzma

Took about 6 hours, unpacking gave error on srep
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  #206  
Old 02-08-2021, 01:09
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Quote:
Originally Posted by KaktoR View Post
I took the opprtunity to make a test last night with SWBF2 + zstd codec.

Settings used: xtool:zstd+srep:m3f+4x4:lzma

Took about 6 hours, unpacking gave error on srep
Try xtool:frostbite3 plugin(zstd)+srep:m3f:l512+lzma2 or lzma
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  #207  
Old 02-08-2021, 10:50
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Reminds me of using GrittiBanzli on CB4, that shit took 25 hours to precompress and ended up giving an error xD.

While using reflate, it took less than an hour.
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  #208  
Old 02-08-2021, 11:07
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Quote:
Originally Posted by PsYcHo_RaGE View Post
Try xtool:frostbite3 plugin(zstd)+srep:m3f:l512+lzma2 or lzma
Nah, I have better things to do as waiting a whole day for some compression and block my machine from doing anything other then compressing stuff
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  #209  
Old 02-08-2021, 23:51
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Quote:
Originally Posted by KaktoR View Post
Nah, I have better things to do as waiting a whole day for some compression and block my machine from doing anything other then compressing stuff
lol

Edit-1: Normal ZSTD Codec works fine on Star Wars Battlefront 2 but not the frostbite3 plugin, looks stuck (Is stuck honestly) but is using CPU and RAM normally even if you keep it like that for 3-5 days .

Tested on Ryzen 32 Threaded and Intel i9 16 Threaded CPU

Edit-2: ZSTD is buggy
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Last edited by PsYcHo_RaGE; 05-08-2021 at 21:51.
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  #210  
Old 02-09-2021, 12:49
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Hello Razor12911. Please tell an inexperienced user where the keys for UE4 games are taken?
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