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  #301  
Old 30-03-2023, 12:23
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Arrow FMXInno v1.0.0.2 - Updates

Final Release - March 2023

What's new:

Code:
* Now FMXInno supports ChatGPT.
   - Internet connection is required.
   - You must have an openAI API key.

* Added Google Translate.
   - Internet connection is required.
   - Ex:  S := GoogleTranslate(InputMemo.GetText, 'en', 'ru');

* Upgraded Skia.
   - v 4.1.1   to   v5.0.0
   - There is a compatibility break. so don't mess with old binaries.

* Includes all changes made so far.


The first post has been updated.


.

Last edited by BLACKFIRE69; 14-07-2024 at 02:55.
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  #302  
Old 30-03-2023, 14:24
Masquerade Masquerade is offline
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Cool, now you can chat with an AI whilst the repack installs
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  #303  
Old 30-03-2023, 14:29
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Compression done by AI, when?
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Haters gonna hate
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  #304  
Old 30-03-2023, 22:43
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Quote:
Originally Posted by Masquerade View Post
Cool, now you can chat with an AI whilst the repack installs
as a step forward, a co-pilot can be introduced for the installer if needed in the future. (+ voice recognition).
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  #305  
Old 01-04-2023, 12:31
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Arrow FMXInno - Updates

What's New:

Code:
* Now you can feed media files (Audio/Video) to ChatGPT.
   - Supported formats: *.m4a, *.mp3, *.webm, *.mp4, *.mpga, *.wav, *.mpeg

* Added HTML Texts.
Code:
HTML Text Syntax:

Link	= <a:"https://google.com/">Click Here</a> 
Spoiler	= <spoiler:UniqueName>Text</spoiler>  and  
          <sdetail:name>Expanded text when the spoiler link is clicked.</sdetail>

Bold	= <b>Hello World</b>	 
Italic	= <i>Hello World</i>
Strike	= <s>Hello World</s> 
Underline  = <u>Hello World</u>

FontName   = <fn:Segoe UI Bold>Hello World</fn>	
FontSize   = <fs:18>Hello World</fs> 
FontColor  = <fc:claRed>Hello World</fc>
	   = <fc:$FFFFFF>Hello World</fc>
			
	   > claRed = Red Color (FMX)

BackgroundColor = <bc:claBlack>Hello World</bc>
		= <bc:$FF4563>Hello World</bc>
				
Line Break	= <br> , Ex:  Hello <br> World
Prevent line break after #13#10 sequence
		= <nbr> , Ex: <nbr>Hello World
			
Line spacing    = <LS:Height>Text</LS> , Ex: <LS:14>Hello</LS>			

Align Left	= <L>Text</L>	
Align Center    = <C>Text</C>
Align Right	= <R>Text</R>

Tab			= <t:30>Text
Tab with aligned break	= <tf:30>Text

Unordered list	= <UL></UL>
Ordered list	= <OL></OL> 
List item	= <LI></LI> 


Float		= <float:X,Y,Width>Text</float> 

Ex: <float:20,10,120>Hello World</float>

Code:
HTML Text Example:

S := 'The <fs:20><spoiler:bf-link-01>FireMonkey framework</spoiler></fs>' +
       '<sdetail:bf-link-01>   Developed by <b>Embarcadero Technologies</b></sdetail>' +

       ' is the <u>app development</u> and <u>runtime platform</u> behind' +
       '<br><br>' +

       '<fc:claPurple><b>RAD Studio</b></fc>, <fc:claPurple><b>Delphi</b></fc>, <fc:claRed><fs:14><s><b>.Net</fs></b></s></fc> and <fc:claPurple><b>C++Builder</b></fc>. ' +

       ' <b><i><bc:claYellow>FireMonkey</bc></i></b> is designed for teams building <br><i>multi-device</i>, <i>true native apps</i> for' +

       ' <fs:15><fc:claLightSeaGreen>Windows</fc></fs>, <fs:15><fc:claLightSeaGreen>OS X</fc></fs>, <fs:15><fc:claLightSeaGreen>Android</fc></fs> and <fs:15><fc:claLightSeaGreen>iOS</fc></fs>,' +
       '<br>' +

       'and getting them to app stores and enterprises fast.' +
       '<br><br><br>' +

       '<ul><fs:15><fc:claOrangered>' +
       '<li>Item 01</li>' +
       '<li>Item 02</li>' +
       '</fc>' +

       '<ol><fc:claSienna>' +
       '<li>Sub Item 2.1</li>' +
       '<li>Sub Item 2.2</li>' +
       '</fc></ol>' +

       '<fc:claOrangered>' +
       '<li>Item 03</li>' +
       '</fc>' +

       '</fs></ul>';

Code:
  HTMLText.FCreate(FMXForm.Handle, S);
  HTMLText.AutoWidth(True);
  HTMLText.AutoHeight(True);
  HTMLText.Left(30);
  HTMLText.Top(100);

Last edited by BLACKFIRE69; 14-07-2024 at 02:55.
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  #306  
Old 02-04-2023, 07:36
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Quote:
Originally Posted by audiofeel View Post
Thanks. Everything is working fine, Animation broke, could you bring back the animation? I understand that you can live without animation, but still it was better with it.
i think i've fixed the animation issue for the latest version of RadStudio (11.3).

Last edited by BLACKFIRE69; 03-04-2023 at 13:32.
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  #307  
Old 03-04-2023, 10:52
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Arrow FMXInno - Updates

What's new:

Code:
* Introduced smooth scrolling option to ScrollBoxes.
* Minor improvements.
* Compiled in the latest version of RadStudio.
To quickly download the FMXInno latest version, simply visit the first post!
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  #308  
Old 04-04-2023, 11:32
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Quote:
Originally Posted by BLACKFIRE69 View Post
What's new:

Code:
* Introduced smooth scrolling option to ScrollBoxes.

Added three additional options.

Code:
procedure SmoothHideScrollbars(FEnable: Boolean);
procedure SmoothRate(FRate: Double);
procedure SmoothInterval(FInterval: Word);
Code:
Example:

ScrollBox.SmoothScroll(True);
ScrollBox.SmoothHideScrollbars(True);
ScrollBox.SmoothRate(0.2);
ScrollBox.SmoothInterval(2);
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  #309  
Old 04-04-2023, 13:49
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BLACKFIRE69
FScrollBoxTree
Scrolling with the wheel behaves strangely, it does not work everywhere
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  #310  
Old 04-04-2023, 19:19
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Quote:
Originally Posted by audiofeel View Post
BLACKFIRE69
FScrollBoxTree
Scrolling with the wheel behaves strangely, it does not work everywhere
could you please explain in detail?

regarding the response time of scrolling with the mouse wheel, there might be a delay and it may not be instantly responsive. however, the behavior comes from Delphi itself. so i've nothing to do with it.

Last edited by BLACKFIRE69; 04-04-2023 at 19:29.
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  #311  
Old 04-04-2023, 20:18
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Quote:
Originally Posted by BLACKFIRE69 View Post
could you please explain in detail?

regarding the response time of scrolling with the mouse wheel, there might be a delay and it may not be instantly responsive. however, the behavior comes from Delphi itself. so i've nothing to do with it.
typo FCheckBoxTree
I have no thought of accusing you of anything
the response time is normal. but scrolling doesn't work on everything. if the item is expanded, then there is no problem, but if it is collapsed, then there is no roll-up

Last edited by audiofeel; 04-04-2023 at 20:28.
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  #312  
Old 05-04-2023, 05:18
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Quote:
Originally Posted by audiofeel View Post
typo FCheckBoxTree
I have no thought of accusing you of anything
the response time is normal. but scrolling doesn't work on everything. if the item is expanded, then there is no problem, but if it is collapsed, then there is no roll-up
i'm sorry, i didn't quite catch what you were saying. on my end, it works ok.

would it be possible for you to provide an example for testing purposes?

.

Last edited by BLACKFIRE69; 14-07-2024 at 02:56.
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  #313  
Old 05-04-2023, 06:52
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Quote:
Originally Posted by BLACKFIRE69 View Post
i'm sorry, i didn't quite catch what you were saying. on my end, it works ok.

would it be possible for you to provide an example for testing purposes?

.
So I messed up somewhere. view this example with a problem? when you're free

Last edited by audiofeel; 11-04-2023 at 20:47.
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  #314  
Old 05-04-2023, 13:07
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Quote:
Originally Posted by audiofeel View Post
So I messed up somewhere. view this example with a problem? when you're free


i can offer you two solutions, but it's important to keep in mind that due to the limitations in Delphi, they may not be 100% perfect.


Option 01:

Code:
Page4CheckboxTree.Selectable(True);


> imperfection:

when you click on an item, it'll be selected/highlighted. ( you'll observe that the same occurrence takes place in Razor12911's wpi1801 installer )





Option 02:

this can be seen as a trick i used to find a solution. (checkout the iss file)




> imperfection:
on checkboxes and radiobuttons, scrolling may not function perfectly.



.

Last edited by BLACKFIRE69; 02-09-2023 at 10:19.
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  #315  
Old 05-04-2023, 13:52
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Quote:
Originally Posted by BLACKFIRE69 View Post
Option 01:

Code:
Page4CheckboxTree.Selectable(True);
> imperfection:

when you click on an item, it'll be selected/highlighted. ( you'll observe that the same occurrence takes place in Razor12911's wpi1801 installer )


upon applying this fix, the highlighting will no longer be permanent.


.

Last edited by BLACKFIRE69; 14-07-2024 at 02:56.
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