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  #4351  
Old 14-05-2025, 18:18
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Prince of Persia: The Sands of Time (GOG Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:c1792mb:mbik+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,23 GB
Overall output size: 798,96 MB (Ratio 63.65%)
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  #4352  
Old 14-05-2025, 18:25
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Delta Force (1998) (GOG Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 283,59 MB
Overall output size: 86,00 MB (Ratio 30.33%)
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  #4353  
Old 14-05-2025, 18:31
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Delta Force 2 (1999) (GOG Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:c1792mb:mbik+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 531,02 MB
Overall output size: 199,60 MB (Ratio 37.59%)
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  #4354  
Old 14-05-2025, 18:40
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Delta Force: Land Warrior (2000) (GOG Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:c1792mb:mbik+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 538,44 MB
Overall output size: 204,34 MB (Ratio 37.95%)
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  #4355  
Old 14-05-2025, 18:48
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Delta Force: Task Force Dagger (2002) (GOG Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:c1792mb:mbik+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 482,48 MB
Overall output size: 171,42 MB (Ratio 35.53%)
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  #4356  
Old 16-05-2025, 18:01
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7 Minutes in Hell

Code:
Selected ARC/DS method for Data1a-01.bin was: 
srep_new:490g+razor_mtx
------------------------------------------------------------------------------------------
Overall input size: 4.68 GB
Overall output size: 1.89 GB (Ratio 40.30%)
You can probably get better results with some other methods, I was just testing out some stuff-
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  #4357  
Old 17-05-2025, 07:12
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Life is Strange Double Exposure
I removed some languages from pak files

Code:
 21:16:53 - Selected ARC/DS method for Data1a-01.bin was: xtool:mmermaid:mkraken:core_2.9.9:dd3+4x4:lzma
 21:16:53 - Selected ARC/DS method for Data1b-01.bin was: xtool:dd3:l10,d128mb

 22:48:25 - Overall input size: 22.88 GB
 22:48:25 - Overall output size: 17.44 GB (Ratio 76.25%)
 22:48:25 - Overall conversion time: 01:31:28
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  #4358  
Old 17-05-2025, 14:08
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Medal of Honor: Pacific Assault (GOG Version)
Ripped: Foreign Languages

Code:
Selected ARC/DS method for Data1a-01.bin was: 
srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 3.07 GB
Overall output size: 2.26 GB (Ratio 73.38%)
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  #4359  
Old 17-05-2025, 14:26
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Thief (1998) - Gold Version (GOG)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:mpreflate+msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 830.45 MB
Overall output size: 541.45 MB (Ratio 65.20%)
You can cut a bit more size if you compress/re-encode .avi video files.

Last edited by JustFun; 17-05-2025 at 14:39.
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  #4360  
Old 17-05-2025, 14:44
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Thief 2: The Metal Age (GOG)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:mpreflate+msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 0.93 GB
Overall output size: 543.72 MB (Ratio 57.00%)
You can cut a bit more size if you compress/re-encode .avi video files.
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  #4361  
Old 19-05-2025, 07:55
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Urban Chaos (1999) (GOG)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:c1792mb:mbik+msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 531.35 MB
Overall output size: 283.04 MB (Ratio 53.27%)
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  #4362  
Old 21-05-2025, 01:15
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STALKER Enhanced Edition Trilogy

resources\*.db* contain OGG vorbis audio.
However they have to be extracted and processed with OGGRE_enc and OGGRE_dec and make diff files because some of them will fail with oggre.

Edit: Nevermind there are ogv videos aswell, that's why oggre fails. Luckily they are located in some of the last game archives.
Extract only from the following files:
Code:
Call of Prypiat EE\resources\resources.db0
Call of Prypiat EE\resources\resources.db1
Call of Prypiat EE\resources\resources.db2
Clear Sky EE\resources\resources.db0
Clear Sky EE\resources\resources.db1
Clear Sky EE\resources\resources.db2
Clear Sky EE\resources\resources.db3
Clear Sky EE\resources\resources.db4
Shadow of Chornobyl EE\resources\resources.db0
Shadow of Chornobyl EE\resources\resources.db1
Shadow of Chornobyl EE\resources\resources.db3
Shadow of Chornobyl EE\resources\resources.db4
Attached xtool XTL file to extract oggs vorbis from game files. You only need this for extracting if you don't have other tools to extract the files.
Usage:
1.
Code:
xtool.exe extract <xtl file> <input file> <output folder>
2.
Code:
xtool.exe erase <input file> <input folder> <output xtl file>
3. (after installation)
Code:
xtool.exe decode <output xtl file> <input folder> <input file>
Attached Files
File Type: 7z extract_stalker.7z (1.04 MB, 3 views)
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Last edited by KaktoR; 21-05-2025 at 02:24.
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  #4363  
Old 21-05-2025, 09:16
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Roadcraft
Same engine as Space Marine 2. Processed wwise inside pak files. However there is still room for improvement. Nothing removed (incl. HD pack).

Code:
 17:34:18 - Overall input size: 61.47 GB
 17:34:18 - Overall output size: 43.04 GB (Ratio 70.01%)
 17:34:18 - Overall conversion time: 01:51:06
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  #4364  
Old 23-05-2025, 15:02
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Smile need help to compress cricket 24

Quote:
Originally Posted by Masquerade View Post
Cricket 24

Code:
xtool_zstd+lolz
For XTool, use this:

Code:
-mzstd:l3 -df5p -dd5
Used libzstd v1.3.0.
Use XTool v0.7.9.hotfix1 (others will get stuck/crash).

67.4GB ---> 19.4GB
I’ve got all the required plugin DLLs and tools downloaded, including XTool. My Cricket 24 folder is in E:\Cricket 24, but I’m a bit confused about how to use XTool to compress the game properly.

Should I be using the GUI or the command line? And if it’s the command line, could you help me with the exact command for this version of the game?

Would really appreciate a quick walkthrough or any tips you’ve got. Thanks a lot!
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File Type: png Screenshot 2025-05-24 033221.png (82.5 KB, 119 views)
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  #4365  
Old 08-06-2025, 13:54
trillestdwane trillestdwane is offline
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I am having trouble trying to compress a game that has extremely long file/folder paths. I keep getting errors despite updating the Windows registry to remove the filepath limit.

If I ignore it, it just ends up looping and creating large temp files. I also tried changing settings in W10's Local Group Policy Editor and that didn't fix it either. Am I missing something here?
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