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#1
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XTool 2020 (Plugins)
Configuration based
Age of Empires III: Definitive Edition Cyberpunk 2077 Deathloop EA Frostbite Engine Saints Row The Third Remastered Library based Anvil Engine Bethesda CryEngine Haemimont Engine Hitman King Arthur Knight's Tale Madness Engine Spiderman Remastered Unity Engine Unreal Engine Database 'based' Automobilista 2 Castle Of Illusion Dirt 5 Distant Worlds 2 Orcs Must Die! 3 Project Cars Project Cars 3 Redout 2 Scarlet Nexus Super Robot Wars 30 Test Drive: Ferrari Racing Legends Ubisoft Dunia 2 Engine Unravel 1 & 2 Ultra Age WRC10 Executable based crilayla Doboz lz4x xmemcompress Notes *.ini and *.xtl files can be discarded when decoding, they will no be longer needed. *.dll are required both encoding and decoding Last edited by Razor12911; 05-09-2022 at 10:37. |
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#2
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EA Frostbite Engine
Supported games Dragon Age Inquisition (requires zlibwapi.dll) FIFA 18, FIFA 19, FIFA 20, FIFA 21, FIFA 22 (require oo2core_#_win64.dll) NFS Rivals, NFS 2015, NFS Payback (requires liblz4.dll) Mirror's Edge Catalyst (requires liblz4.dll) Battlefield 4, Battlefield 1, Battlefield Hardline, Battlefield V (requires liblz4.dll) Battlefield 2042 Open-Beta (require oo2core_#_win64.dll) Mass Effect Andromeda, Star Wars Battlefront II, Star Wars Squardon (requires libzstd.dll) NFS Heat (require oo2core_#_win64.dll) Usage Place frostbite3.ini near xtool.exe along with required libraries and use -mfrostbite3. Last edited by Razor12911; 25-11-2022 at 13:43. |
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78372 (12-10-2020), amin fear (29-08-2023), Cesar82 (21-01-2021), COPyCAT (11-01-2022), DiCaPrIo (12-10-2020), dixen (11-10-2020), ffmla (12-10-2020), Gehrman (14-10-2020), Hota (29-11-2020), HunterEmrah (24-10-2020), L0v3craft (29-10-2020), Mortal Lord (14-10-2020), oltjon (12-10-2020), Pimbante (27-04-2022), prince55 (14-10-2020), PsYcHo_RaGE (26-10-2020), ramydarkness (19-03-2022), sanekbest1 (08-12-2020), sathex (06-02-2022), shazzla (12-10-2020), vint56 (12-10-2020), Wanterlude (20-08-2023), Welder05 (12-10-2020), ZAZA4EVER (12-10-2020) |
#3
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Saints Row The Third Remastered
Supported games Saints Row The Third Remastered (requires liblz4.dll) Usage Place SR3Remaster.ini near xtool.exe along with required libraries and use -msr3remaster. Changelog Code:
R1 - Initial release |
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Cesar82 (24-03-2022), DiCaPrIo (23-10-2020), dixen (24-10-2020), ffmla (23-10-2020), Hota (29-11-2020), HunterEmrah (24-10-2020), L0v3craft (24-10-2020), Pimbante (27-04-2022), PsYcHo_RaGE (26-10-2020), rambohazard (26-10-2020), ramydarkness (19-03-2022), sathex (06-02-2022), ZAZA4EVER (26-10-2020) |
#4
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Ubisoft Dunia 2 Engine
Supported games Far Cry 3, Far Cry 4 (requires lzo2.dll) Far Cry 5, Far Cry New Dawn, Far Cry 6 (requires liblz4.dll) Far Cry Primal, Watch Dog II, Watch Dogs Legion (requires liblz4.dll and libdunia.dll) The Crew 2 (requires require oo2core_5_win64.dll from game) Watch Dogs (supported via bms2xtl, use script) Usage Generate your own database using this tool Last edited by Razor12911; 13-05-2022 at 02:36. |
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Cesar82 (16-12-2020), COPyCAT (11-01-2022), DiCaPrIo (29-10-2020), doofoo24 (11-02-2021), ffmla (29-10-2020), Gehrman (27-04-2021), Harsh ojha (09-04-2022), Hota (29-11-2020), L0v3craft (29-10-2020), Masquerade (30-10-2020), parnexcodes (08-01-2021), Pimbante (27-04-2022), ramydarkness (19-03-2022), sathex (06-02-2022), ScOOt3r (10-12-2020), ZAZA4EVER (29-10-2020) |
#5
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igepatch.dat
ige.dat common.dat patchshadersobj.dat shadersobj.dat farcry5_hd.dat Pack Quote:
Quote:
Thank you Razor))) Last edited by dixen; 29-10-2020 at 14:06. |
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#6
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Added The Crew 2 support
Comparison between precompressors + settings: oo2reck Code:
Compressed 1 file, 391,671,788 => 391,671,888 bytes. Ratio 100.00% Compression time: cpu 0.48 sec/real 689.66 sec = 0%. Speed 0.57 mB/s Code:
Compressed 1 file, 391,671,788 => 841,628,084 bytes. Ratio 214.88% Compression time: cpu 0.47 sec/real 116.43 sec = 0%. Speed 3.36 mB/s Code:
Compressed 1 file, 391,671,788 => 914,783,523 bytes. Ratio 233.56% Compression time: cpu 0.55 sec/real 72.32 sec = 1%. Speed 5.42 mB/s Code:
Compressed 1 file, 391,671,788 => 955,848,857 bytes. Ratio 244.04% Compression time: cpu 0.47 sec/real 85.36 sec = 1%. Speed 4.59 mB/s Last edited by Razor12911; 29-10-2020 at 22:08. |
#7
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Early rejoiced...
Patch.dat DELZOREC - 8.3 gb > 11 gb XTOOL with .xtl db - 8.3 gb > 8.5 gb Dedup on or off - no matter Sorry i'm stupid)) It try on R3...R4 all fine Last edited by dixen; 30-10-2020 at 05:00. |
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ramydarkness (19-03-2022), Razor12911 (30-10-2020) |
#8
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Actually there is a problem
It happens when you are multi threading (there is something I miscalculated), it will be fixed in the next release. Thanks for spotting it Edit: test 2010_R5 Last edited by Razor12911; 30-10-2020 at 14:33. |
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dixen (30-10-2020) |
#9
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#10
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Added Far Cry Primal, Watch Dogs 2, Watch Dogs Legion support
Some results Far Cry Primal Code:
Compressed 1 file, 3,416,769,501 => 4,524,578,126 bytes. Ratio 132.42% Compression time: cpu 3.77 sec/real 61.22 sec = 6%. Speed 55.81 mB/s Code:
Compressed 1 file, 3,039,636,135 => 4,508,552,634 bytes. Ratio 148.33% Compression time: cpu 3.66 sec/real 102.82 sec = 4%. Speed 29.56 mB/s Code:
Compressed 1 file, 2,204,038,964 => 4,946,250,236 bytes. Ratio 224.42% Compression time: cpu 2.72 sec/real 101.29 sec = 3%. Speed 21.76 mB/s Notes This is highly dependent on the temporary libdunia codec xtool just received. I haven't done a proper job so this is what you can get for now. Thank ProFrager, FitGirl and ZAZA4EVER |
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78372 (12-11-2020), DiCaPrIo (11-11-2020), dixen (10-11-2020), ffmla (10-11-2020), L0v3craft (15-11-2020), ramydarkness (19-03-2022), sanekbest1 (14-11-2020), ZAZA4EVER (12-11-2020) |
#11
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Yes, this is pretty much what I meant back in 2018: https://fileforums.com/showpost.php?...&postcount=296
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#12
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Now that I think about it, this could be also a way to make xtool codec-universal. Imagine this:
You would expose certain functions name calls as an open specification - similar to what FA does with CLS, like say: Code:
_int64 compress(_int64 ...) _int64 decompress(_int64 ...) People would create those dlls on their demand from existing quickbms code amd implement those function names in them, for example copy lzss or yaz0 codec from quickbms source and make a dll with those above functions as a bridge. Xtool would load custom dll and use those function calls to call the codec. Thogether with custom scripts, one could inflate almost anything now and would make the tool useful to the long future and tor many more current and future codecs and games, even if you cease to work on it one day. Same as FA is still so used today because of its universal container aspect and more. |
#13
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Cyberpunk 2077
Supported games Cyberpunk 2077 (requires oo2ext_7_win64.dll) Usage Place cp2077.ini near xtool.exe along with required libraries and use -mcp2077 comparison (basegame_4_animation.archive) oo2reck Code:
Compressed 1 file, 1,062,289,408 => 1,642,925,099 bytes. Ratio 154.66% Compression time: cpu 1.22 sec/real 510.06 sec = 0%. Speed 2.08 mB/s Code:
Compressed 1 file, 1,062,289,408 => 1,625,753,845 bytes. Ratio 153.04% Compression time: cpu 1.14 sec/real 78.62 sec = 1%. Speed 13.51 mB/s Code:
Compressed 1 file, 1,062,289,408 => 2,399,648,730 bytes. Ratio 225.89% Compression time: cpu 1.23 sec/real 32.01 sec = 4%. Speed 33.19 mB/s |
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78372 (11-12-2020), Abbat (21-09-2022), Cesar82 (12-12-2020), COPyCAT (11-01-2022), dixen (11-12-2020), elit (11-12-2020), ffmla (11-12-2020), Gehrman (11-12-2020), GTX590 (11-12-2020), hwang4 (11-12-2020), KaktoR (11-12-2020), L0v3craft (27-12-2020), Masquerade (11-12-2020), Mortal Lord (12-12-2020), Prettyboy099 (11-12-2020), PsYcHo_RaGE (29-08-2021), sanekbest1 (10-12-2020), sathex (06-02-2022), ScOOt3r (26-12-2021), shazzla (11-12-2020), Wanterlude (06-09-2022), ZAZA4EVER (11-12-2020) |
#14
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Hi Razor12911 Help
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#15
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is your free disk space hdd an external drive?
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It would be nice if you appreciate my work with the thanks Button |
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