#46
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[QUOTE=rDes7;438089]
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![]() ![]() ![]() I created this program, to prevent data.lst 1,2,3 etc.,the program has multifunctions....the concept is : 1) select the folder of the game... 2) split the folder to the desired size (Directory Slicer) OR 3) divide the game folder, in multiple folders desired (Folder Splitter) 4) compress individual folders divided, with the methods (Single-Thread) or (Multi-Thread). Finally add the files Setup1.bin , Setup2.bin etc in the method of installation (Inno Setup). Enjoy Bro..I hope you understand ![]() P.S: Soon new option, the ability to search unnecessary language of a game, with ability to delete individual languages, all languages, or create backup folder before deleting language definitively, to test the game with the missing languages...... ![]() Last edited by felice2011; 15-02-2015 at 12:36. |
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#48
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#49
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making it universal is actually hard as the creator of the program but as a user of the program it is very easy and the users make things seem to be very difficult wereas they are not, for instance: they don't take easy steps of fixing the problems themselves because mostly what causes freearc errors is the incompatibility of arc.exe and unarc.dll, they must both come from the same version or build of freearc so as a user, just download the latest freearc, use the arc.exe from it for compression and use the unarc.dll from it for decompression, they must always come from the same package. you can even see, in quick packer, there is the isdpne support folder, those files aren't there for decorations, those files are the ones that are compatible with the compressor itself but still a user never reads instructions and take the files for granted.
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#50
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![]() Nobody has ever read the manual instructions, but unfortunately this is a mistake that exists in human nature. ![]() |
The Following User Says Thank You to felice2011 For This Useful Post: | ||
Razor12911 (16-03-2015) |
#51
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How I extract the files from .bin generate for this App?
I get error from FreeArc DD: |
#52
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Remember if you create an installation with "Inno Setup Compiler" you will need to use same package contents inside the zip. Last edited by felice2011; 05-05-2015 at 15:39. |
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Does it have MSC support?
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I have not considered appropriate add...
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Last edited by felice2011; 17-06-2015 at 11:10. |
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Hello I'm trying to use this app but when I try to split the root folder size to 2.5GB it doesn't separate the folders for whatever reason, it just makes a duplicate copy of the root folder. Attempted to do this on v1.2 and v1.3 but got the same result. What am I doing wrong?
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#57
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#58
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Yes it does contain files smaller than 2.5GB. Since I am a beginner at this I am attempting a trial run at creating a repack for Resident Evil 4. Here is a screenshot of the directory:
![]() ![]() sub folders: htm = 1.01MB Movie = 1.85GB update = 11.9KB xfile = 105MB xscr = 1.34GB Last edited by urbanman2004; 18-06-2015 at 02:40. |
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So I presume that you are using DirectorySlicer...
Load the game folder in "Folder (Sources)", select the destination folder, choose the size, and start. ![]() ![]() ![]() It all works do not see any problem....Check right steps.. ![]() |
The Following User Says Thank You to felice2011 For This Useful Post: | ||
urbanman2004 (18-06-2015) |
#60
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![]() Last edited by urbanman2004; 18-06-2015 at 14:09. |
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