#1516
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I think there is isgsg.dll library
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#1517
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#1518
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Ok, so you want to show the gif image permanent somewhere on installer surface, like a bitmap image?
Pretty sure it's possible but never thought about that ![]()
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#1519
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The Following 2 Users Say Thank You to Cesar82 For This Useful Post: | ||
Lord.Freddy (26-09-2022), Masquerade (02-09-2022) |
#1520
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I'm bloody new to Inno Setup script.
I've created the bins for a game, but I'm unsure how to have Inno decompress them Compression was PrecompX+srep+lolz precompx\x64\PrecompX.exe -e - - <stdin> <stdout> srep\srep.exe -m3f -l512 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp lolz\lolz_x64.exe -d256 -mc192 -mt4 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp Besides a few basic tutorials, I've not come across anything about decompression with ISS... |
#1521
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I try apply gif in WizardForm in a month ago and now... Use GifLib by SkyGZ(Support All version of innoSetup)
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#1522
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PercyMaliek (16-09-2022) |
#1523
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You don't need ISDone library, there is ISArcEx here: https://fileforums.com/showthread.php?t=104980
If you want to use ISDone library, there is a example script somewhere on the internet, most likely where ISDone library is shared by it's creator (krinkels.org) Moreover, to a new person I would not suggest scripts like ASIS, CIU and such to learn about this, they are just too much.
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PercyMaliek (16-09-2022) |
#1524
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Has anyone implemented Inno Download Plugin in their script? I'm looking to implement it be able to offer redist. packages like Nvidia's PhysX (for titles such as the first two "Metro" titles and some Ubisoft titles) to the end-user, whilst avoiding having to include the executable itself (since some are still 35MB+ after packing them!) and instead fetching a download link. If anyone could show me their implementation I'd very much appreciate any insight anyone could offer!
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#1525
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I recommend using DwinsHs (Downloader for Inno Setup). DwinsHs already has an example script. I use DwinsHs code in DiskSpan GUI to download plugins and it works great. |
The Following User Says Thank You to Cesar82 For This Useful Post: | ||
L33THAK0R (26-09-2022) |
#1526
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#1527
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Hello everybody! I have an issue with isskin.dll in inno setup welcome page final exe: if I use a version of isskin.dll (395.184 byte, date: 02/12/2012) and mouse scroll, welcome page text scrolls, the scrollbar appears, but it doesn't work (if I try to move scrollbar by using mouse left button or by pressing scrollup or scrolldown button, nothing happens).
If I use another version of isskin.dll (395.184 byte, date: 04/11/2009) and mouse scroll, welcome page text scrolls, the scrollbar appears AND IT works, but the skin i've choosen DOESN'T work (the skin is white reguardless *.cjstyles file). I've tried several isskin.dll versions founded on internet, but nothing different happens. Is it a bug? Do I need a specific version of isskin.dll? Thank you! |
#1528
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Hi!
Is there a way to enforce compatibility mode for an executable using Inno Setup? For example, Crysis in my tests requires compatbility mode to be set to Win Vista SP2 so I was wondering if this can be done automatically after the game has been decompressed onto the users' computer. Thanks! |
#1529
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Code:
[Registry] Root: HKCU; SubKey: Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers; ValueType: string; ValueName: {app}\Crysis.exe; ValueData: ~ VISTASP2; Flags: uninsdeletevalue uninsdeletekeyifempty Root: HKLM; SubKey: Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers; ValueType: string; ValueName: {app}\Crysis.exe; ValueData: ~ VISTASP2; Flags: uninsdeletevalue uninsdeletekeyifempty Last edited by audiofeel; 04-01-2023 at 12:03. |
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Masquerade (04-01-2023) |
#1530
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Yes you have to make it with registry.
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