#1546
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All compression based on UltraARC 2900 R6 FULL with more compressor.
1) Conflict Desert Storm : 924 MB to 198 MB Conflict Desert Storm 2 : 945 MB to 469 MB Conflict Vietnam : 1.89 GB to 973 MB Quote:
2) Alan Wake's American Nightmare : 1.46 GB to 898 MB Quote:
3) Blasphemous : 938 MB to 628 MB Quote:
4) Brass Brigade : 899 MB to 224 MB Quote:
5) Ravenfield : 2.52 GB to 391 MB Quote:
6) Project Warlock : 2.53 GB to 1.01 GB Quote:
Last edited by Entai44; 28-12-2019 at 03:26. |
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#1547
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Final Fantasy Type-0 HD
Code:
Based On: STEAM-Rip (340170) [Build 3301128] Original Size: 24.7 GB Method: xZLib(c128mb)+srep:m3f:l512:m512+4x4:lzma:a1:mfbt4:32m:fb273:mc10000:lc8 Compression Time: 40 Minutes Decompression Time: 8 Minutes Compressed Size: 12.6 GB • Used Tools By Bulat Ziganshin, ProFrager, Razor12911 Windows 10 Pro 64 Bit AMD Ryzen 5 1600 Six-Core Processor 3.20GHz Memory: 16 GB Last edited by Simorq; 14-01-2020 at 06:40. |
#1548
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i got this result only mine was 38.2 just using oo2recm alone and it was faster
__________________
Ideas are bulletproof... |
#1549
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Aarklash Legacy (938 MB)
**Note: I am changing this post as i have discovered the new tools in the CIUV3 post by Kaktor to be much more efficient than the old method i was using. Ultraarc is no longer needed to compress my games, instead i use the batch script for diskpan. your results may vary and will usullly go a lot slower if you dont use diskspan because UA has to compile all the files and process them before starting to build the archives whereas the newest ciu tools package with diskspan does not. Also please note, do not use msc with Aarklash legacy or else it -will- crash when installing due to the latest msc being unable to unpack .dds and .bmp files. use lolz instead. -Kitsune
Aarklash Legacy (938 MB) Repack Name: Aarklash Legacy Compression Methods used: srep:m3f+lolz:dtb1:d192m:mtt1:mt4:mc1023 Media Ripped/Removed/Re-encoded: Nothing! Original Installed Size: 3.4 GB Original Repack Size: 1.67 GB My Repacked Size: 938 MB Compressed Output Size - 3.8gb -> 998 MB Output file name Data1.bin.001 Data2.bin.001 Compression Time and specifications of hardware used: Quad Core @ 1300 ghz x4 - 12 GB RAM 4 GB Vram - 20-30 min Decompression TIme: 4-5 Min on 2 cores, 2-5 minutes on 4+ Repack made with Diskspan <c> Razor12911 and CIUv3 3.0.0.0.u7 by Cesar82 *note 2: i recant the statement about using msc with lolz. if you are dealing with .dds files and .bmp files, do -not- use msc or the installer will crash when decompressing due to msc being unable to unpack/extract bmp and dds files! use lolz with srep insread. note 3: ok, i need to backtrack a bit. msc DOES work on aarklash legacy but dont use it because some of the dds files will end up actually inflating larger than others causing the output files to be much larger. i still suggest using srep with lolz. |
The Following User Says Thank You to Kitsune1982 For This Useful Post: | ||
JustFun (04-01-2020) |
#1550
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Absent Mind (1.73 GB)
Absent Mind (1.73 GB)
Repack Name: Absent Mind Compression Methods used: xZLib+srep:m3f+lolz:dtb1:d192m:mtt1:mt4:mc1023 Media Ripped/Removed/Re-encoded: Nothing! Original Installed Size: 4.19 GB Original Repack Size: 2.60 GB My Repacked Size: 1.73 GB Compressed Output Size - 4.19 gb -> 1.73 gb Output file names Data1.bin.001 Data2.bin.001 Compression Time and specifications of hardware used: Quad Core @ 1.3 ghz x4 - 12 GB RAM 4 GB Vram - 1 Hr 40 Min Decompression TIme: 4-5 Min on 2 cores, 2-5 minutes on 4+ Repack made with Diskspan <c> Razor12911 and CIUv3 3.0.0.0u7 by Cesar82 Last edited by Kitsune1982; 04-01-2020 at 10:55. |
The Following User Says Thank You to Kitsune1982 For This Useful Post: | ||
JustFun (04-01-2020) |
#1551
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A.I. Invasion (933 MB)
A.I. Invasion (933 MB)
Repack Name: A.I. Invasion Compression Methods used: xZLib+srep:m3f+lolz:dtb1:d192m:mtt1:mt4:mc1023 Media Ripped/Removed/Re-encoded: Nothing! Original Installed Size: 956 MB Original Repack Size: 928 MB My Repacked Size: 933 MB Compressed Output Size - 956 MB -> 933 MB Output file names Data1.bin.001 Data2.bin.001 Compression Time and specifications of hardware used: Quad Core @ 1.3 ghz x4 - 12 GB RAM 4 GB Vram - 41 Min Decompression Time: 4-5 Min on 2 cores, 2-5 minutes on 4+ Repack made with Diskspan <c> Razor12911 and CIUv3 3.0.0.0u7 by Cesar82 |
#1552
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Tom Clancy's Ghost Recon: Wildlands - Ultimate Edition
Code:
Based On: STEAM-Rip [Build 4073014 + DLCs] Original Size: 80.9 GB Method: SR+4x/$1=deflate+SR+delta+4x/$2=afr:a2+SR+delta+4x/$3=SR+7z/$4=SR Compression Time: 4 Hours Decompression Time: 45 Minutes Compressed Size: 34.3 GB Compressor.bat Code:
:-ioff --shutdown SET Group=--groups="Resources\GRW.ini" SET Exclude=-x@Resources\_Exclude.lst SET INPUT=E:\Games\Tom Clancy's Ghost Recon - Wildlands SET OUTPUT=E:\RP\Tom Clancy's Ghost Recon - Wildlands\Setup-1.Bin SET TEMP=E:\Temp SET Method=SR+4x/$1=deflate+SR+delta+4x/$2=afr:a2+SR+delta+4x/$3=SR+7z/$4=SR CLS Resources\FreeArc create -cfgArc.ini -i2 %Group% -ds=gpns -ep1 -r -ed -s; -w"%TEMP%" -dp"%INPUT%" -m%Method% %Exclude% "%OUTPUT%" :RD /S /Q "%TEMP%" pause Code:
$1 *.tbf $2 *.forge $3 *.pck $4 *.bk2 $5 *.wmap *.eac *.dat *.png *.cfg *.node *.md5 *.map *.bin *.cer *.grw *.json *.save *.txt *.ini *.dll *.original *.exe $Default Code:
--cache=0 [Compression Methods] 4x=4x4:lzma:a1:mfbt4:32m:fb273:mc10000:lc8 SR=srep:m3f:l512:m512 [External compressor:afr,Afr,AFR] header = 0 default = -a2 packcmd = "AFR\AFR" e {options} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp unpackcmd = "AFR\AFR_x64" d #in #out <stdin> <stdout> [External compressor:deflate,reflate,unity,lzo1c,lzo1x,lzo2a] header = 0 packcmd = "Razor12911\XTool_R5\XTool.exe" precomp:{compressor}:c32mb,lm,t50p - - <stdin> <stdout> unpackcmd = "Razor12911\XTool_R5\XTool.exe" decode:t100p - - <stdin> <stdout> [External compressor:srep] header = 0 default = -m3f -l512 -m512 -a0 packcmd = "SREP393" {options} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp unpackcmd = "CLS\FAZip32" -i0 decompress:srep <stdin> <stdout> [External compressor:mm,exe,exe2,4x4,lzma,lzp,rep,delta] header = 0 packcmd = "FAZip" -i0 compress:{compressor}{:option} <stdin> <stdout> unpackcmd = "FAZip" -i0 decompress:{compressor}{:option} <stdin> <stdout> [External compressor:7z] header = 0 default = :d256m:fb273:lc4:mc10000 packcmd = "7-Zip" a -txz -an -mcrc=0 -m1=lzma2{:option}:mf=bt4 -mmt=2 -mx9 -si -so <stdin> <stdout> unpackcmd = "7-Zip" x -txz -mmt2 -an -y -si -so <stdin> <stdout> Windows 10 Pro 64 Bit AMD Ryzen 5 1600 Six-Core Processor 3.20GHz Memory: 16 GB Last edited by Simorq; 14-01-2020 at 06:39. |
#1553
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Trine 4: The Nightmare Prince
Code:
Based On: STEAM-Rip Original Size: 13.7 GB Method: srep:m3f:l512:m512+delta+4x4:lzma:a1:mfbt4:32m:fb273:mc10000:lc8 Compression Time: 18 Minutes Decompression Time: 2 Minutes Compressed Size: 10.5 GB • Used Tools By Bulat Ziganshin Windows 10 Pro 64 Bit AMD Ryzen 5 1600 Six-Core Processor 3.20GHz Memory: 16 GB Last edited by Simorq; 14-01-2020 at 13:41. |
#1554
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ONE PIECE: World Seeker
Code:
Based On: STEAM-Rip v1.4.0 + 17 DLCs Original Size: 23GB → After rebuilding cpk files 32GB Method: srep:m3f:l512:m512+delta+4x4:lzma:a1:mfbt4:32m:fb273:mc10000:lc8 Compression Time: 34 Minutes Decompression Time: 4 Minutes Compressed Size: 11.8 GB • Used Tools By Bulat Ziganshin, Yet Another CPK Tool Written By Brolijah • Note: Yet Another CPK Tool for Extract CPK Files CRI File System Tools 2.50.03 for rebuilding CPK Files Windows 10 Pro 64 Bit AMD Ryzen 5 1600 Six-Core Processor 3.20GHz Memory: 16 GB |
#1555
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why 32M Simorq ?
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#1556
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Fast and optimized
And less RAM use for decompression And in some cases it has a better compression ratio. |
#1557
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Dragon Ball Z Kakarot
Code:
Based On: CDX [1.03 + DLCs] Original Size: 33.5 GB Method: xZLib+srep:m3f:l512:m512+delta+4x4:lzma:a1:mfbt4:32m:fb273:mc10000:lc8 Compression Time: 1 Hours Decompression Time: 10 Minutes Compressed Size: 27 GB • Used Tools By Bulat Ziganshin, ProFrager, Razor12911 Windows 10 Pro 64 Bit AMD Ryzen 5 1600 Six-Core Processor 3.20GHz Memory: 16 GB |
The Following 6 Users Say Thank You to Simorq For This Useful Post: | ||
devil777 (23-01-2020), dixen (20-01-2020), Entai44 (20-01-2020), JustFun (23-03-2020), mausschieber (20-01-2020), sanekbest1 (20-01-2020) |
#1558
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Pathfinder: Kingmaker Enhancend + Imperial Edition 2.0.8 (35465)
*.bnk, *.wem - srep+razor *.resS, *.assets - srep+lolz Bundle folder = xtool(v0.11 zlib+lz4)+srep+lolz 45 gb > 15.1 gb Compression time - 11 hours Decompression time - 35 mins Last edited by dixen; 21-01-2020 at 12:39. |
#1559
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Tom Clancy's Ghost Recon Wildlands v1.29-according to Ubisoft (Updated to the latest)
#1. USE AFR:a2+srep:m3f:a2+lolz:tt1:d192m:mtt1:mt4:mc4 -on .forge files (there are probably about 52.8GB of forge files) #2. USE xtool_pzlib+srep:m3f:a2+lolz:tt1:d192m:mtt1:mt4:mc 4 -on other files (not on .bk2/.bk or .pck [voice pack] files) #USE srep:m3f:a2+lolz:tt1:d192m:mtt1:mt4:mc4 - on .bk2 and .pck files (I didn't chosen BPk to use on .bk2) Game size = 73.1GB (nothing ripped,without the Fallen ghost Dlc and Narco Road Dlc) After Size = 24GB(packed forge)+4.63GB (can't remember it)+11.8(bk2 and pck files) Total = 40.4GB Decompression Time = it hurts, more than 1h30min Last edited by devil777; 26-04-2020 at 07:57. |
The Following User Says Thank You to devil777 For This Useful Post: | ||
JustFun (23-03-2020) |
#1560
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neat
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The Following User Says Thank You to gnarly1014 For This Useful Post: | ||
Behnam2018 (30-01-2020) |
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