#1
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Unreal Engine 4 Decryption Tool
Usage:
Code:
ue4dt.exe e|d -m# -c# -b# -k# <stdin> <stdout> Code:
-m = method (1 = games that use borderlands3, street figher v... format, 2 = games that use rune ii format) -c = chunk size -b = block count -k = key in hexadecimal. I am not sure if this is universal, I don't have any unreal engine games and I was sent a small sample to work on. Borderlands 3 "pakchunk2-WindowsNoEditor_0_P.pak", seems like it works Note: This only decrypts, you'll have to find other means of precompressing the data. The input/output size remains the same. Last edited by Razor12911; 08-01-2021 at 20:28. |
The Following 27 Users Say Thank You to Razor12911 For This Useful Post: | ||
78372 (07-11-2019), Carldric Clement (08-11-2019), Celestosapien (13-12-2019), Cesar82 (02-08-2020), chum (07-11-2019), DiCaPrIo (07-11-2019), ffmla (08-11-2019), FoRMaT-2007 (28-11-2019), Gehrman (03-03-2022), Grumpy (07-11-2019), GTX590 (08-11-2019), Harsh ojha (20-02-2020), Hota (29-11-2020), Perykles (09-11-2019), prince55 (07-11-2019), PSP17 (07-11-2019), rambohazard (16-11-2019), ramydarkness (19-03-2022), sathex (30-08-2023), ScOOt3r (20-12-2020), shazzla (07-11-2019), ShivShubh (07-11-2019), Simorq (07-11-2019), st0rm (08-11-2019), supezcool (08-09-2024), Vladislav989 (09-03-2023), ZAZA4EVER (07-11-2019) |
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#2
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And the legend is back ...
Key for Borderlands 3: Code:
0x115EE4F8C625C792F37A503308048E79726E512F0BF8D2AD7C4C87BC5947CBA7 |
#3
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Welcome Back My Bro
You Do it Thanks , i will test it |
#4
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Awesome, hope we will see the same for RDR2 files
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#5
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Update available
Changes - Replaced old SHA and AES functions for more optimized ones Notes - This is backwards compatible with first release, it's just faster Last edited by Razor12911; 07-11-2019 at 15:35. |
The Following 13 Users Say Thank You to Razor12911 For This Useful Post: | ||
78372 (08-11-2019), Carldric Clement (08-11-2019), DiCaPrIo (08-11-2019), GTX590 (08-11-2019), Harsh ojha (07-11-2019), Hota (29-11-2020), Perykles (09-11-2019), PSP17 (07-11-2019), rambohazard (16-11-2019), shazzla (08-11-2019), ShivShubh (08-11-2019), Simorq (07-11-2019), ZAZA4EVER (08-11-2019) |
#6
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Thanks for the tool, works OK for BL3. Is it possible to reduce the buffer size? Now it eats >256 MB of RAM on relatively small files? Combined with main algo, srep and xtool it can easily kill all the RAM
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The Following User Says Thank You to FitGirl For This Useful Post: | ||
78372 (08-11-2019) |
#7
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Update available
Changes - Fixed minor issues, thanks ShivShubh - Added chunk size option as requested, its setting is optional Notes - This thing does not work like xtool where setting small/big chunk size has little to no difference, if an encrypted stream is truncated, it will not be decrypted - Make sure the chunk size you use when encoding is the same as the one you set when decoding - You may also have noticed, the key and chunk size are repeated when encoding and when decoding (the command line), that is because this tool does not store headers of its own to recall this information, which is why I did mention that the input/output size is always the same - You can input a different key if you plan on reencrypting the data using another key, not sure why you would be doing that though but it is possible Usage Code:
ue4dt.exe e|d[chunksize] key <stdin> <stdout> Last edited by Razor12911; 08-11-2019 at 15:09. |
#8
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anyone have the decryption key for street fighter 5?
i have the aes_binary one but when i go to pack it back up it doesn't work right
__________________
Ideas are bulletproof... |
#9
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Same thing
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#10
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__________________
Ideas are bulletproof... |
#11
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should it work on t7
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#12
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Quote:
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#13
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Quote:
__________________
Ideas are bulletproof... |
The Following User Says Thank You to darkwolves For This Useful Post: | ||
enzo-1989 (28-10-2022) |
#14
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Use this:
Code:
0x5f6153346d665a4b384d3573354b5743324c7a325673466e474b4937617a676c |
The Following User Says Thank You to ShivShubh For This Useful Post: | ||
darkwolves (15-11-2019) |
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