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  #76  
Old 22-07-2014, 20:51
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Quote:
Originally Posted by Bilawal View Post
How To Convert PCF Files.
that doesn't support by this script mate..
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  #77  
Old 19-08-2014, 03:50
Adonix Adonix is offline
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when compiling script, it's giving error.
Please help, and this will we used with .bin files ?
http://i.imgur.com/lw9XOlu.jpg

Moreover what's difference between Glass Black Box v1.4.1_C and Glass Black Box v1.4.1
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  #78  
Old 19-08-2014, 04:35
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Quote:
Originally Posted by Adonix View Post
when compiling script, it's giving error.
http://i.imgur.com/lw9XOlu.jpg
use inno setup enhanced version for the error...
you get it here

Quote:
Originally Posted by Adonix View Post
Please help, and this will we used with .bin files ?
yup, you can use razor's quick archive packer.

Quote:
Originally Posted by Adonix View Post
Moreover what's difference between Glass Black Box v1.4.1_C and Glass Black Box v1.4.1
Glass Black Box v1.4.1_C
- Glass BB Script with splash, video BG, Picture Slideshow.

Glass Black Box v1.4.1
- Original Glass BB Script
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  #79  
Old 19-08-2014, 05:35
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Quote:
Originally Posted by y_thelastknight View Post
use inno setup enhanced version for the error...
you get it here
Ok, i downloaded it, but how to use it
Like your glass black box is very simple, we just have to compile "Script.iss"
But in enhanced version There is no output folder or script to compile

Please help
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  #80  
Old 19-08-2014, 05:41
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Quote:
Originally Posted by Adonix View Post
Ok, i downloaded it, but how to use it
Like your glass black box is very simple, we just have to compile "Script.iss"
But in enhanced version There is no output folder or script to compile

Please help
dude just open the script.iss file in enhanced version of inno setup and compile..
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  #81  
Old 19-08-2014, 05:48
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Quote:
Originally Posted by y_thelastknight View Post
dude just open the script.iss file in enhanced version of inno setup and compile..
If i have "script.iss" in enhanced version then i would not disturbing you !
http://i.imgur.com/0TWHOcm.jpg
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  #82  
Old 19-08-2014, 05:54
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Quote:
Originally Posted by Adonix View Post
If i have "script.iss" in enhanced version then i would not disturbing you !
http://i.imgur.com/0TWHOcm.jpg
dude use the script.iss file from Glass Black Box v1.4.1_C or Glass Black Box v1.4.1
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  #83  
Old 19-08-2014, 05:59
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Quote:
Originally Posted by y_thelastknight View Post
dude use the script.iss file from Glass Black Box v1.4.1_C or Glass Black Box v1.4.1
Do i have to copy script.iss to enhanced version folder ?
Or i have to copy all files from Glass Black Box v1.4.1_C to Inno Ultra (enhanced edition)

Little confused

I also tried to copy script.iss to enhanced version folder and then compiling, but another error.
I also tried to copy all files from Glass Black Box v1.4.1_C to enhanced version folder and then compiling, but same error. http://i.imgur.com/lw9XOlu.jpg

Last edited by Adonix; 19-08-2014 at 06:42.
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  #84  
Old 19-08-2014, 07:18
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Quote:
Originally Posted by Adonix View Post
Do i have to copy script.iss to enhanced version folder ?
Or i have to copy all files from Glass Black Box v1.4.1_C to Inno Ultra (enhanced edition)

Little confused

I also tried to copy script.iss to enhanced version folder and then compiling, but another error.
I also tried to copy all files from Glass Black Box v1.4.1_C to enhanced version folder and then compiling, but same error. http://i.imgur.com/lw9XOlu.jpg
You opened script with inno setup 5.5.5u (this shows on your screenshot). Just open compil32. Exe from folder with inno setup ee and then click open and select your script.iss or just make association of. Iss with cimpil32. Exe
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  #85  
Old 19-08-2014, 08:08
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Quote:
Originally Posted by altef_4 View Post
You opened script with inno setup 5.5.5u (this shows on your screenshot). Just open compil32. Exe from folder with inno setup ee and then click open and select your script.iss or just make association of. Iss with cimpil32. Exe
YES MAN I DID IT
ALL GOOD, JUST ONE LAST QUESTION.

In Script.iss do i have to edit full green text or just some red text ?

Quote:
AppName={code:GameName}
AppPublisher={code:GamePublisher}
AppVersion={code:GameVersion}
AppComments={code:GameName}
DefaultDirName={pf}\{code:GamePublisher}\{code:Gam eName}
DefaultGroupName={code:GamePublisher}\{code:GameNa me}
And what's matter of setup.ini ?
there are many "[FreearcFile1]" written
i have only 1 .bin file so kindly help to set that setup.ini file, i am marking some text as bold, kindly tell what to fill there :
Quote:
[Game]
Name=TEST
Publisher=XXXX
Version=1.0.0
Size=5200

Exec=Binaries\Launcher.exe
//Exec2Name=x64
//Exec2=Binaries\Launcher.exe


[Redist]
Redist1Name=Direct X
Redist1Command={src}\Redist\DirectX\DXSetup.exe
Redist1Parameter=/Silent

Redist2Name=Microsoft Visual C++
Redist2Command={src}\Redist\vcredist_x86\vcredist_x86.exe
Redist2Parameter=/q /norestart

[Settings]
Precomp=0.38

[FreearcFile1]
Archive={src}\Data1.arc
Output={app}
Disk=1
;Password=


[FreearcFile2]
Archive={src}\Data2.arc
Output={app}
Disk=1
;Password=




//[7ZipFile2]
Archive={src}\Data.7z
Output={app}
Disk=2
;Password=

//[RarFile3]
Archive={src}\Data.rar
Output={app}
Disk=2
;Password=

Last edited by Adonix; 19-08-2014 at 08:20.
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  #86  
Old 19-08-2014, 08:28
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[Game]
Name=TEST
Publisher=XXXX
Version=1.0.0
Size=5200

Exec=Binaries\Launcher.exe ( The name & location of Your game's EXE)
//Exec2Name=x64
//Exec2=Binaries\Launcher.exe


[Redist] Comment these out with // IF your game doesn't have them or else enter in the folder name like it exists in game folder
Redist1Name=Direct X
Redist1Command={src}\Redist\DirectX\DXSetup.exe
Redist1Parameter=/Silent

Redist2Name=Microsoft Visual C++
Redist2Command={src}\Redist\vcredist_x86\vcredist_x86.exe
Redist2Parameter=/q /norestart

[Settings]
Precomp=0.38 not needed unless you used precomp to make your bin file

[FreearcFile1]
Archive={src}\Data1.arc change to match the name of your file
Output={app}
Disk=1
;Password=


The types listed below can be changed to match your files IF you HAD more then 1. Just shows what types of files can be entered in setup.ini.

[FreearcFile2]
Archive={src}\Data2.arc
Output={app}
Disk=1
;Password=


//[7ZipFile2]
Archive={src}\Data.7z
Output={app}
Disk=2
;Password=

//[RarFile3]
Archive={src}\Data.rar
Output={app}
Disk=2
;Password=
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  #87  
Old 19-08-2014, 08:34
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some guys like pakrat2k2 , razor , y_thelastknight and altef_4 Are fuc***g expert !!
I don't know how someone can be so expert

Thanks Thanks...
For below thing, i used precomp also.
Quote:
[Settings]
Precomp=0.38 not needed unless you used precomp to make your bin file
I used below code for compression :
arc a -lc8 -ep1 -ed -r -w.\ Data\TEST.bin -mprecomp+srep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8 "C:\*"

So now tell according to this

Am i have to write "test.bin" in place of "Data1.arc" ?
[FreearcFile1]
Archive={src}\Data1.arc
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  #88  
Old 19-08-2014, 12:37
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set the precomp line equal to which version of precomp you used, & secondly change Data1.arc to test.bin for your example. Don't forget to comment out the freearcfile2 line ( use // ) just like the rest.
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  #89  
Old 19-08-2014, 19:10
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Quote:
Originally Posted by pakrat2k2 View Post
set the precomp line equal to which version of precomp you used, & secondly change Data1.arc to test.bin for your example. Don't forget to comment out the freearcfile2 line ( use // ) just like the rest.
THANKS !!!!!!!!!!!!!!!!!
what to write in Disk=1, Output={app} and password compulsory ??
And i put "//" to all files, except some files which i needed.

In Script.iss do i have to edit full green text or just some red text ?

Quote:
AppName={code:GameName}
AppPublisher={code:GamePublisher}
AppVersion={code:GameVersion}
AppComments={code:GameName}
DefaultDirName={pf}\{code:GamePublisher}\{code:Gam eName}
DefaultGroupName={code:GamePublisher}\{code:GameNa me}
Can't we have Autorun.inf in place of Setup.ini, can somebody remove setup.ini ?...work would become more easy then
And will we have to add setup.ini with test.bin and setup folder ??

Last edited by Adonix; 19-08-2014 at 19:52.
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  #90  
Old 19-08-2014, 20:59
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@Adonix

Do some reading of the forums instead of spamming the forum with questions which have been asked and 'answered' many many times. All the answers you seek are here on these forums, read read read .... that is the only way you are going to learn.

And do NOT double post all the time, edit your original post instead of double posting.
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