#1
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Welcome my friends!
Currently working on a repack of Far Cry 4. I noticed that the Black Box released his repack of this game, which is 12.4GB. My question is: how the hell is it possible? The game normally takes about 25GB after removing unnecessary language (other than English). I spend almost a third day on this game and I was able to pack it to the size of about 18GB. Game files are not susceptible to PRECOMP, so I use compression SREP + lzma. Can someone explain to me how they were able to get such a small size? |
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#2
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Quote:
If you want to remove English, to keep only French example, you will have to rename like this: fcc_main_french.dat to fcc_main_english.dat after having everything rename, simply add the registry key corresponding for your language: Root: HKC U; SubKey: Softw are \ Ubi soft \ FarCr y4 \ 420; ValueType: string; ValueName: Langu age; ValueData: fr-FR; Flags: uninsdeletevalue uninsdeletekeyifempty Sorry for my bad English ![]() Last edited by _EZEKiEL_; 20-11-2014 at 05:12. |
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1234567890123 (12-08-2016) |
#3
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I Have installed parallel version RELOADED (I repack based on this version) and the BlackBox. I removed unnecessary files and they take exactly the same size as the version of BB, and yet repack BB is much better compressed. During the installation of BB repack, can't see anything interesting in the temporary folder (see attachment file). By default, SREP PRECOMP and Unarc files. ![]() So what does this mean? That their repack was compressed using PRECOMP and SREP? But I checked each file using PRECOMP and none were susceptible to its effects (.pcf file had the same size, hasn't increased). I'm convinced that the devil is in the compression commands, but I don't know them ![]() Any ideas? Anyone? Last edited by hydefromt70s; 20-11-2014 at 03:35. |
#4
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Quote:
Last edited by _EZEKiEL_; 20-11-2014 at 05:11. |
#5
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Black Box Repack is prohibited in this forum
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#6
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#7
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Ok, let it be banned. Just trying to understand the compression method used in the repack and I don't see anything wrong with that ....
So let's focus on the problem ... |
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Carldric Clement (20-11-2014) |
#8
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There are many newbies who read the post, unload the box in question take the risk of a virus just to figure out the compression method, for this you can understand that it is not good to give examples with black box repack that you already downloaded to your pC reading the screen ... just saying. you can have a repack of Far Cry 4 18GB, I would say (it even much less) do it this way.
_EZEKiEL_ No problem you just responded to a comment my friend Last edited by Dante1995; 20-11-2014 at 05:57. |
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Carldric Clement (20-11-2014) |
#9
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Quote:
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#10
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I don't want to forget, but to understand this method of compression.
Please don't spam meaningless posts - concrete answers related to the first post .... |
#11
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Quote:
Code:
For Srep+Rep+Exe+Delta+Lzma+Arc Only -msrep+rep:512mb+exe+delta+lzma:1gb:273:ht4:mc512 |
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Simorq (16-03-2015) |
#12
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Code:
-msrep+delta+lzma:a1:mfbt4:d158m:fb273:mc1000:lc8 In the attached screenshots on the left side is my sample file, and on the right side original file from BB repack (I omit the issue of the size of the input file - this is just a sample). In the first screenshot, in my case, we can see significantly lower average of blocksize 122MB compared to BB 12GB file. How can I increase the size of blocksize ?? ![]() In the second screenshot you can see that I used the same method of compression, but in the case of BB you see two types of compression: Storing (posit. Size 0, compress. 0 ???) and then use the method of SREP + lzma. Someone can explain it to me ?? ![]() |
#13
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bsize -s12gb
why the hell do so much confusion that does not help, you have opted for options like: audio resampling, resampled video, languages, and so on. do you think these guys are geniuses (you are wrong) maybe read many tutorials on the functions and methods of conversion or maybe they have their own deck, perhaps playing yugioh ![]() Last edited by Dante1995; 20-11-2014 at 14:51. |
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#14
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[solved]
Thank you for this switch - will check it tomorrow.
I did it! Finally, after many attempts I managed to compress this game to repack the BB size, and more! My folder was about 1GB bigger (25.8GB), and I managed to compress it to 12.9GB - 0.2GB less than BB repack! Yeyyyy! ![]() ![]() It seems that compression using SREP is more effective when we use it on a SINGLE LARGE file, rather than smaller packets of data. So first compress the entire folder with the game using 7z or arc (can't remember), without the compression level and then I treated this large single file with the SREP. It gave me the final file size 12.9GB. The riddle was, at least partially, solved ![]() And now there is another problem, but with this I invite you to THIS topic ![]() |
#15
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arc a -lc8 -ep1 -ed -r -w.\ "Data.bin" -msrep+lzma:a1:mfbt4:d158m:fb273:mc1000:lc8 "G:\Far Cry 4 - Gold Edition" 25GB ==> 12,8GB ![]() |
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