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Old 05-07-2023, 08:46
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xtool:mzlib+srep+LZMA-MT

Output should be around 9.5 GB
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  #3542  
Old 05-07-2023, 08:47
Enluaphelis Enluaphelis is offline
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Question

Quote:
Originally Posted by Wanterlude View Post
1) Xtool [currently: zlib] (Only decompresses files for better compression)
2) Deduplicator [srep] (Removes repetitions)
3) Compressor [lolz/lzma/7z/...] (lolz better but slower then others)
Example for DiskSpan: xtool:mzlib+srep_new:1+LOLZ_NORMAL or xtool:mzlib+srep_new:1+lzma2
Thanks, gonna try tomorrow. So if I understand using only xtool:zlib only decompressed files for me but not compressed it again and hence I got that size
By the way, what does NORMAL mean after LOLZ? It means compression level or thread priotity?
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  #3543  
Old 05-07-2023, 08:51
Enluaphelis Enluaphelis is offline
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Quote:
Originally Posted by KaktoR View Post
xtool:mzlib+srep+LZMA-MT

Output should be around 9.5 GB
Thanks
Also, what "MT" means?
LZMA2 and LZMA-MT, what is the difference between it? Is there any thread out there where I can read more info about compression methods and these special settings for them?
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  #3544  
Old 05-07-2023, 08:53
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Quote:
Originally Posted by Enluaphelis View Post
Thanks, gonna try tomorrow. So if I understand using only xtool:zlib only decompressed files for me but not compressed it again and hence I got that size
By the way, what does NORMAL mean after LOLZ? It means compression level or thread priotity?

Lolz: From the bottom up, from the weakest compression to the strongest, but the stronger the compression, the more time will be spent on it. Normal, High, ... its just presets.
You can read all info about lolz here [But in Russian] [You can use the translator] https://krinkels.org/resources/lolz.264/

Last edited by Wanterlude; 05-07-2023 at 08:58.
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  #3545  
Old 05-07-2023, 08:55
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LZMA2 is used by 7-zip (multithread option is used by default).
LZMA-MT is used by FreeArc (FreeArc LZMA with 4x4 option, literally multithreaded. It will utilize max 16 CPU threads).

As for LZMA2 (it is basically just a predefined config name), you can read possible options somewhere on the 7-zip page I guess.

For the LOLZ_* names: These are just predefined configurations. FreeArc will read LOLZ as follows:
Code:
lolz{:options}
Where {:options} includes all valid options for this compressor.

So the preset "LOLZ_NORMAL" is just this:
Code:
lolz:d<expr:((0.45*freememory/11)-(32*1048576*2))/min(thread,16)/1048576>:mtt1:mt<expr:min(thread,16)>:mc1023
DSG reads your aviable free RAM and replace the :d option in lolz, same for the :mt option, just with your max CPU threads.

However you can write your own options if you want. lolz options can be read in english in the following folder "Resources\FINAL\LOLZ\Options.txt"
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Last edited by KaktoR; 05-07-2023 at 09:01.
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  #3546  
Old 14-07-2023, 17:50
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Jagged Alliance 3 [1.01.338010]

Code:
zstd+dedup+lolz
14.6 GB => 10.74 GB

zstd v1.5.2
Attached Files
File Type: rar libzstd 1.5.2.rar (388.9 KB, 16 views)
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  #3547  
Old 15-07-2023, 06:47
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Total War SHOGUN 2

Movies*.pack - bkpck (XTool+bink pack)
Sound.pack - msc+precompmt(mp3pack)+srep+lzma2
Local*en & ru.pack - precompmt
Rest *.pack & files - xt76(zlib+reflate)+srep+lolz

RePack size = 9.3 gb

Last edited by dixen; 15-07-2023 at 07:59.
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  #3548  
Old 15-07-2023, 07:58
Enluaphelis Enluaphelis is offline
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Pure (2008)

Quote:
bpk+srep on .bik files
xtool:mzlib+srep+lolz_normal on everything else
4.90 gb -------> 2.65 gb
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  #3549  
Old 15-07-2023, 11:53
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Quote:
Originally Posted by Enluaphelis View Post
Pure (2008)



4.90 gb -------> 2.65 gb
Pure uses LZSS like compression.

You may try to make a plugin for it.

https://aluigi.altervista.org/bms/splitsecond.bms
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  #3550  
Old 16-07-2023, 03:44
Enluaphelis Enluaphelis is offline
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Quote:
Originally Posted by Hexagon123 View Post
Pure uses LZSS like compression.

You may try to make a plugin for it.

https://aluigi.altervista.org/bms/splitsecond.bms
Will it benefit in terms of compression ratio? I don't quite understand what is the reason of it and moreover how to make a plugin, I'm beginner, using methods present in DiskSpanGUI
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  #3551  
Old 17-07-2023, 05:58
Danziel123 Danziel123 is offline
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Hi, maybe someone know what compress method for dead island 2? Thank you
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  #3552  
Old 17-07-2023, 10:05
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Quote:
Originally Posted by Danziel123 View Post
Hi, maybe someone know what compress method for dead island 2? Thank you
unreal plugin(ue5)+kraken+srep/dedup+lolz/lzma
45.8 gb (orig. size)=>108 gb(kraken+unreal.dll)=>38.3 gb(dedup+lolz)
70 mins installation (11400F)

key:
Code:
0x014AEC0148FBDEE9640633AAB67521AAB4E1083A98F76FF33DDCF78DAD05BE66

Last edited by Wanterlude; 17-07-2023 at 10:16.
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  #3553  
Old 17-07-2023, 10:13
Danziel123 Danziel123 is offline
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Quote:
Originally Posted by Wanterlude View Post
unreal plugin+kraken+srep/dedup+lolz/lzma
45.8 gb (orig. size)=>108 gb(kraken+unreal.dll)=>38.3 gb(dedup+lolz)
70 mins installation (11400F)
It using UE4/5?
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  #3554  
Old 17-07-2023, 10:14
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Quote:
Originally Posted by Danziel123 View Post
It using UE4/5?
use ue5
ue5:k0x014AEC0148FBDEE9640633AAB67521AAB4E1083A98F 76FF33DDCF78DAD05BE66
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  #3555  
Old 17-07-2023, 11:41
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Thumbs down Dead Island 2 I'm trying to compress the game

Hello can you help me

Dead Island 2 I'm trying to compress the game
DiskSpan_GUI Dead Island 2 I'm trying to compress the game
What should the correct settings be?

Picture -1

Picture -2
[/url
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