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  #1381  
Old 07-06-2019, 15:58
Andu21 Andu21 is offline
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Srep before MSC may give some gain.
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  #1382  
Old 09-06-2019, 12:16
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Talking Life Is Strange complete Episodes

Life Is Strange complete Episodes

Game Size : 11.1 GB (approx)

Use
pzlib+srep : m3f : 1256+zcm
(include all file )

Final size : 8.1GB
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  #1383  
Old 09-06-2019, 13:30
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Quote:
Originally Posted by KaktoR View Post
Cities Skylines
v1.12.1-f2 + all DLC

4.58 GB

Someone has better options?
4.41 GB
Compress all raw music files with OptimFROG in Cities Skylines directory
batch compress :

for /R .\ %%X in (*.raw) do (
ofr --encode --preset 7 --deleteafter --raw "%%X"
)

batch decompress :

for /R .\ %%X in (*.ofr) do (
ofr --decode --deleteafter "%%X"
if exist "%%~dX%%~pX%%~nX.pcm" ren "%%~dX%%~pX%%~nX.pcm" "%%~nX.raw"
)
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  #1384  
Old 12-06-2019, 11:37
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MotoGP 19

Files in MotoGP 19\motogp19\Content\Paks\* with XTool:c128m,t4:zlib+SREp:m3f:a64+Lolz -mc8 -tt4 -mt4 -mtb512 -d128 -fba4096 -dto0 -dm00 -pc2 -bm4 -blr4 -bll8 -blo8 -lm0 -bc4 -cm1 -mc256 ==>7.37GB

Files in MotoGP 19\motogp19\Content\Movies\* with SREp:m5f:a64 ==> 0.47GB

All other files with SREp:m5f:a64+Lolz -mc8 -tt4 -mt4 -mtb512 -d128 -fba4096 -dto0 -dm00 -pc2 -bm4 -blr4 -bll8 -blo8 -lm0 -bc4 -cm1 -mc256 ==>1.76GB

Total output size==>9.61GB
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  #1385  
Old 17-06-2019, 08:30
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Quote:
Originally Posted by panker1992 View Post
Sekiro Shadows Die Twice:

Break Game into 3 Section:
Section 1:
Videos: BPK
openingmovie.bk2 copy this file one more time and rename it to "openingmovie_hi.bk2"
stafflistmovie.bk2 use my BINK encoder to encode the first 6~7 Megabytes
This will result into popping the First 2 3 seconds in the end with Sekiro Display
End file = 221.mb

Section 2:
Audio and Executables use this:
7Zip_Shelwien Bat

You end up with 564MB file.

Section 3:
Game files:
arc\Arc a -ma9 -ds -lc4096 -ld4096 -di -i1 -ep1 -ed -r -w.\ Setup-3.xarc ^
-mpoodle+srep:m3f:a2:l256+lolzi:d128m:mt2:ldmf1:ldc 0:mc1023:mtb64:x0 "D:\Games\Sekiro Shadows Die Twice\3\*"

End File=7.95GB

Total: 8.72 GB

You can do a bit more if you absolutely MUST

Use Bink2 encoder, to lower 720p the videos,
Use higher and single thread lolz to squeeze a few more MB
Enjoy

Tools are here: https://fileforums.com/showthread.php?t=102689
How to use with Ultraarc?
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  #1386  
Old 18-06-2019, 06:10
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mortal kombat 11 without kombat pack

Xtool update 12 required contains oodle streams
removed non english files
size before removal 64.2 gb

size after removal and packing 48.6 gb

method

Quote:
xoodle+srep+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mtt1 :mt6:d200m:tt10
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  #1387  
Old 21-06-2019, 02:47
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Sims 4
v1.52.100.1020 incl all DLC

Code:
xZLib+srep:m3f+4x4:lzma

 9:53:27 - Starting Data1.bin creation
 9:54:36 - Finished Data1.bin creation
 9:54:38 - Starting Data2.bin.001 creation
11:45:15 - Finished Data2.bin.001 creation

Input size:  34.359g
Output size: 22.848g
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  #1388  
Old 22-06-2019, 09:02
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RAGE 2 + Update 1 Patch

Code:
Original Size:      29.2 GB
Compressed Size:    14.3 GB 
Compression Time:   108 Mins (6 Cores + 16GB RAM + HDD) (DiskSpan)
Decompression Time: 10 Minutes (6 Cores + HDD)
Method: oo2reck+oo2recm+rep+srep:m3f:l512:m512+4x4:lzma:a1:mfbt4:32m:fb273:mc10000:lc8
Code:
Exclude Lang:
archives_win64\initial\languages\bra\*
archives_win64\initial\languages\fre\*
archives_win64\initial\languages\ger\*
archives_win64\initial\languages\ita\*
archives_win64\initial\languages\jap\*
archives_win64\initial\languages\mex\*
archives_win64\initial\languages\pol\*
archives_win64\initial\languages\rus\*
archives_win64\initial\languages\spa\*
archives_win64\supplemental\languages\bra\*
archives_win64\supplemental\languages\fre\*
archives_win64\supplemental\languages\ger\*
archives_win64\supplemental\languages\ita\*
archives_win64\supplemental\languages\jap\*
archives_win64\supplemental\languages\mex\*
archives_win64\supplemental\languages\pol\*
archives_win64\supplemental\languages\rus\*
archives_win64\supplemental\languages\spa\*
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  #1389  
Old 23-06-2019, 02:10
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whats the difference with 4x4 and without 4x4 ??
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  #1390  
Old 23-06-2019, 02:17
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4x4 use all cores but ratio is sometimes a little bit worse
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  #1391  
Old 30-06-2019, 05:15
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Sword Art Online: Fatal Bullet - Complete Edition

Code:
Original Size:      22.2 GB (Pak Decryption)
Compressed Size:    11.9 GB
Compression Time:   340 Mins (6 Cores + 16GB RAM + HDD) (DiskSpan)
Decompression Time: 10 Minutes + 4 Minutes "Pak Encryption" (6 Cores + HDD)
Method: xZLib+rep+srep:m3f:l512:m512+lolz:dtb1:d32:mtt1:mt6:mc1023+diskspan:4250MB:4250MB
Code:
RIP
Replacing Korean, Chinese, Japanese Videos With English Videos  

Last edited by Simorq; 30-06-2019 at 05:39.
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  #1392  
Old 30-06-2019, 14:28
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nice to see other still posting and compressing games
these days i just store the games on my 40TB NAS without install

Last edited by doofoo24; 30-06-2019 at 14:32.
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  #1393  
Old 01-07-2019, 01:31
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Quote:
Originally Posted by Simorq View Post
Code:
Original Size:      22.2 GB (Pak Decryption)
Compressed Size:    11.9 GB
Compression Time:   340 Mins (6 Cores + 16GB RAM + HDD) (DiskSpan)
Decompression Time: 10 Minutes + 4 Minutes "Pak Encryption" (6 Cores + HDD)
Method: xZLib+rep+srep:m3f:l512:m512+lolz:dtb1:d32:mtt1:mt6:mc1023+diskspan:4250MB:4250MB
Code:
RIP
Replacing Korean, Chinese, Japanese Videos With English Videos  
Does this rep before srep improves the ratio or speed in any case? How much dictionary is used here by default?
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  #1394  
Old 01-07-2019, 02:45
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@78372
LZMA vs LOLZ & Scan Compress Method

SAO FB Fitgirl version of the REP was not used because the amount of RAM in the SREP was about 7 GB.

But with this method xZLib + rep + srep + lolz
The amount of RAM used by SREP was only 2.4 GB.
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  #1395  
Old 01-07-2019, 23:47
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MotoGP 19
Method: +xZLib+srep:m3f:a64+lolz:dtb1:d192m:mtt1:mt4:mc102 3
22:26:11 - Input Size: 16.031g
22:26:11 - Output Size: 8.523g
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