#3031
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I think you have to use this
https://fileforums.com/showpost.php?...2&postcount=14 I don't have the game, just looked through files with steamdb.
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Haters gonna hate
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Sponsored Links |
#3032
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Kao - The Kangaroo
Which is Best xtool version to use for getting best precompression!
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#3033
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Everything Is For Humanity
8.9GB ---> 6GB Takes about 4 hours for me. Use this oodle core: https://bayfiles.com/b9R4F5s9y2/ |
#3034
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Resident Evil 2 (RTX Version)
*.pak - xtool v0.53 (zstd+zlib codecs)+srep+lolz 23 gb > 35 gb > 27 gb > 16.8 gb Rest files - srep+lolz Final size - 17.02 gb (16.9 gb without russian voice pack) |
The Following 2 Users Say Thank You to dixen For This Useful Post: | ||
:( Sad8669 (27-06-2022), JustFun (06-10-2022) |
#3035
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theHunter: Call of the Wild - Revontuli Coast
Code:
17:32:26 - Selected ARC/DS method for Data1a-01.bin was: xtool:mreflate+srep_new:1+lzma2:d96m:fb273:lc4:mc1000000 17:32:26 - Selected ARC/DS method for Data1b-01.bin was: srep_new:1+lzma2:d96m:fb273:lc4:mc1000000 ----------------------------------------------------------------------------------------- 21:23:44 - Overall input size: 69.04 GB 21:23:44 - Overall output size: 22.02 GB (Ratio 31.90%) 21:23:44 - Overall conversion time: 03:51:16 Data1a = *.arc
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The Following 3 Users Say Thank You to KaktoR For This Useful Post: | ||
#3036
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Marvel's Guardians of the Galaxy
Code:
08:55:17 - Selected ARC/DS method for Data1a-01.bin was: bpk 08:55:17 - Selected ARC/DS method for Data1b-01.bin was: srep_new:1+lzma2:d96m:fb273:lc4:mc1000000 ------------------------------------------------------------------------------------------------------------------------------------------- 11:02:46 - Overall input size: 76.03 GB 11:02:46 - Overall output size: 23.31 GB (Ratio 30.66%) 11:02:46 - Overall conversion time: 02:06:04
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Haters gonna hate
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The Following 2 Users Say Thank You to KaktoR For This Useful Post: | ||
JustFun (06-10-2022), mausschieber (05-07-2022) |
#3037
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Arcs in Monster Hunter Stories 2 are BlowFish encrypted using key
Code:
QZHaM;-5:)dV# |
#3038
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Monster Hunter Stories 2
100% lossless but NOT MD5 perfect repack.
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The Following 6 Users Say Thank You to Masquerade For This Useful Post: | ||
fabrieunko (05-07-2022), Gehrman (05-07-2022), JustFun (06-10-2022), Prettyboy099 (06-07-2022), prince55 (05-07-2022), ScOOt3r (05-07-2022) |
#3039
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Quote:
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#3040
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#3041
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The Riftbreaker
Code:
17:37:17 - Selected ARC/DS method for Data1a-01.bin was: msc_tak+oggre 17:37:17 - Selected ARC/DS method for Data1b-01.bin was: xtool:mreflate+srep_new:1+lzma2:d96m:fb273:lc4:mc1000000 ------------------------------------------------------------------------------------------------------------------------------------------- 18:10:58 - Overall input size: 6.53 GB 18:10:58 - Overall output size: 4.98 GB (Ratio 76.31%) 18:10:58 - Overall conversion time: 00:33:37 Data1a -> packs\*audio.zip Code:
Extracted 7 files, 719,712,551 => 1,123,637,547 bytes. Ratio 64.05% Extraction time: cpu 103.39 sec/real 107.77 sec = 96%. Speed 10.43 mB/s All OK Extracted 194 files, 4,628,120,468 => 5,884,339,798 bytes. Ratio 78.65% Extraction time: cpu 11.06 sec/real 121.15 sec = 9%. Speed 48.57 mB/s All OK
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Haters gonna hate
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#3042
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Platypus Adventures
*.PAK Code:
oo2reck+srep+lolz Code:
srep+razor |
#3043
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Stellaris
v3.4.5, incl all DLC Code:
10:41:35 - Selected ARC/SPLIT method for Data1a-01.bin was: srep_new:1+lolz:mtt1:mt12 /$dlcpack=xtool:mreflate+msc_tak+oggre /$mscpack=msc_tak /$oggrepack=oggre /$mp3pack=mpz /$ddspack=srep_new:1+lolz:mtt1:mt12 /$deflatepack=precomp_pmt+srep_new:1+lolz:mtt1:mt12 /$textpack=dict+lzp+ppmt ------------------------------------------------------------------------------------------------------------------------------------------- 13:08:00 - Overall input size: 16.48 GB 13:08:00 - Overall output size: 6.17 GB (Ratio 37.45%) 13:08:00 - Data file creation time: 02:20:30 $dlcpack = dlc\*.zip The zip files are compressed so first you have to unpack them with xtool, otherwise msc and oggre will not work $mscpack = *.wav $deflatepack = *.pdf, *.png Code:
Extracted 25,373 files, 6,626,124,086 => 17,691,563,211 bytes. Ratio 37.45% Extraction time: cpu 184.66 sec/real 679.58 sec = 27%. Speed 26.03 mB/s All OK
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Last edited by KaktoR; 09-07-2022 at 07:16. |
The Following User Says Thank You to KaktoR For This Useful Post: | ||
JustFun (06-10-2022) |
#3044
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Warriors Orochi 3 Ultimate Definitive Edition
The following files are credits videos and can be ripped if you want:
Repack with nothing ripped: 20.5GB ----> 12.1GB |
The Following 5 Users Say Thank You to Masquerade For This Useful Post: | ||
BLACKFIRE69 (13-07-2022), Gehrman (13-07-2022), JustFun (06-10-2022), Prettyboy099 (13-07-2022), ScOOt3r (13-07-2022) |
#3045
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Stray
pak oo2reck + xtool reflate bk2 files are KB2n, so bpk has no effect here. Here are some tests (I have splitted the pak into 50mb parts for faster testing) Code:
oodle 8 library Compressed 1 file, 52,428,800 => 78,163,078 bytes. Ratio 149.08% Compression time: cpu 0.16 sec/real 51.14 sec = 0%. Speed 1.03 mB/s All OK + reflate Compressed 1 file, 52,428,800 => 87,504,892 bytes. Ratio 166.90% Compression time: cpu 0.08 sec/real 51.14 sec = 0%. Speed 1.03 mB/s All OK Extracted 1 file, 87,504,892 => 52,428,800 bytes. Ratio 166.90% Extraction time: cpu 0.13 sec/real 3.77 sec = 3%. Speed 13.92 mB/s All OK Here are some other tests with oo2reck Code:
xtool:reflate+oo2reck Compressed 1 file, 52,428,800 => 87,730,149 bytes. Ratio 167.33% Compression time: cpu 0.05 sec/real 67.07 sec = 0%. Speed 0.78 mB/s All OK oo2reck+xtool:reflate Compressed 1 file, 52,428,800 => 88,079,648 bytes. Ratio 168.00% Compression time: cpu 0.08 sec/real 68.80 sec = 0%. Speed 0.76 mB/s All OK Extracted 1 file, 88,079,648 => 52,428,800 bytes. Ratio 168.00% Extraction time: cpu 0.08 sec/real 3.27 sec = 2%. Speed 16.02 mB/s All OK
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Last edited by KaktoR; 19-07-2022 at 10:34. |
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