#61
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I have another problem: when I set up multi-thread compression I was able to input the paths of the three split folders but after the compression was complete, I checked the output folder but I only able to see Setup3.bin but didn't see Setup1.bin or Setup2.bin. Idk what happened. I have enough ram (16GB) and a i7-4770K (4 cores, 8 threads) and used the compression method ULTRA (Average Speed > Req.Min_6GbRam). See below
I don't know what I could be doing wrong |
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joucif (06-12-2018) |
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#62
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Quote:
No Fulll MY REPACKS... One Texbox: C:\Users\Frank Moolah\Documents\MY REPACKS\Resident Evil 4_1 Two Texbox: C:\Users\Frank Moolah\Documents\MY REPACKS\Resident Evil 4_2 Thre Texbox: C:\Users\Frank Moolah\Documents\MY REPACKS\Resident Evil 4_3 etc...etc...etc...... Last edited by felice2011; 19-06-2015 at 01:58. |
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joucif (06-12-2018) |
#63
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Quote:
I moved the split folders to the desktop and I'll try that out to see if that works Last edited by urbanman2004; 19-06-2015 at 11:39. |
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joucif (06-12-2018) |
#64
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On the desktop should work surely...then move the entire folder with subfolders divided, load folders split into Kompressor, and let me know if it works..
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#65
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Quote:
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#66
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Quote:
You can have problems of access denied to the Documents folder, or some files inside the folder of the game are not compressed by the method "precomp". Try changing the precomp, using 0.43 if you are using 0.42. if it does not work, use the method "SREP" without the "precomp" Finally, I suggest you leave the My Documents folder, and work only on the desktop, input and output. Let me know if you manage...ciauz. Edit: Unfortunately I do not have the same game installed to give it a try |
#67
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Ok, I'll attempt to do it again. Before I try again, here's a part of the transcript from the compression process that shows an error that was received. Everything else checked out as "Errorlevel=0"... Do you think that had something to do with Setup2.bin being missing?
Input file: $$arcdatafile$$.tmp Output file: $$arcpackedfile$$.tmp Using PACKJPG.DLL for JPG recompression. CLS_Precomp v 0.2.2 --> Memory patching & system functions emulation by ProFrager <-- More about PackJPG here: http://www.elektronik.htw-aalen.de/packjpg | 10.6% 10.6%// 10.6% 10.6%-- 10.6% 10.6%\\ 10.6% 10.6%|| 10.6% 10.6%// 10.6% 10.6%-- 10.6% 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%|| 10.6% 10.6%// 10.6% 10.6%-- 10.6% 10.6%\\ 10.6% 10.6%|| 10.6% 10.6%// 10.6% 10.6%-- 10.6% 10.6%\\ 10.6% 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6% 10.6%-- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6% 10.6% 10.6%\\ 10.6% 10.6%|| 10.6% 10.6%// 10.6% 10.6%- 10.6%- 10.6%\ 10.6%\\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%|// 10.6% 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%|| 10.6%| 10.6%// 10.6% 10.6%-- 10.6% 10.6%\\ 10.6% 10.6%|| 10.6% 10.6%// 10.6% 10.6%-- 10.6% 10.6%\\ 10.6% 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%\\ 10.6% 10.6%| 10.6% 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%-\ 10.6% 10.6%\| 10.6% 10.6%|/ 10.6% 10.6%/- 10.6% 10.6%\\ 10.6% 10.6%| 10.6% 10.6%/ 10.6% 10.6%- 10.6% 10.6%\\ 10.6% 10.6%| 10.6% 10.6%/ 10.6%/ 10.6%-- 10.6% 10.6%\\ 10.6% 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6%| 10.6%| 10.6%/ 10.6%/ 10.6%- 10.6%- 10.6%\ 10.6%\ 10.6% 10.6%|| 10.6% 10.6%// 10.6% 10.6%-- 10.6% 10.6%\ 10.6% 10.6% 10.6% 10.6% 10.6% ERROR: general (de)compression error in precomp Compressing 2,498,479,512 bytes with precomp -intense0 -c- -o$$arcpackedfile$$.tmp $$arcdatafile$$.tmp Errorlevel=-1073741819 |
#68
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I repeat, using the method precomp, you may fail, caused by file or their extensions.
I happened a hundred times with different games. in fact it generates the error only to the folder 2 (Setup2.bin) inside there will file non-digestible by the method precomp. It takes a lot of patience it took entire days to learn.:-) |
#69
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So what ur saying is that I should just by pass the precomp method altogether and set it aside for srep+lzma instead? If so then what compression method out there similar to urs has proving to work successfully that includes precomp? S/N: By the way I am compressing the files as we speak so it should take a little less than an hr
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#70
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Quote:
---EDIT--- What's even better it took around 39 mins for the process to complete this time around. Major difference Last edited by urbanman2004; 19-06-2015 at 16:41. |
#71
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To every problem there is a solution, as you have noticed the various methods (PRECOMP) they change the compression for each different type of files, there is no right way, we must try and pick the right one.
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#72
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Most definitely... How many repacks have u made since u started doing this
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#73
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does it work??????????????
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#74
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As said the great "Mike" try to believe....
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#75
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It appears the directory slicer creates duplicate files at times, and the duplicate file remover removes files that aren't really duplicate but probably has the same CRC or whatever it maybe. Could you look into this?
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