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  #31  
Old 03-02-2011, 20:45
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pakrat2k2 pakrat2k2 is offline
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Quote:
Originally Posted by lupetto77 View Post
Hello I wanted to ask a favor, `I made a custom installation of a game with my setup anthem total 6.51 gb my problem is that when I go l` installation asks me to insert disk 1 instead of the disk 2 can solve it ? hello thanks
Is the custom installation using a MSI file, or autorun.dat?

IF it either of the first 2 you need to edit the file with ORCA, goto media table and check what values are under disk prompt & volume label.
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  #32  
Old 04-02-2011, 10:46
zoltan79 zoltan79 is offline
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Helo!

Thank you Alvarix, pakrat2k2 and 2x+1.
Works great on Windows 7 x86, without errors.
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  #33  
Old 04-02-2011, 13:19
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lupetto77 lupetto77 is offline
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Thanks for the advice I have solved
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  #34  
Old 04-02-2011, 18:55
pleomax pleomax is offline
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Thanks a lot Alvarix and pakrat2k2.

BTW if i forgot to include the "DirectX" folder before compiling, can i manually add it to the DS2_2.iso? Will the Setup find it during installation?
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  #35  
Old 04-02-2011, 19:02
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yes its part of the install script ( under RUN section in the iss file )
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  #36  
Old 05-02-2011, 04:41
pleomax pleomax is offline
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Thanks pakrat2k2. I compiled the ISO and installed the game in XP SP3 and everything worked fine.

Great job Alvarix.
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  #37  
Old 05-02-2011, 04:42
sonicf sonicf is offline
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just a quick modification here ..

thanks for ALVARIX2 for this guide
to my opinion, the setup here :
Quote:
DVD1->4,33GB -->
DVD2->1,87GB
is nice.but takes a long time to achieve the result (due to maximum compression setting).. so i look at the code, and put some minor changes..

original :
Code:
[Setup]
AppName={#AppName}
AppVerName={#AppName}
AppPublisher=Electronic Arts
AppVersion=1.0.942.0
DefaultDirName={pf}\EA Games\Dead Space 2
OutputBaseFilename=setup
Compression=lzma2/ultra64 -- (change this)
LZMADictionarySize=65536 -- (change this)
CompressionThreads=2
LZMANumFastBytes=273
SolidCompression=yes
LZMAUseSeparateProcess=yes
#ifndef FreeArc
DiskSpanning=yes
DiskSliceSize=1550000000 -- (change this)
SlicesPerDisk=3
altered :
Code:
[Setup]
AppName={#AppName}
AppVerName={#AppName}
AppPublisher=Electronic Arts
AppVersion=1.0.942.0
DefaultDirName={pf}\EA Games\Dead Space 2
OutputBaseFilename=setup
Compression=lzma2/normal -- (new value)
LZMADictionarySize=2048 -- (new value)
CompressionThreads=2
LZMANumFastBytes=273
SolidCompression=yes
LZMAUseSeparateProcess=yes
#ifndef FreeArc
DiskSpanning=yes
DiskSliceSize=1450000000 -- (new value)
SlicesPerDisk=3
in the end, the compression takes shorter time, and the installation will be faster

final iso size :
DS2_1 ---> 4,05 GB
DS2_2 ---> 3,79 GB
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  #38  
Old 05-02-2011, 08:23
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Thanks for that useful hint sonicf

And thanks Alvaryx once again for this nice conversion

Last edited by elbubi; 05-02-2011 at 08:25.
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  #39  
Old 09-02-2011, 06:57
javieracdc javieracdc is offline
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please i have a problem:

line 91
no files found matching "c:/program files/ea games/dead space 2"

any helping??

i edited the .iss for the fisrt directory but when i run it, it shows me =/
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  #40  
Old 09-02-2011, 08:23
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Quote:
Originally Posted by javieracdc View Post
please i have a problem:

line 91
no files found matching "c:/program files/ea games/dead space 2"

any helping??

i edited the .iss for the fisrt directory but when i run it, it shows me =/
missing the end \ AND you used the wrong / it should be like below:

"c:\program files\ea games\dead space 2\"
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  #41  
Old 09-02-2011, 12:10
javieracdc javieracdc is offline
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Quote:
Originally Posted by pakrat2k2 View Post
missing the end \ AND you used the wrong / it should be like below:

"c:\program files\ea games\dead space 2\"
??? i dont understand so much

well this is the 91 line

Source:{#SourcePath}*; DestDir: {app}; Flags: ignoreversion recursesubdirs


this is the error
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  #42  
Old 09-02-2011, 12:22
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Quote:
Originally Posted by javieracdc View Post
??? i dont understand so much

well this is the 91 line

Source:{#SourcePath}*; DestDir: {app}; Flags: ignoreversion recursesubdirs


this is the error
If you set malformed variable content the compiler returns an error

the right way is:

e.g. #define SourcePath "C:\Program Files\Dead Space 2\"

don't forget the backslash at end of the path
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  #43  
Old 09-02-2011, 14:39
javieracdc javieracdc is offline
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Quote:
Originally Posted by peterf1999 View Post
If you set malformed variable content the compiler returns an error

the right way is:

e.g. #define SourcePath "C:\Program Files\Dead Space 2\"

don't forget the backslash at end of the path
Wow thanks
it is fixed
converting....
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  #44  
Old 15-02-2011, 01:10
kraemer kraemer is offline
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Hello,

I've used that script, it works ok for me, but i have noticed that the it doesn't make an icon in Games Explorer.
From what i've read i understood that you need a binary file for that(exe or dll).
Can someone please provide one? And point the script lines that need to be added/changed?

Thanks!
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  #45  
Old 17-02-2011, 04:36
magic_lynx magic_lynx is offline
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Sory all i want to ask if i just want to fit with the size of dvd 9, what i must do after delete the data? Because the original installer which i have is bigger than dvd 9 size. It's about 10 GB++. Thx
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